| Index: services/gfx/compositor/graph/snapshot.cc
|
| diff --git a/services/gfx/compositor/graph/snapshot.cc b/services/gfx/compositor/graph/snapshot.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..935fa2055b790c2a5b402736cb9be84e08e02344
|
| --- /dev/null
|
| +++ b/services/gfx/compositor/graph/snapshot.cc
|
| @@ -0,0 +1,67 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "services/gfx/compositor/graph/snapshot.h"
|
| +
|
| +#include "base/logging.h"
|
| +#include "services/gfx/compositor/graph/scene_def.h"
|
| +#include "services/gfx/compositor/render/render_frame.h"
|
| +#include "services/gfx/compositor/render/render_layer.h"
|
| +#include "third_party/skia/include/core/SkRect.h"
|
| +
|
| +namespace compositor {
|
| +
|
| +Snapshot::Snapshot() {}
|
| +
|
| +Snapshot::~Snapshot() {}
|
| +
|
| +bool Snapshot::Invalidate() {
|
| + if (valid_) {
|
| + valid_ = false;
|
| + dependencies_.clear();
|
| + frame_.reset();
|
| + return true;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +bool Snapshot::InvalidateScene(SceneDef* scene_def) {
|
| + DCHECK(scene_def);
|
| +
|
| + if (valid_ && dependencies_.find(scene_def) != dependencies_.end()) {
|
| + return Invalidate();
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +SnapshotBuilder::SnapshotBuilder(std::ostream* block_log)
|
| + : block_log_(block_log), snapshot_(new Snapshot()) {}
|
| +
|
| +SnapshotBuilder::~SnapshotBuilder() {}
|
| +
|
| +void SnapshotBuilder::AddSceneDependency(SceneDef* scene) {
|
| + DCHECK(snapshot_);
|
| + snapshot_->dependencies_.insert(scene);
|
| +}
|
| +
|
| +std::unique_ptr<Snapshot> SnapshotBuilder::Build(
|
| + SceneDef* root_scene,
|
| + const mojo::Rect& viewport,
|
| + const mojo::gfx::composition::FrameInfo& frame_info) {
|
| + DCHECK(snapshot_);
|
| + DCHECK(root_scene);
|
| +
|
| + SkRect sk_viewport =
|
| + SkRect::MakeXYWH(viewport.x, viewport.y, viewport.width, viewport.height);
|
| + RenderLayerBuilder layer_builder(&sk_viewport);
|
| + if (root_scene->Snapshot(this, &layer_builder)) {
|
| + snapshot_->frame_ =
|
| + RenderFrame::Create(layer_builder.Build(), sk_viewport, frame_info);
|
| + } else {
|
| + snapshot_->valid_ = false;
|
| + }
|
| + return std::move(snapshot_);
|
| +}
|
| +
|
| +} // namespace compositor
|
|
|