| Index: services/gfx/compositor/backend/gpu_output.h
|
| diff --git a/services/gfx/compositor/backend/gpu_output.h b/services/gfx/compositor/backend/gpu_output.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..678a3fa504ebdbe678dd23653ed9092340b70640
|
| --- /dev/null
|
| +++ b/services/gfx/compositor/backend/gpu_output.h
|
| @@ -0,0 +1,92 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
|
| +#define SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
|
| +
|
| +#include <memory>
|
| +#include <mutex>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "base/task_runner.h"
|
| +#include "base/threading/thread.h"
|
| +#include "mojo/services/gpu/interfaces/context_provider.mojom.h"
|
| +#include "services/gfx/compositor/backend/output.h"
|
| +#include "services/gfx/compositor/backend/vsync_scheduler.h"
|
| +
|
| +namespace compositor {
|
| +
|
| +class GpuRasterizer;
|
| +
|
| +// Renderer backed by a ContextProvider.
|
| +class GpuOutput : public Output {
|
| + public:
|
| + GpuOutput(mojo::ContextProviderPtr context_provider,
|
| + const SchedulerCallbacks& scheduler_callbacks,
|
| + const base::Closure& error_callback);
|
| + ~GpuOutput() override;
|
| +
|
| + Scheduler* GetScheduler() override;
|
| + void SubmitFrame(const std::shared_ptr<RenderFrame>& frame) override;
|
| +
|
| + private:
|
| + // Frame queue, held by a std::shared_ptr.
|
| + // This object acts as a shared fifo between both threads.
|
| + class FrameQueue {
|
| + public:
|
| + FrameQueue();
|
| + ~FrameQueue();
|
| +
|
| + // Puts a pending frame into the queue, drops existing frames if needed.
|
| + // Returns true if the queue was previously empty.
|
| + bool PutFrame(const std::shared_ptr<RenderFrame>& frame);
|
| +
|
| + // Takes a pending frame from the queue.
|
| + std::shared_ptr<RenderFrame> TakeFrame();
|
| +
|
| + private:
|
| + std::mutex mutex_;
|
| + std::shared_ptr<RenderFrame> next_frame_; // guarded by |mutex_|
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(FrameQueue);
|
| + };
|
| +
|
| + // Wrapper around state which is only accessible by the rasterizer thread.
|
| + class RasterizerDelegate {
|
| + public:
|
| + explicit RasterizerDelegate(const std::shared_ptr<FrameQueue>& frame_queue);
|
| + ~RasterizerDelegate();
|
| +
|
| + void CreateRasterizer(
|
| + mojo::InterfacePtrInfo<mojo::ContextProvider> context_provider_info,
|
| + const std::shared_ptr<VsyncScheduler>& scheduler,
|
| + const scoped_refptr<base::TaskRunner>& task_runner,
|
| + const base::Closure& error_callback);
|
| +
|
| + void SubmitNextFrame();
|
| +
|
| + private:
|
| + std::shared_ptr<FrameQueue> frame_queue_;
|
| + std::unique_ptr<GpuRasterizer> rasterizer_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(RasterizerDelegate);
|
| + };
|
| +
|
| + std::shared_ptr<FrameQueue> frame_queue_;
|
| + std::shared_ptr<VsyncScheduler> scheduler_;
|
| + scoped_ptr<RasterizerDelegate> rasterizer_delegate_; // can't use unique_ptr
|
| + // here due to
|
| + // base::Bind (sadness)
|
| + std::unique_ptr<base::Thread> rasterizer_thread_;
|
| + scoped_refptr<base::SingleThreadTaskRunner> rasterizer_task_runner_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GpuOutput);
|
| +};
|
| +
|
| +} // namespace compositor
|
| +
|
| +#endif // SERVICES_GFX_COMPOSITOR_BACKEND_GPU_OUTPUT_H_
|
|
|