| Index: services/gfx/compositor/backend/gpu_output.cc
|
| diff --git a/services/gfx/compositor/backend/gpu_output.cc b/services/gfx/compositor/backend/gpu_output.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..1a757f35f786a8f91c897c0c3d68387aee8d8fe6
|
| --- /dev/null
|
| +++ b/services/gfx/compositor/backend/gpu_output.cc
|
| @@ -0,0 +1,109 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "services/gfx/compositor/backend/gpu_output.h"
|
| +
|
| +#include "base/bind.h"
|
| +#include "base/location.h"
|
| +#include "base/logging.h"
|
| +#include "base/message_loop/message_loop.h"
|
| +#include "services/gfx/compositor/backend/gpu_rasterizer.h"
|
| +
|
| +namespace compositor {
|
| +
|
| +template <typename T>
|
| +static void Drop(scoped_ptr<T> ptr) {}
|
| +
|
| +static scoped_ptr<base::MessagePump> CreateMessagePumpMojo() {
|
| + return base::MessageLoop::CreateMessagePumpForType(
|
| + base::MessageLoop::TYPE_DEFAULT);
|
| +}
|
| +
|
| +GpuOutput::GpuOutput(mojo::ContextProviderPtr context_provider,
|
| + const SchedulerCallbacks& scheduler_callbacks,
|
| + const base::Closure& error_callback)
|
| + : frame_queue_(std::make_shared<FrameQueue>()),
|
| + scheduler_(std::make_shared<VsyncScheduler>(base::MessageLoop::current()
|
| + ->task_runner(),
|
| + scheduler_callbacks)),
|
| + rasterizer_delegate_(
|
| + make_scoped_ptr(new RasterizerDelegate(frame_queue_))) {
|
| + DCHECK(context_provider);
|
| +
|
| + base::Thread::Options options;
|
| + options.message_pump_factory = base::Bind(&CreateMessagePumpMojo);
|
| +
|
| + rasterizer_thread_.reset(new base::Thread("gpu_rasterizer"));
|
| + rasterizer_thread_->StartWithOptions(options);
|
| + rasterizer_task_runner_ = rasterizer_thread_->message_loop()->task_runner();
|
| +
|
| + rasterizer_task_runner_->PostTask(
|
| + FROM_HERE,
|
| + base::Bind(&RasterizerDelegate::CreateRasterizer,
|
| + base::Unretained(rasterizer_delegate_.get()),
|
| + base::Passed(context_provider.PassInterface()), scheduler_,
|
| + base::MessageLoop::current()->task_runner(), error_callback));
|
| +}
|
| +
|
| +GpuOutput::~GpuOutput() {
|
| + // Ensure destruction happens on the correct thread.
|
| + rasterizer_task_runner_->PostTask(
|
| + FROM_HERE, base::Bind(&Drop<RasterizerDelegate>,
|
| + base::Passed(&rasterizer_delegate_)));
|
| +}
|
| +
|
| +Scheduler* GpuOutput::GetScheduler() {
|
| + return scheduler_.get();
|
| +}
|
| +
|
| +void GpuOutput::SubmitFrame(const std::shared_ptr<RenderFrame>& frame) {
|
| + if (frame_queue_->PutFrame(frame)) {
|
| + rasterizer_task_runner_->PostTask(
|
| + FROM_HERE, base::Bind(&RasterizerDelegate::SubmitNextFrame,
|
| + base::Unretained(rasterizer_delegate_.get())));
|
| + }
|
| +}
|
| +
|
| +GpuOutput::FrameQueue::FrameQueue() {}
|
| +
|
| +GpuOutput::FrameQueue::~FrameQueue() {}
|
| +
|
| +bool GpuOutput::FrameQueue::PutFrame(
|
| + const std::shared_ptr<RenderFrame>& frame) {
|
| + std::lock_guard<std::mutex> lock(mutex_);
|
| + bool was_empty = !next_frame_.get();
|
| + next_frame_ = frame;
|
| + return was_empty;
|
| +}
|
| +
|
| +std::shared_ptr<RenderFrame> GpuOutput::FrameQueue::TakeFrame() {
|
| + std::lock_guard<std::mutex> lock(mutex_);
|
| + return std::move(next_frame_);
|
| +}
|
| +
|
| +GpuOutput::RasterizerDelegate::RasterizerDelegate(
|
| + const std::shared_ptr<FrameQueue>& frame_queue)
|
| + : frame_queue_(frame_queue) {
|
| + DCHECK(frame_queue_);
|
| +}
|
| +
|
| +GpuOutput::RasterizerDelegate::~RasterizerDelegate() {}
|
| +
|
| +void GpuOutput::RasterizerDelegate::CreateRasterizer(
|
| + mojo::InterfacePtrInfo<mojo::ContextProvider> context_provider_info,
|
| + const std::shared_ptr<VsyncScheduler>& scheduler,
|
| + const scoped_refptr<base::TaskRunner>& task_runner,
|
| + const base::Closure& error_callback) {
|
| + rasterizer_.reset(
|
| + new GpuRasterizer(mojo::MakeProxy(context_provider_info.Pass()).Pass(),
|
| + scheduler, task_runner, error_callback));
|
| +}
|
| +
|
| +void GpuOutput::RasterizerDelegate::SubmitNextFrame() {
|
| + std::shared_ptr<RenderFrame> frame(frame_queue_->TakeFrame());
|
| + DCHECK(frame);
|
| + rasterizer_->SubmitFrame(frame);
|
| +}
|
| +
|
| +} // namespace compositor
|
|
|