Index: services/gfx/compositor/graph/snapshot.cc |
diff --git a/services/gfx/compositor/graph/snapshot.cc b/services/gfx/compositor/graph/snapshot.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7b173da64e29dae5ee474369f0c3c4dd840ee57a |
--- /dev/null |
+++ b/services/gfx/compositor/graph/snapshot.cc |
@@ -0,0 +1,67 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "services/gfx/compositor/graph/snapshot.h" |
+ |
+#include "base/logging.h" |
+#include "services/gfx/compositor/graph/scene_def.h" |
+#include "services/gfx/compositor/render/render_frame.h" |
+#include "services/gfx/compositor/render/render_layer.h" |
+#include "third_party/skia/include/core/SkRect.h" |
+ |
+namespace compositor { |
+ |
+Snapshot::Snapshot() {} |
+ |
+Snapshot::~Snapshot() {} |
+ |
+bool Snapshot::Invalidate() { |
+ if (valid_) { |
+ valid_ = false; |
+ dependencies_.clear(); |
+ frame_.reset(); |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+bool Snapshot::InvalidateScene(SceneDef* scene_def) { |
+ DCHECK(scene_def); |
+ |
+ if (valid_ && dependencies_.find(scene_def) != dependencies_.end()) { |
+ return Invalidate(); |
+ } |
+ return false; |
+} |
+ |
+SnapshotBuilder::SnapshotBuilder(std::ostream* block_log) |
+ : block_log_(block_log), snapshot_(new Snapshot()) {} |
+ |
+SnapshotBuilder::~SnapshotBuilder() {} |
+ |
+void SnapshotBuilder::AddSceneDependency(SceneDef* scene) { |
+ DCHECK(snapshot_); |
+ snapshot_->dependencies_.insert(scene); |
+} |
+ |
+std::unique_ptr<Snapshot> SnapshotBuilder::Build( |
+ SceneDef* root_scene, |
+ const mojo::Rect& viewport, |
+ const mojo::gfx::composition::FrameInfo& frame_info) { |
+ DCHECK(snapshot_); |
+ DCHECK(root_scene); |
+ |
+ SkRect skia_viewport = |
abarth
2016/01/10 22:55:36
sk_viewport
We usually use "sk" rather than "skia
jeffbrown
2016/01/16 03:28:32
Done.
|
+ SkRect::MakeXYWH(viewport.x, viewport.y, viewport.width, viewport.height); |
+ RenderLayerBuilder layer_builder(&skia_viewport); |
+ if (root_scene->Snapshot(this, &layer_builder)) { |
+ snapshot_->frame_ = |
+ RenderFrame::New(layer_builder.Build(), skia_viewport, frame_info); |
+ } else { |
+ snapshot_->valid_ = false; |
+ } |
+ return std::move(snapshot_); |
+} |
+ |
+} // namespace compositor |