Index: services/gfx/compositor/backend/gpu_output.cc |
diff --git a/services/gfx/compositor/backend/gpu_output.cc b/services/gfx/compositor/backend/gpu_output.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..51cc444384dfe527c6ea703744492d47744646fd |
--- /dev/null |
+++ b/services/gfx/compositor/backend/gpu_output.cc |
@@ -0,0 +1,109 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "services/gfx/compositor/backend/gpu_output.h" |
+ |
+#include "base/bind.h" |
+#include "base/location.h" |
+#include "base/logging.h" |
+#include "base/message_loop/message_loop.h" |
+#include "services/gfx/compositor/backend/gpu_rasterizer.h" |
+ |
+namespace compositor { |
+ |
+template <typename T> |
+static void Drop(scoped_ptr<T> ptr) {} |
+ |
+static scoped_ptr<base::MessagePump> CreateMessagePumpMojo() { |
+ return base::MessageLoop::CreateMessagePumpForType( |
+ base::MessageLoop::TYPE_DEFAULT); |
+} |
+ |
+GpuOutput::GpuOutput(mojo::ContextProviderPtr context_provider, |
+ const SchedulerCallbacks& scheduler_callbacks, |
+ const base::Closure& error_callback) |
+ : frame_queue_(std::make_shared<FrameQueue>()), |
+ scheduler_(std::make_shared<VsyncScheduler>(base::MessageLoop::current() |
+ ->task_runner(), |
+ scheduler_callbacks)), |
+ rasterizer_delegate_( |
+ make_scoped_ptr(new RasterizerDelegate(frame_queue_))) { |
+ DCHECK(context_provider); |
+ |
+ base::Thread::Options options; |
+ options.message_pump_factory = base::Bind(&CreateMessagePumpMojo); |
+ |
+ rasterizer_thread_.reset(new base::Thread("gpu_rasterizer")); |
+ rasterizer_thread_->StartWithOptions(options); |
+ rasterizer_task_runner_ = rasterizer_thread_->message_loop()->task_runner(); |
+ |
+ rasterizer_task_runner_->PostTask( |
+ FROM_HERE, |
+ base::Bind(&RasterizerDelegate::CreateRasterizer, |
+ base::Unretained(rasterizer_delegate_.get()), |
+ base::Passed(context_provider.PassInterface()), scheduler_, |
+ base::MessageLoop::current()->task_runner(), error_callback)); |
+} |
+ |
+GpuOutput::~GpuOutput() { |
+ // Ensure destruction happens on the correct thread. |
+ rasterizer_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&Drop<RasterizerDelegate>, |
+ base::Passed(&rasterizer_delegate_))); |
+} |
+ |
+Scheduler* GpuOutput::scheduler() { |
+ return scheduler_.get(); |
+} |
+ |
+void GpuOutput::SubmitFrame(const std::shared_ptr<RenderFrame>& frame) { |
+ if (frame_queue_->PutFrame(frame)) { |
abarth
2016/01/10 04:22:09
We should talk in person about whether this schedu
jeffbrown
2016/01/16 03:28:31
Agreed. This needs backpressure. I'll fix that l
|
+ rasterizer_task_runner_->PostTask( |
+ FROM_HERE, base::Bind(&RasterizerDelegate::SubmitNextFrame, |
+ base::Unretained(rasterizer_delegate_.get()))); |
+ } |
+} |
+ |
+GpuOutput::FrameQueue::FrameQueue() {} |
+ |
+GpuOutput::FrameQueue::~FrameQueue() {} |
+ |
+bool GpuOutput::FrameQueue::PutFrame( |
+ const std::shared_ptr<RenderFrame>& frame) { |
+ std::lock_guard<std::mutex> lock(mutex_); |
+ bool was_empty = !next_frame_.get(); |
+ next_frame_ = frame; |
+ return was_empty; |
+} |
+ |
+std::shared_ptr<RenderFrame> GpuOutput::FrameQueue::TakeFrame() { |
+ std::lock_guard<std::mutex> lock(mutex_); |
+ return std::move(next_frame_); |
+} |
+ |
+GpuOutput::RasterizerDelegate::RasterizerDelegate( |
+ const std::shared_ptr<FrameQueue>& frame_queue) |
+ : frame_queue_(frame_queue) { |
+ DCHECK(frame_queue_); |
+} |
+ |
+GpuOutput::RasterizerDelegate::~RasterizerDelegate() {} |
+ |
+void GpuOutput::RasterizerDelegate::CreateRasterizer( |
+ mojo::InterfacePtrInfo<mojo::ContextProvider> context_provider_info, |
+ const std::shared_ptr<VsyncScheduler>& scheduler, |
+ const scoped_refptr<base::TaskRunner>& task_runner, |
+ const base::Closure& error_callback) { |
+ rasterizer_.reset( |
+ new GpuRasterizer(mojo::MakeProxy(context_provider_info.Pass()).Pass(), |
+ scheduler, task_runner, error_callback)); |
+} |
+ |
+void GpuOutput::RasterizerDelegate::SubmitNextFrame() { |
+ std::shared_ptr<RenderFrame> frame(frame_queue_->TakeFrame()); |
+ DCHECK(frame); |
+ rasterizer_->SubmitFrame(frame); |
+} |
+ |
+} // namespace compositor |