Chromium Code Reviews| Index: services/gfx/compositor/backend/gpu_output.cc |
| diff --git a/services/gfx/compositor/backend/gpu_output.cc b/services/gfx/compositor/backend/gpu_output.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..51cc444384dfe527c6ea703744492d47744646fd |
| --- /dev/null |
| +++ b/services/gfx/compositor/backend/gpu_output.cc |
| @@ -0,0 +1,109 @@ |
| +// Copyright 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "services/gfx/compositor/backend/gpu_output.h" |
| + |
| +#include "base/bind.h" |
| +#include "base/location.h" |
| +#include "base/logging.h" |
| +#include "base/message_loop/message_loop.h" |
| +#include "services/gfx/compositor/backend/gpu_rasterizer.h" |
| + |
| +namespace compositor { |
| + |
| +template <typename T> |
| +static void Drop(scoped_ptr<T> ptr) {} |
| + |
| +static scoped_ptr<base::MessagePump> CreateMessagePumpMojo() { |
| + return base::MessageLoop::CreateMessagePumpForType( |
| + base::MessageLoop::TYPE_DEFAULT); |
| +} |
| + |
| +GpuOutput::GpuOutput(mojo::ContextProviderPtr context_provider, |
| + const SchedulerCallbacks& scheduler_callbacks, |
| + const base::Closure& error_callback) |
| + : frame_queue_(std::make_shared<FrameQueue>()), |
| + scheduler_(std::make_shared<VsyncScheduler>(base::MessageLoop::current() |
| + ->task_runner(), |
| + scheduler_callbacks)), |
| + rasterizer_delegate_( |
| + make_scoped_ptr(new RasterizerDelegate(frame_queue_))) { |
| + DCHECK(context_provider); |
| + |
| + base::Thread::Options options; |
| + options.message_pump_factory = base::Bind(&CreateMessagePumpMojo); |
| + |
| + rasterizer_thread_.reset(new base::Thread("gpu_rasterizer")); |
| + rasterizer_thread_->StartWithOptions(options); |
| + rasterizer_task_runner_ = rasterizer_thread_->message_loop()->task_runner(); |
| + |
| + rasterizer_task_runner_->PostTask( |
| + FROM_HERE, |
| + base::Bind(&RasterizerDelegate::CreateRasterizer, |
| + base::Unretained(rasterizer_delegate_.get()), |
| + base::Passed(context_provider.PassInterface()), scheduler_, |
| + base::MessageLoop::current()->task_runner(), error_callback)); |
| +} |
| + |
| +GpuOutput::~GpuOutput() { |
| + // Ensure destruction happens on the correct thread. |
| + rasterizer_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&Drop<RasterizerDelegate>, |
| + base::Passed(&rasterizer_delegate_))); |
| +} |
| + |
| +Scheduler* GpuOutput::scheduler() { |
| + return scheduler_.get(); |
| +} |
| + |
| +void GpuOutput::SubmitFrame(const std::shared_ptr<RenderFrame>& frame) { |
| + if (frame_queue_->PutFrame(frame)) { |
|
abarth
2016/01/10 04:22:09
We should talk in person about whether this schedu
jeffbrown
2016/01/16 03:28:31
Agreed. This needs backpressure. I'll fix that l
|
| + rasterizer_task_runner_->PostTask( |
| + FROM_HERE, base::Bind(&RasterizerDelegate::SubmitNextFrame, |
| + base::Unretained(rasterizer_delegate_.get()))); |
| + } |
| +} |
| + |
| +GpuOutput::FrameQueue::FrameQueue() {} |
| + |
| +GpuOutput::FrameQueue::~FrameQueue() {} |
| + |
| +bool GpuOutput::FrameQueue::PutFrame( |
| + const std::shared_ptr<RenderFrame>& frame) { |
| + std::lock_guard<std::mutex> lock(mutex_); |
| + bool was_empty = !next_frame_.get(); |
| + next_frame_ = frame; |
| + return was_empty; |
| +} |
| + |
| +std::shared_ptr<RenderFrame> GpuOutput::FrameQueue::TakeFrame() { |
| + std::lock_guard<std::mutex> lock(mutex_); |
| + return std::move(next_frame_); |
| +} |
| + |
| +GpuOutput::RasterizerDelegate::RasterizerDelegate( |
| + const std::shared_ptr<FrameQueue>& frame_queue) |
| + : frame_queue_(frame_queue) { |
| + DCHECK(frame_queue_); |
| +} |
| + |
| +GpuOutput::RasterizerDelegate::~RasterizerDelegate() {} |
| + |
| +void GpuOutput::RasterizerDelegate::CreateRasterizer( |
| + mojo::InterfacePtrInfo<mojo::ContextProvider> context_provider_info, |
| + const std::shared_ptr<VsyncScheduler>& scheduler, |
| + const scoped_refptr<base::TaskRunner>& task_runner, |
| + const base::Closure& error_callback) { |
| + rasterizer_.reset( |
| + new GpuRasterizer(mojo::MakeProxy(context_provider_info.Pass()).Pass(), |
| + scheduler, task_runner, error_callback)); |
| +} |
| + |
| +void GpuOutput::RasterizerDelegate::SubmitNextFrame() { |
| + std::shared_ptr<RenderFrame> frame(frame_queue_->TakeFrame()); |
| + DCHECK(frame); |
| + rasterizer_->SubmitFrame(frame); |
| +} |
| + |
| +} // namespace compositor |