Index: third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
diff --git a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureASTC.cpp b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
index d0f105a2c9c9566d296163207c6648a5e9eac02e..8d2e54509af54471b86fb2a36ec31799d60fa9c0 100644 |
--- a/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
+++ b/third_party/WebKit/Source/modules/webgl/WebGLCompressedTextureASTC.cpp |
@@ -31,7 +31,7 @@ WebGLCompressedTextureASTC::WebGLCompressedTextureASTC(WebGLRenderingContextBase |
const int kAlphaFormatGap = |
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR - GL_COMPRESSED_RGBA_ASTC_4x4_KHR; |
- for (size_t i = 0; i < arraysize(WebGLCompressedTextureASTC::kBlockSizeCompressASTC); i++) { |
+ for (size_t i = 0; i < WTF_ARRAY_LENGTH(WebGLCompressedTextureASTC::kBlockSizeCompressASTC); i++) { |
/* GL_COMPRESSED_RGBA_ASTC(0x93B0 ~ 0x93BD) */ |
context->addCompressedTextureFormat( |
WebGLCompressedTextureASTC::kBlockSizeCompressASTC[i].CompressType); |