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Unified Diff: media/audio/mac/audio_low_latency_output_mac.h

Issue 154573002: Remove deprecated non-AUHAL audio path on OSX. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase. Created 6 years, 10 months ago
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Index: media/audio/mac/audio_low_latency_output_mac.h
diff --git a/media/audio/mac/audio_low_latency_output_mac.h b/media/audio/mac/audio_low_latency_output_mac.h
deleted file mode 100644
index 27f3b3a837ae74e72fb4a02a76a98f7697bbac74..0000000000000000000000000000000000000000
--- a/media/audio/mac/audio_low_latency_output_mac.h
+++ /dev/null
@@ -1,115 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// Implementation notes:
-//
-// - It is recommended to first acquire the native sample rate of the default
-// output device and then use the same rate when creating this object.
-// Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate.
-// - Calling Close() also leads to self destruction.
-// - The latency consists of two parts:
-// 1) Hardware latency, which includes Audio Unit latency, audio device
-// latency;
-// 2) The delay between the moment getting the callback and the scheduled time
-// stamp that tells when the data is going to be played out.
-//
-#ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
-#define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
-
-#include <AudioUnit/AudioUnit.h>
-#include <CoreAudio/CoreAudio.h>
-
-#include "base/compiler_specific.h"
-#include "base/synchronization/lock.h"
-#include "media/audio/audio_io.h"
-#include "media/audio/audio_parameters.h"
-
-namespace media {
-
-class AudioManagerMac;
-
-// Implementation of AudioOuputStream for Mac OS X using the
-// default output Audio Unit present in OS 10.4 and later.
-// The default output Audio Unit is for low-latency audio I/O.
-class AUAudioOutputStream : public AudioOutputStream {
- public:
- // The ctor takes all the usual parameters, plus |manager| which is the
- // the audio manager who is creating this object.
- AUAudioOutputStream(AudioManagerMac* manager,
- const AudioParameters& params);
- // The dtor is typically called by the AudioManager only and it is usually
- // triggered by calling AudioOutputStream::Close().
- virtual ~AUAudioOutputStream();
-
- // Implementation of AudioOutputStream.
- virtual bool Open() OVERRIDE;
- virtual void Close() OVERRIDE;
- virtual void Start(AudioSourceCallback* callback) OVERRIDE;
- virtual void Stop() OVERRIDE;
- virtual void SetVolume(double volume) OVERRIDE;
- virtual void GetVolume(double* volume) OVERRIDE;
-
- static int HardwareSampleRate();
-
- private:
- // DefaultOutputUnit callback.
- static OSStatus InputProc(void* user_data,
- AudioUnitRenderActionFlags* flags,
- const AudioTimeStamp* time_stamp,
- UInt32 bus_number,
- UInt32 number_of_frames,
- AudioBufferList* io_data);
-
- OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data,
- const AudioTimeStamp* output_time_stamp);
-
- // Sets up the stream format for the default output Audio Unit.
- bool Configure();
-
- // Gets the fixed playout device hardware latency and stores it. Returns 0
- // if not available.
- double GetHardwareLatency();
-
- // Gets the current playout latency value.
- double GetPlayoutLatency(const AudioTimeStamp* output_time_stamp);
-
- // Our creator, the audio manager needs to be notified when we close.
- AudioManagerMac* manager_;
-
- size_t number_of_frames_;
-
- // Pointer to the object that will provide the audio samples.
- AudioSourceCallback* source_;
-
- // Protects |source_|. Necessary since Render() calls seem to be in flight
- // when |output_unit_| is supposedly stopped. See http://crbug.com/178765.
- base::Lock source_lock_;
-
- // Structure that holds the stream format details such as bitrate.
- AudioStreamBasicDescription format_;
-
- // The default output Audio Unit which talks to the audio hardware.
- AudioUnit output_unit_;
-
- // The UID refers to the current output audio device.
- AudioDeviceID output_device_id_;
-
- // Volume level from 0 to 1.
- float volume_;
-
- // Fixed playout hardware latency in frames.
- double hardware_latency_frames_;
-
- // The flag used to stop the streaming.
- bool stopped_;
-
- // Container for retrieving data from AudioSourceCallback::OnMoreData().
- scoped_ptr<AudioBus> audio_bus_;
-
- DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream);
-};
-
-} // namespace media
-
-#endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
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