| OLD | NEW |
| (Empty) |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 // | |
| 5 // Implementation notes: | |
| 6 // | |
| 7 // - It is recommended to first acquire the native sample rate of the default | |
| 8 // output device and then use the same rate when creating this object. | |
| 9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate. | |
| 10 // - Calling Close() also leads to self destruction. | |
| 11 // - The latency consists of two parts: | |
| 12 // 1) Hardware latency, which includes Audio Unit latency, audio device | |
| 13 // latency; | |
| 14 // 2) The delay between the moment getting the callback and the scheduled time | |
| 15 // stamp that tells when the data is going to be played out. | |
| 16 // | |
| 17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | |
| 18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | |
| 19 | |
| 20 #include <AudioUnit/AudioUnit.h> | |
| 21 #include <CoreAudio/CoreAudio.h> | |
| 22 | |
| 23 #include "base/compiler_specific.h" | |
| 24 #include "base/synchronization/lock.h" | |
| 25 #include "media/audio/audio_io.h" | |
| 26 #include "media/audio/audio_parameters.h" | |
| 27 | |
| 28 namespace media { | |
| 29 | |
| 30 class AudioManagerMac; | |
| 31 | |
| 32 // Implementation of AudioOuputStream for Mac OS X using the | |
| 33 // default output Audio Unit present in OS 10.4 and later. | |
| 34 // The default output Audio Unit is for low-latency audio I/O. | |
| 35 class AUAudioOutputStream : public AudioOutputStream { | |
| 36 public: | |
| 37 // The ctor takes all the usual parameters, plus |manager| which is the | |
| 38 // the audio manager who is creating this object. | |
| 39 AUAudioOutputStream(AudioManagerMac* manager, | |
| 40 const AudioParameters& params); | |
| 41 // The dtor is typically called by the AudioManager only and it is usually | |
| 42 // triggered by calling AudioOutputStream::Close(). | |
| 43 virtual ~AUAudioOutputStream(); | |
| 44 | |
| 45 // Implementation of AudioOutputStream. | |
| 46 virtual bool Open() OVERRIDE; | |
| 47 virtual void Close() OVERRIDE; | |
| 48 virtual void Start(AudioSourceCallback* callback) OVERRIDE; | |
| 49 virtual void Stop() OVERRIDE; | |
| 50 virtual void SetVolume(double volume) OVERRIDE; | |
| 51 virtual void GetVolume(double* volume) OVERRIDE; | |
| 52 | |
| 53 static int HardwareSampleRate(); | |
| 54 | |
| 55 private: | |
| 56 // DefaultOutputUnit callback. | |
| 57 static OSStatus InputProc(void* user_data, | |
| 58 AudioUnitRenderActionFlags* flags, | |
| 59 const AudioTimeStamp* time_stamp, | |
| 60 UInt32 bus_number, | |
| 61 UInt32 number_of_frames, | |
| 62 AudioBufferList* io_data); | |
| 63 | |
| 64 OSStatus Render(UInt32 number_of_frames, AudioBufferList* io_data, | |
| 65 const AudioTimeStamp* output_time_stamp); | |
| 66 | |
| 67 // Sets up the stream format for the default output Audio Unit. | |
| 68 bool Configure(); | |
| 69 | |
| 70 // Gets the fixed playout device hardware latency and stores it. Returns 0 | |
| 71 // if not available. | |
| 72 double GetHardwareLatency(); | |
| 73 | |
| 74 // Gets the current playout latency value. | |
| 75 double GetPlayoutLatency(const AudioTimeStamp* output_time_stamp); | |
| 76 | |
| 77 // Our creator, the audio manager needs to be notified when we close. | |
| 78 AudioManagerMac* manager_; | |
| 79 | |
| 80 size_t number_of_frames_; | |
| 81 | |
| 82 // Pointer to the object that will provide the audio samples. | |
| 83 AudioSourceCallback* source_; | |
| 84 | |
| 85 // Protects |source_|. Necessary since Render() calls seem to be in flight | |
| 86 // when |output_unit_| is supposedly stopped. See http://crbug.com/178765. | |
| 87 base::Lock source_lock_; | |
| 88 | |
| 89 // Structure that holds the stream format details such as bitrate. | |
| 90 AudioStreamBasicDescription format_; | |
| 91 | |
| 92 // The default output Audio Unit which talks to the audio hardware. | |
| 93 AudioUnit output_unit_; | |
| 94 | |
| 95 // The UID refers to the current output audio device. | |
| 96 AudioDeviceID output_device_id_; | |
| 97 | |
| 98 // Volume level from 0 to 1. | |
| 99 float volume_; | |
| 100 | |
| 101 // Fixed playout hardware latency in frames. | |
| 102 double hardware_latency_frames_; | |
| 103 | |
| 104 // The flag used to stop the streaming. | |
| 105 bool stopped_; | |
| 106 | |
| 107 // Container for retrieving data from AudioSourceCallback::OnMoreData(). | |
| 108 scoped_ptr<AudioBus> audio_bus_; | |
| 109 | |
| 110 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); | |
| 111 }; | |
| 112 | |
| 113 } // namespace media | |
| 114 | |
| 115 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ | |
| OLD | NEW |