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Unified Diff: third_party/re2/util/sparse_set.h

Issue 1544433002: Replace RE2 import with a dependency (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Re-Added LICENSE and OWNERS file Created 5 years ago
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Index: third_party/re2/util/sparse_set.h
diff --git a/third_party/re2/util/sparse_set.h b/third_party/re2/util/sparse_set.h
deleted file mode 100644
index 9dd41eed7815d8653ae9c2c6de9b429f96009689..0000000000000000000000000000000000000000
--- a/third_party/re2/util/sparse_set.h
+++ /dev/null
@@ -1,185 +0,0 @@
-// Copyright 2006 The RE2 Authors. All Rights Reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// DESCRIPTION
-//
-// SparseSet<T>(m) is a set of integers in [0, m).
-// It requires sizeof(int)*m memory, but it provides
-// fast iteration through the elements in the set and fast clearing
-// of the set.
-//
-// Insertion and deletion are constant time operations.
-//
-// Allocating the set is a constant time operation
-// when memory allocation is a constant time operation.
-//
-// Clearing the set is a constant time operation (unusual!).
-//
-// Iterating through the set is an O(n) operation, where n
-// is the number of items in the set (not O(m)).
-//
-// The set iterator visits entries in the order they were first
-// inserted into the array. It is safe to add items to the set while
-// using an iterator: the iterator will visit indices added to the set
-// during the iteration, but will not re-visit indices whose values
-// change after visiting. Thus SparseSet can be a convenient
-// implementation of a work queue.
-//
-// The SparseSet implementation is NOT thread-safe. It is up to the
-// caller to make sure only one thread is accessing the set. (Typically
-// these sets are temporary values and used in situations where speed is
-// important.)
-//
-// The SparseSet interface does not present all the usual STL bells and
-// whistles.
-//
-// Implemented with reference to Briggs & Torczon, An Efficient
-// Representation for Sparse Sets, ACM Letters on Programming Languages
-// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
-//
-// For a generalization to sparse array, see sparse_array.h.
-
-// IMPLEMENTATION
-//
-// See sparse_array.h for implementation details
-
-#ifndef RE2_UTIL_SPARSE_SET_H__
-#define RE2_UTIL_SPARSE_SET_H__
-
-#include "util/util.h"
-
-namespace re2 {
-
-class SparseSet {
- public:
- SparseSet()
- : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(NULL) {}
-
- SparseSet(int max_size) {
- max_size_ = max_size;
- sparse_to_dense_ = new int[max_size];
- dense_ = new int[max_size];
- // Don't need to zero the memory, but do so anyway
- // to appease Valgrind.
- if (InitMemory()) {
- for (int i = 0; i < max_size; i++) {
- dense_[i] = 0xababababU;
- sparse_to_dense_[i] = 0xababababU;
- }
- }
- size_ = 0;
- }
-
- ~SparseSet() {
- delete[] sparse_to_dense_;
- delete[] dense_;
- }
-
- typedef int* iterator;
- typedef const int* const_iterator;
-
- int size() const { return size_; }
- iterator begin() { return dense_; }
- iterator end() { return dense_ + size_; }
- const_iterator begin() const { return dense_; }
- const_iterator end() const { return dense_ + size_; }
-
- // Change the maximum size of the array.
- // Invalidates all iterators.
- void resize(int new_max_size) {
- if (size_ > new_max_size)
- size_ = new_max_size;
- if (new_max_size > max_size_) {
- int* a = new int[new_max_size];
- if (sparse_to_dense_) {
- memmove(a, sparse_to_dense_, max_size_*sizeof a[0]);
- if (InitMemory()) {
- for (int i = max_size_; i < new_max_size; i++)
- a[i] = 0xababababU;
- }
- delete[] sparse_to_dense_;
- }
- sparse_to_dense_ = a;
-
- a = new int[new_max_size];
- if (dense_) {
- memmove(a, dense_, size_*sizeof a[0]);
- if (InitMemory()) {
- for (int i = size_; i < new_max_size; i++)
- a[i] = 0xababababU;
- }
- delete[] dense_;
- }
- dense_ = a;
- }
- max_size_ = new_max_size;
- }
-
- // Return the maximum size of the array.
- // Indices can be in the range [0, max_size).
- int max_size() const { return max_size_; }
-
- // Clear the array.
- void clear() { size_ = 0; }
-
- // Check whether i is in the array.
- bool contains(int i) const {
- DCHECK_GE(i, 0);
- DCHECK_LT(i, max_size_);
- if (static_cast<uint>(i) >= static_cast<uint>(max_size_)) {
- return false;
- }
- // Unsigned comparison avoids checking sparse_to_dense_[i] < 0.
- return (uint)sparse_to_dense_[i] < (uint)size_ &&
- dense_[sparse_to_dense_[i]] == i;
- }
-
- // Adds i to the set.
- void insert(int i) {
- if (!contains(i))
- insert_new(i);
- }
-
- // Set the value at the new index i to v.
- // Fast but unsafe: only use if contains(i) is false.
- void insert_new(int i) {
- if (static_cast<uint>(i) >= static_cast<uint>(max_size_)) {
- // Semantically, end() would be better here, but we already know
- // the user did something stupid, so begin() insulates them from
- // dereferencing an invalid pointer.
- return;
- }
- DCHECK(!contains(i));
- DCHECK_LT(size_, max_size_);
- sparse_to_dense_[i] = size_;
- dense_[size_] = i;
- size_++;
- }
-
- // Comparison function for sorting.
- // Can sort the sparse array so that future iterations
- // will visit indices in increasing order using
- // sort(arr.begin(), arr.end(), arr.less);
- static bool less(int a, int b) { return a < b; }
-
- private:
- static bool InitMemory() {
-#ifdef MEMORY_SANITIZER
- return true;
-#else
- return RunningOnValgrind();
-#endif
- }
-
- int size_;
- int max_size_;
- int* sparse_to_dense_;
- int* dense_;
-
- DISALLOW_COPY_AND_ASSIGN(SparseSet);
-};
-
-} // namespace re2
-
-#endif // RE2_UTIL_SPARSE_SET_H__
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