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Unified Diff: third_party/re2/util/sparse_array.h

Issue 1544433002: Replace RE2 import with a dependency (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Re-Added LICENSE and OWNERS file Created 5 years ago
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Index: third_party/re2/util/sparse_array.h
diff --git a/third_party/re2/util/sparse_array.h b/third_party/re2/util/sparse_array.h
deleted file mode 100644
index 8f71fa0e4b0902c05892b1aab561121eadb31f6d..0000000000000000000000000000000000000000
--- a/third_party/re2/util/sparse_array.h
+++ /dev/null
@@ -1,465 +0,0 @@
-// Copyright 2006 The RE2 Authors. All Rights Reserved.
-// Use of this source code is governed by a BSD-style
-// license that can be found in the LICENSE file.
-
-// DESCRIPTION
-//
-// SparseArray<T>(m) is a map from integers in [0, m) to T values.
-// It requires (sizeof(T)+sizeof(int))*m memory, but it provides
-// fast iteration through the elements in the array and fast clearing
-// of the array. The array has a concept of certain elements being
-// uninitialized (having no value).
-//
-// Insertion and deletion are constant time operations.
-//
-// Allocating the array is a constant time operation
-// when memory allocation is a constant time operation.
-//
-// Clearing the array is a constant time operation (unusual!).
-//
-// Iterating through the array is an O(n) operation, where n
-// is the number of items in the array (not O(m)).
-//
-// The array iterator visits entries in the order they were first
-// inserted into the array. It is safe to add items to the array while
-// using an iterator: the iterator will visit indices added to the array
-// during the iteration, but will not re-visit indices whose values
-// change after visiting. Thus SparseArray can be a convenient
-// implementation of a work queue.
-//
-// The SparseArray implementation is NOT thread-safe. It is up to the
-// caller to make sure only one thread is accessing the array. (Typically
-// these arrays are temporary values and used in situations where speed is
-// important.)
-//
-// The SparseArray interface does not present all the usual STL bells and
-// whistles.
-//
-// Implemented with reference to Briggs & Torczon, An Efficient
-// Representation for Sparse Sets, ACM Letters on Programming Languages
-// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
-//
-// Briggs & Torczon popularized this technique, but it had been known
-// long before their paper. They point out that Aho, Hopcroft, and
-// Ullman's 1974 Design and Analysis of Computer Algorithms and Bentley's
-// 1986 Programming Pearls both hint at the technique in exercises to the
-// reader (in Aho & Hopcroft, exercise 2.12; in Bentley, column 1
-// exercise 8).
-//
-// Briggs & Torczon describe a sparse set implementation. I have
-// trivially generalized it to create a sparse array (actually the original
-// target of the AHU and Bentley exercises).
-
-// IMPLEMENTATION
-//
-// SparseArray uses a vector dense_ and an array sparse_to_dense_, both of
-// size max_size_. At any point, the number of elements in the sparse array is
-// size_.
-//
-// The vector dense_ contains the size_ elements in the sparse array (with
-// their indices),
-// in the order that the elements were first inserted. This array is dense:
-// the size_ pairs are dense_[0] through dense_[size_-1].
-//
-// The array sparse_to_dense_ maps from indices in [0,m) to indices in
-// [0,size_).
-// For indices present in the array, dense_[sparse_to_dense_[i]].index_ == i.
-// For indices not present in the array, sparse_to_dense_ can contain
-// any value at all, perhaps outside the range [0, size_) but perhaps not.
-//
-// The lax requirement on sparse_to_dense_ values makes clearing
-// the array very easy: set size_ to 0. Lookups are slightly more
-// complicated. An index i has a value in the array if and only if:
-// sparse_to_dense_[i] is in [0, size_) AND
-// dense_[sparse_to_dense_[i]].index_ == i.
-// If both these properties hold, only then it is safe to refer to
-// dense_[sparse_to_dense_[i]].value_
-// as the value associated with index i.
-//
-// To insert a new entry, set sparse_to_dense_[i] to size_,
-// initialize dense_[size_], and then increment size_.
-//
-// Deletion of specific values from the array is implemented by
-// swapping dense_[size_-1] and the dense_ being deleted and then
-// updating the appropriate sparse_to_dense_ entries.
-//
-// To make the sparse array as efficient as possible for non-primitive types,
-// elements may or may not be destroyed when they are deleted from the sparse
-// array through a call to erase(), erase_existing() or resize(). They
-// immediately become inaccessible, but they are only guaranteed to be
-// destroyed when the SparseArray destructor is called.
-
-#ifndef RE2_UTIL_SPARSE_ARRAY_H__
-#define RE2_UTIL_SPARSE_ARRAY_H__
-
-#include "util/util.h"
-
-namespace re2 {
-
-template<typename Value>
-class SparseArray {
- public:
- SparseArray();
- SparseArray(int max_size);
- ~SparseArray();
-
- // IndexValue pairs: exposed in SparseArray::iterator.
- class IndexValue;
-
- typedef IndexValue value_type;
- typedef typename vector<IndexValue>::iterator iterator;
- typedef typename vector<IndexValue>::const_iterator const_iterator;
-
- inline const IndexValue& iv(int i) const;
-
- // Return the number of entries in the array.
- int size() const {
- return size_;
- }
-
- // Iterate over the array.
- iterator begin() {
- return dense_.begin();
- }
- iterator end() {
- return dense_.begin() + size_;
- }
-
- const_iterator begin() const {
- return dense_.begin();
- }
- const_iterator end() const {
- return dense_.begin() + size_;
- }
-
- // Change the maximum size of the array.
- // Invalidates all iterators.
- void resize(int max_size);
-
- // Return the maximum size of the array.
- // Indices can be in the range [0, max_size).
- int max_size() const {
- return max_size_;
- }
-
- // Clear the array.
- void clear() {
- size_ = 0;
- }
-
- // Check whether index i is in the array.
- inline bool has_index(int i) const;
-
- // Comparison function for sorting.
- // Can sort the sparse array so that future iterations
- // will visit indices in increasing order using
- // sort(arr.begin(), arr.end(), arr.less);
- static bool less(const IndexValue& a, const IndexValue& b);
-
- public:
- // Set the value at index i to v.
- inline iterator set(int i, Value v);
-
- pair<iterator, bool> insert(const value_type& new_value);
-
- // Returns the value at index i
- // or defaultv if index i is not initialized in the array.
- inline Value get(int i, Value defaultv) const;
-
- iterator find(int i);
-
- const_iterator find(int i) const;
-
- // Change the value at index i to v.
- // Fast but unsafe: only use if has_index(i) is true.
- inline iterator set_existing(int i, Value v);
-
- // Set the value at the new index i to v.
- // Fast but unsafe: only use if has_index(i) is false.
- inline iterator set_new(int i, Value v);
-
- // Get the value at index i from the array..
- // Fast but unsafe: only use if has_index(i) is true.
- inline Value get_existing(int i) const;
-
- // Erasing items from the array during iteration is in general
- // NOT safe. There is one special case, which is that the current
- // index-value pair can be erased as long as the iterator is then
- // checked for being at the end before being incremented.
- // For example:
- //
- // for (i = m.begin(); i != m.end(); ++i) {
- // if (ShouldErase(i->index(), i->value())) {
- // m.erase(i->index());
- // --i;
- // }
- // }
- //
- // Except in the specific case just described, elements must
- // not be erased from the array (including clearing the array)
- // while iterators are walking over the array. Otherwise,
- // the iterators could walk past the end of the array.
-
- // Erases the element at index i from the array.
- inline void erase(int i);
-
- // Erases the element at index i from the array.
- // Fast but unsafe: only use if has_index(i) is true.
- inline void erase_existing(int i);
-
- private:
- // Add the index i to the array.
- // Only use if has_index(i) is known to be false.
- // Since it doesn't set the value associated with i,
- // this function is private, only intended as a helper
- // for other methods.
- inline void create_index(int i);
-
- // In debug mode, verify that some invariant properties of the class
- // are being maintained. This is called at the end of the constructor
- // and at the beginning and end of all public non-const member functions.
- inline void DebugCheckInvariants() const;
-
- static bool InitMemory() {
-#ifdef MEMORY_SANITIZER
- return true;
-#else
- return RunningOnValgrind();
-#endif
- }
-
- int size_;
- int max_size_;
- int* sparse_to_dense_;
- vector<IndexValue> dense_;
-
- DISALLOW_COPY_AND_ASSIGN(SparseArray);
-};
-
-template<typename Value>
-SparseArray<Value>::SparseArray()
- : size_(0), max_size_(0), sparse_to_dense_(NULL), dense_() {}
-
-// IndexValue pairs: exposed in SparseArray::iterator.
-template<typename Value>
-class SparseArray<Value>::IndexValue {
- friend class SparseArray;
- public:
- typedef int first_type;
- typedef Value second_type;
-
- IndexValue() {}
- IndexValue(int index, const Value& value) : second(value), index_(index) {}
-
- int index() const { return index_; }
- Value value() const { return second; }
-
- // Provide the data in the 'second' member so that the utilities
- // in map-util work.
- Value second;
-
- private:
- int index_;
-};
-
-template<typename Value>
-const typename SparseArray<Value>::IndexValue&
-SparseArray<Value>::iv(int i) const {
- DCHECK_GE(i, 0);
- DCHECK_LT(i, size_);
- return dense_[i];
-}
-
-// Change the maximum size of the array.
-// Invalidates all iterators.
-template<typename Value>
-void SparseArray<Value>::resize(int new_max_size) {
- DebugCheckInvariants();
- if (new_max_size > max_size_) {
- int* a = new int[new_max_size];
- if (sparse_to_dense_) {
- memmove(a, sparse_to_dense_, max_size_*sizeof a[0]);
- delete[] sparse_to_dense_;
- }
- sparse_to_dense_ = a;
-
- dense_.resize(new_max_size);
-
- // These don't need to be initialized for correctness,
- // but Valgrind will warn about use of uninitialized memory,
- // so initialize the new memory when compiling debug binaries.
- // Initialize it to garbage to detect bugs in the future.
- if (InitMemory()) {
- for (int i = max_size_; i < new_max_size; i++) {
- sparse_to_dense_[i] = 0xababababU;
- dense_[i].index_ = 0xababababU;
- }
- }
- }
- max_size_ = new_max_size;
- if (size_ > max_size_)
- size_ = max_size_;
- DebugCheckInvariants();
-}
-
-// Check whether index i is in the array.
-template<typename Value>
-bool SparseArray<Value>::has_index(int i) const {
- DCHECK_GE(i, 0);
- DCHECK_LT(i, max_size_);
- if (static_cast<uint>(i) >= static_cast<uint>(max_size_)) {
- return false;
- }
- // Unsigned comparison avoids checking sparse_to_dense_[i] < 0.
- return (uint)sparse_to_dense_[i] < (uint)size_ &&
- dense_[sparse_to_dense_[i]].index_ == i;
-}
-
-// Set the value at index i to v.
-template<typename Value>
-typename SparseArray<Value>::iterator SparseArray<Value>::set(int i, Value v) {
- DebugCheckInvariants();
- if (static_cast<uint>(i) >= static_cast<uint>(max_size_)) {
- // Semantically, end() would be better here, but we already know
- // the user did something stupid, so begin() insulates them from
- // dereferencing an invalid pointer.
- return begin();
- }
- if (!has_index(i))
- create_index(i);
- return set_existing(i, v);
-}
-
-template<typename Value>
-pair<typename SparseArray<Value>::iterator, bool> SparseArray<Value>::insert(
- const value_type& new_value) {
- DebugCheckInvariants();
- pair<typename SparseArray<Value>::iterator, bool> p;
- if (has_index(new_value.index_)) {
- p = make_pair(dense_.begin() + sparse_to_dense_[new_value.index_], false);
- } else {
- p = make_pair(set_new(new_value.index_, new_value.second), true);
- }
- DebugCheckInvariants();
- return p;
-}
-
-template<typename Value>
-Value SparseArray<Value>::get(int i, Value defaultv) const {
- if (!has_index(i))
- return defaultv;
- return get_existing(i);
-}
-
-template<typename Value>
-typename SparseArray<Value>::iterator SparseArray<Value>::find(int i) {
- if (has_index(i))
- return dense_.begin() + sparse_to_dense_[i];
- return end();
-}
-
-template<typename Value>
-typename SparseArray<Value>::const_iterator
-SparseArray<Value>::find(int i) const {
- if (has_index(i)) {
- return dense_.begin() + sparse_to_dense_[i];
- }
- return end();
-}
-
-template<typename Value>
-typename SparseArray<Value>::iterator
-SparseArray<Value>::set_existing(int i, Value v) {
- DebugCheckInvariants();
- DCHECK(has_index(i));
- dense_[sparse_to_dense_[i]].second = v;
- DebugCheckInvariants();
- return dense_.begin() + sparse_to_dense_[i];
-}
-
-template<typename Value>
-typename SparseArray<Value>::iterator
-SparseArray<Value>::set_new(int i, Value v) {
- DebugCheckInvariants();
- if (static_cast<uint>(i) >= static_cast<uint>(max_size_)) {
- // Semantically, end() would be better here, but we already know
- // the user did something stupid, so begin() insulates them from
- // dereferencing an invalid pointer.
- return begin();
- }
- DCHECK(!has_index(i));
- create_index(i);
- return set_existing(i, v);
-}
-
-template<typename Value>
-Value SparseArray<Value>::get_existing(int i) const {
- DCHECK(has_index(i));
- return dense_[sparse_to_dense_[i]].second;
-}
-
-template<typename Value>
-void SparseArray<Value>::erase(int i) {
- DebugCheckInvariants();
- if (has_index(i))
- erase_existing(i);
- DebugCheckInvariants();
-}
-
-template<typename Value>
-void SparseArray<Value>::erase_existing(int i) {
- DebugCheckInvariants();
- DCHECK(has_index(i));
- int di = sparse_to_dense_[i];
- if (di < size_ - 1) {
- dense_[di] = dense_[size_ - 1];
- sparse_to_dense_[dense_[di].index_] = di;
- }
- size_--;
- DebugCheckInvariants();
-}
-
-template<typename Value>
-void SparseArray<Value>::create_index(int i) {
- DCHECK(!has_index(i));
- DCHECK_LT(size_, max_size_);
- sparse_to_dense_[i] = size_;
- dense_[size_].index_ = i;
- size_++;
-}
-
-template<typename Value> SparseArray<Value>::SparseArray(int max_size) {
- max_size_ = max_size;
- sparse_to_dense_ = new int[max_size];
- dense_.resize(max_size);
- // Don't need to zero the new memory, but appease Valgrind.
- if (InitMemory()) {
- for (int i = 0; i < max_size; i++) {
- sparse_to_dense_[i] = 0xababababU;
- dense_[i].index_ = 0xababababU;
- }
- }
- size_ = 0;
- DebugCheckInvariants();
-}
-
-template<typename Value> SparseArray<Value>::~SparseArray() {
- DebugCheckInvariants();
- delete[] sparse_to_dense_;
-}
-
-template<typename Value> void SparseArray<Value>::DebugCheckInvariants() const {
- DCHECK_LE(0, size_);
- DCHECK_LE(size_, max_size_);
- DCHECK(size_ == 0 || sparse_to_dense_ != NULL);
-}
-
-// Comparison function for sorting.
-template<typename Value> bool SparseArray<Value>::less(const IndexValue& a,
- const IndexValue& b) {
- return a.index_ < b.index_;
-}
-
-} // namespace re2
-
-#endif // RE2_UTIL_SPARSE_ARRAY_H__
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