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1 /* | 1 /* |
2 * Copyright (C) 2012 Google, Inc. | 2 * Copyright (C) 2012 Google, Inc. |
3 * All rights reserved. | 3 * All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 */ | 25 */ |
26 | 26 |
27 #ifndef RenderSVGEllipse_h | 27 #ifndef RenderSVGEllipse_h |
28 #define RenderSVGEllipse_h | 28 #define RenderSVGEllipse_h |
29 | 29 |
30 #include "core/rendering/svg/RenderSVGShape.h" | 30 #include "core/rendering/svg/RenderSVGShape.h" |
31 #include "core/svg/SVGStyledTransformableElement.h" | |
32 | 31 |
33 namespace WebCore { | 32 namespace WebCore { |
34 | 33 |
35 class RenderSVGEllipse FINAL : public RenderSVGShape { | 34 class RenderSVGEllipse FINAL : public RenderSVGShape { |
36 public: | 35 public: |
37 explicit RenderSVGEllipse(SVGStyledTransformableElement*); | 36 explicit RenderSVGEllipse(SVGStyledTransformableElement*); |
38 virtual ~RenderSVGEllipse(); | 37 virtual ~RenderSVGEllipse(); |
39 | 38 |
40 private: | 39 private: |
41 virtual const char* renderName() const { return "RenderSVGEllipse"; } | 40 virtual const char* renderName() const { return "RenderSVGEllipse"; } |
42 | 41 |
43 virtual void updateShapeFromElement(); | 42 virtual void updateShapeFromElement(); |
44 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::is
Empty() : m_fillBoundingBox.isEmpty(); }; | 43 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::is
Empty() : m_fillBoundingBox.isEmpty(); }; |
45 virtual void fillShape(GraphicsContext*) const; | 44 virtual void fillShape(GraphicsContext*) const; |
46 virtual void strokeShape(GraphicsContext*) const; | 45 virtual void strokeShape(GraphicsContext*) const; |
47 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 46 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
48 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | 47 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; |
49 void calculateRadiiAndCenter(); | 48 void calculateRadiiAndCenter(); |
50 | 49 |
51 private: | 50 private: |
52 FloatPoint m_center; | 51 FloatPoint m_center; |
53 FloatSize m_radii; | 52 FloatSize m_radii; |
54 bool m_usePathFallback; | 53 bool m_usePathFallback; |
55 }; | 54 }; |
56 | 55 |
57 } | 56 } |
58 | 57 |
59 #endif | 58 #endif |
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