Index: gpu/command_buffer/service/program_manager.h |
diff --git a/gpu/command_buffer/service/program_manager.h b/gpu/command_buffer/service/program_manager.h |
index eb3be7c3418418162f809f7cd308b6551c6f0826..a33e32f92d0ebcc7b77f9f4ad2ada1634fc11e44 100644 |
--- a/gpu/command_buffer/service/program_manager.h |
+++ b/gpu/command_buffer/service/program_manager.h |
@@ -5,11 +5,14 @@ |
#ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
#define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
+#include <stddef.h> |
+#include <stdint.h> |
+ |
#include <map> |
#include <string> |
#include <vector> |
-#include "base/basictypes.h" |
#include "base/logging.h" |
+#include "base/macros.h" |
#include "base/memory/ref_counted.h" |
#include "gpu/command_buffer/service/common_decoder.h" |
#include "gpu/command_buffer/service/gl_utils.h" |
@@ -96,7 +99,7 @@ class GPU_EXPORT Program : public base::RefCounted<Program> { |
GLsizei size; |
GLenum type; |
- uint32 accepts_api_type; |
+ uint32_t accepts_api_type; |
GLint fake_location_base; |
bool is_array; |
std::string name; |
@@ -432,7 +435,7 @@ class GPU_EXPORT Program : public base::RefCounted<Program> { |
void GatherInterfaceBlockInfo(); |
// Clears all the uniforms. |
- void ClearUniforms(std::vector<uint8>* zero_buffer); |
+ void ClearUniforms(std::vector<uint8_t>* zero_buffer); |
// If long attribate names are mapped during shader translation, call |
// glBindAttribLocation() again with the mapped names. |
@@ -539,8 +542,8 @@ class GPU_EXPORT Program : public base::RefCounted<Program> { |
class GPU_EXPORT ProgramManager { |
public: |
explicit ProgramManager(ProgramCache* program_cache, |
- uint32 max_varying_vectors, |
- uint32 max_dual_source_draw_buffers, |
+ uint32_t max_varying_vectors, |
+ uint32_t max_dual_source_draw_buffers, |
FeatureInfo* feature_info); |
~ProgramManager(); |
@@ -578,13 +581,11 @@ class GPU_EXPORT ProgramManager { |
// Check if a Program is owned by this ProgramManager. |
bool IsOwned(Program* program) const; |
- static int32 MakeFakeLocation(int32 index, int32 element); |
+ static int32_t MakeFakeLocation(int32_t index, int32_t element); |
- uint32 max_varying_vectors() const { |
- return max_varying_vectors_; |
- } |
+ uint32_t max_varying_vectors() const { return max_varying_vectors_; } |
- uint32 max_dual_source_draw_buffers() const { |
+ uint32_t max_dual_source_draw_buffers() const { |
return max_dual_source_draw_buffers_; |
} |
@@ -609,12 +610,12 @@ class GPU_EXPORT ProgramManager { |
bool have_context_; |
// Used to clear uniforms. |
- std::vector<uint8> zero_; |
+ std::vector<uint8_t> zero_; |
ProgramCache* program_cache_; |
- uint32 max_varying_vectors_; |
- uint32 max_dual_source_draw_buffers_; |
+ uint32_t max_varying_vectors_; |
+ uint32_t max_dual_source_draw_buffers_; |
scoped_refptr<FeatureInfo> feature_info_; |