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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
7 | 7 |
| 8 #include <stddef.h> |
| 9 #include <stdint.h> |
| 10 |
8 #include <map> | 11 #include <map> |
9 #include <string> | 12 #include <string> |
10 #include <vector> | 13 #include <vector> |
11 #include "base/basictypes.h" | |
12 #include "base/logging.h" | 14 #include "base/logging.h" |
| 15 #include "base/macros.h" |
13 #include "base/memory/ref_counted.h" | 16 #include "base/memory/ref_counted.h" |
14 #include "gpu/command_buffer/service/common_decoder.h" | 17 #include "gpu/command_buffer/service/common_decoder.h" |
15 #include "gpu/command_buffer/service/gl_utils.h" | 18 #include "gpu/command_buffer/service/gl_utils.h" |
16 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
17 #include "gpu/command_buffer/service/shader_manager.h" | 20 #include "gpu/command_buffer/service/shader_manager.h" |
18 #include "gpu/gpu_export.h" | 21 #include "gpu/gpu_export.h" |
19 | 22 |
20 namespace gpu { | 23 namespace gpu { |
21 namespace gles2 { | 24 namespace gles2 { |
22 | 25 |
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89 bool _is_array, | 92 bool _is_array, |
90 const std::vector<GLint>& service_locations); | 93 const std::vector<GLint>& service_locations); |
91 ~UniformInfo(); | 94 ~UniformInfo(); |
92 bool IsSampler() const { | 95 bool IsSampler() const { |
93 return type == GL_SAMPLER_2D || type == GL_SAMPLER_2D_RECT_ARB || | 96 return type == GL_SAMPLER_2D || type == GL_SAMPLER_2D_RECT_ARB || |
94 type == GL_SAMPLER_CUBE || type == GL_SAMPLER_EXTERNAL_OES; | 97 type == GL_SAMPLER_CUBE || type == GL_SAMPLER_EXTERNAL_OES; |
95 } | 98 } |
96 | 99 |
97 GLsizei size; | 100 GLsizei size; |
98 GLenum type; | 101 GLenum type; |
99 uint32 accepts_api_type; | 102 uint32_t accepts_api_type; |
100 GLint fake_location_base; | 103 GLint fake_location_base; |
101 bool is_array; | 104 bool is_array; |
102 std::string name; | 105 std::string name; |
103 std::vector<GLint> element_locations; | 106 std::vector<GLint> element_locations; |
104 std::vector<GLuint> texture_units; | 107 std::vector<GLuint> texture_units; |
105 }; | 108 }; |
106 struct VertexAttrib { | 109 struct VertexAttrib { |
107 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, | 110 VertexAttrib(GLsizei _size, GLenum _type, const std::string& _name, |
108 GLint _location) | 111 GLint _location) |
109 : size(_size), | 112 : size(_size), |
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425 const std::string& prefix); | 428 const std::string& prefix); |
426 | 429 |
427 // Get UniformBlock from InterfaceBlock | 430 // Get UniformBlock from InterfaceBlock |
428 void GetUniformBlockFromInterfaceBlock( | 431 void GetUniformBlockFromInterfaceBlock( |
429 Shader* shader, const sh::InterfaceBlock& interface_block); | 432 Shader* shader, const sh::InterfaceBlock& interface_block); |
430 | 433 |
431 // Get UniformBlocks info | 434 // Get UniformBlocks info |
432 void GatherInterfaceBlockInfo(); | 435 void GatherInterfaceBlockInfo(); |
433 | 436 |
434 // Clears all the uniforms. | 437 // Clears all the uniforms. |
435 void ClearUniforms(std::vector<uint8>* zero_buffer); | 438 void ClearUniforms(std::vector<uint8_t>* zero_buffer); |
436 | 439 |
437 // If long attribate names are mapped during shader translation, call | 440 // If long attribate names are mapped during shader translation, call |
438 // glBindAttribLocation() again with the mapped names. | 441 // glBindAttribLocation() again with the mapped names. |
439 // This is called right before the glLink() call, but after shaders are | 442 // This is called right before the glLink() call, but after shaders are |
440 // translated. | 443 // translated. |
441 void ExecuteBindAttribLocationCalls(); | 444 void ExecuteBindAttribLocationCalls(); |
442 | 445 |
443 // The names of transform feedback varyings need to be hashed just | 446 // The names of transform feedback varyings need to be hashed just |
444 // like bound attributes' locations, just before the link call. | 447 // like bound attributes' locations, just before the link call. |
445 // Returns false upon failure. | 448 // Returns false upon failure. |
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532 LocationIndexMap bind_program_output_location_index_map_; | 535 LocationIndexMap bind_program_output_location_index_map_; |
533 }; | 536 }; |
534 | 537 |
535 // Tracks the Programs. | 538 // Tracks the Programs. |
536 // | 539 // |
537 // NOTE: To support shared resources an instance of this class will | 540 // NOTE: To support shared resources an instance of this class will |
538 // need to be shared by multiple GLES2Decoders. | 541 // need to be shared by multiple GLES2Decoders. |
539 class GPU_EXPORT ProgramManager { | 542 class GPU_EXPORT ProgramManager { |
540 public: | 543 public: |
541 explicit ProgramManager(ProgramCache* program_cache, | 544 explicit ProgramManager(ProgramCache* program_cache, |
542 uint32 max_varying_vectors, | 545 uint32_t max_varying_vectors, |
543 uint32 max_dual_source_draw_buffers, | 546 uint32_t max_dual_source_draw_buffers, |
544 FeatureInfo* feature_info); | 547 FeatureInfo* feature_info); |
545 ~ProgramManager(); | 548 ~ProgramManager(); |
546 | 549 |
547 // Must call before destruction. | 550 // Must call before destruction. |
548 void Destroy(bool have_context); | 551 void Destroy(bool have_context); |
549 | 552 |
550 // Creates a new program. | 553 // Creates a new program. |
551 Program* CreateProgram(GLuint client_id, GLuint service_id); | 554 Program* CreateProgram(GLuint client_id, GLuint service_id); |
552 | 555 |
553 // Gets a program. | 556 // Gets a program. |
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571 // Clears the uniforms for this program. | 574 // Clears the uniforms for this program. |
572 void ClearUniforms(Program* program); | 575 void ClearUniforms(Program* program); |
573 | 576 |
574 // Returns true if |name| has a prefix that is intended for GL built-in shader | 577 // Returns true if |name| has a prefix that is intended for GL built-in shader |
575 // variables. | 578 // variables. |
576 static bool HasBuiltInPrefix(const std::string& name); | 579 static bool HasBuiltInPrefix(const std::string& name); |
577 | 580 |
578 // Check if a Program is owned by this ProgramManager. | 581 // Check if a Program is owned by this ProgramManager. |
579 bool IsOwned(Program* program) const; | 582 bool IsOwned(Program* program) const; |
580 | 583 |
581 static int32 MakeFakeLocation(int32 index, int32 element); | 584 static int32_t MakeFakeLocation(int32_t index, int32_t element); |
582 | 585 |
583 uint32 max_varying_vectors() const { | 586 uint32_t max_varying_vectors() const { return max_varying_vectors_; } |
584 return max_varying_vectors_; | |
585 } | |
586 | 587 |
587 uint32 max_dual_source_draw_buffers() const { | 588 uint32_t max_dual_source_draw_buffers() const { |
588 return max_dual_source_draw_buffers_; | 589 return max_dual_source_draw_buffers_; |
589 } | 590 } |
590 | 591 |
591 private: | 592 private: |
592 friend class Program; | 593 friend class Program; |
593 | 594 |
594 void StartTracking(Program* program); | 595 void StartTracking(Program* program); |
595 void StopTracking(Program* program); | 596 void StopTracking(Program* program); |
596 | 597 |
597 void RemoveProgramInfoIfUnused( | 598 void RemoveProgramInfoIfUnused( |
598 ShaderManager* shader_manager, Program* program); | 599 ShaderManager* shader_manager, Program* program); |
599 | 600 |
600 // Info for each "successfully linked" program by service side program Id. | 601 // Info for each "successfully linked" program by service side program Id. |
601 // TODO(gman): Choose a faster container. | 602 // TODO(gman): Choose a faster container. |
602 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; | 603 typedef std::map<GLuint, scoped_refptr<Program> > ProgramMap; |
603 ProgramMap programs_; | 604 ProgramMap programs_; |
604 | 605 |
605 // Counts the number of Program allocated with 'this' as its manager. | 606 // Counts the number of Program allocated with 'this' as its manager. |
606 // Allows to check no Program will outlive this. | 607 // Allows to check no Program will outlive this. |
607 unsigned int program_count_; | 608 unsigned int program_count_; |
608 | 609 |
609 bool have_context_; | 610 bool have_context_; |
610 | 611 |
611 // Used to clear uniforms. | 612 // Used to clear uniforms. |
612 std::vector<uint8> zero_; | 613 std::vector<uint8_t> zero_; |
613 | 614 |
614 ProgramCache* program_cache_; | 615 ProgramCache* program_cache_; |
615 | 616 |
616 uint32 max_varying_vectors_; | 617 uint32_t max_varying_vectors_; |
617 uint32 max_dual_source_draw_buffers_; | 618 uint32_t max_dual_source_draw_buffers_; |
618 | 619 |
619 scoped_refptr<FeatureInfo> feature_info_; | 620 scoped_refptr<FeatureInfo> feature_info_; |
620 | 621 |
621 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 622 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
622 }; | 623 }; |
623 | 624 |
624 inline const FeatureInfo& Program::feature_info() const { | 625 inline const FeatureInfo& Program::feature_info() const { |
625 return *manager_->feature_info_.get(); | 626 return *manager_->feature_info_.get(); |
626 } | 627 } |
627 | 628 |
628 } // namespace gles2 | 629 } // namespace gles2 |
629 } // namespace gpu | 630 } // namespace gpu |
630 | 631 |
631 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 632 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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