| Index: gpu/command_buffer/service/context_group.h
|
| diff --git a/gpu/command_buffer/service/context_group.h b/gpu/command_buffer/service/context_group.h
|
| index e12ba2a447de080649b449b62b821416351f5093..86c239e93b9ca051bd1cdc6c96be20ffac8851a3 100644
|
| --- a/gpu/command_buffer/service/context_group.h
|
| +++ b/gpu/command_buffer/service/context_group.h
|
| @@ -5,9 +5,11 @@
|
| #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
|
| #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
|
|
|
| +#include <stdint.h>
|
| +
|
| #include <vector>
|
| -#include "base/basictypes.h"
|
| #include "base/containers/hash_tables.h"
|
| +#include "base/macros.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/memory/weak_ptr.h"
|
| @@ -88,43 +90,31 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| return bind_generates_resource_;
|
| }
|
|
|
| - uint32 max_vertex_attribs() const {
|
| - return max_vertex_attribs_;
|
| - }
|
| + uint32_t max_vertex_attribs() const { return max_vertex_attribs_; }
|
|
|
| - uint32 max_texture_units() const {
|
| - return max_texture_units_;
|
| - }
|
| + uint32_t max_texture_units() const { return max_texture_units_; }
|
|
|
| - uint32 max_texture_image_units() const {
|
| - return max_texture_image_units_;
|
| - }
|
| + uint32_t max_texture_image_units() const { return max_texture_image_units_; }
|
|
|
| - uint32 max_vertex_texture_image_units() const {
|
| + uint32_t max_vertex_texture_image_units() const {
|
| return max_vertex_texture_image_units_;
|
| }
|
|
|
| - uint32 max_fragment_uniform_vectors() const {
|
| + uint32_t max_fragment_uniform_vectors() const {
|
| return max_fragment_uniform_vectors_;
|
| }
|
|
|
| - uint32 max_varying_vectors() const {
|
| - return max_varying_vectors_;
|
| - }
|
| + uint32_t max_varying_vectors() const { return max_varying_vectors_; }
|
|
|
| - uint32 max_vertex_uniform_vectors() const {
|
| + uint32_t max_vertex_uniform_vectors() const {
|
| return max_vertex_uniform_vectors_;
|
| }
|
|
|
| - uint32 max_color_attachments() const {
|
| - return max_color_attachments_;
|
| - }
|
| + uint32_t max_color_attachments() const { return max_color_attachments_; }
|
|
|
| - uint32 max_draw_buffers() const {
|
| - return max_draw_buffers_;
|
| - }
|
| + uint32_t max_draw_buffers() const { return max_draw_buffers_; }
|
|
|
| - uint32 max_dual_source_draw_buffers() const {
|
| + uint32_t max_dual_source_draw_buffers() const {
|
| return max_dual_source_draw_buffers_;
|
| }
|
|
|
| @@ -182,7 +172,7 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| return sampler_manager_.get();
|
| }
|
|
|
| - uint32 GetMemRepresented() const;
|
| + uint32_t GetMemRepresented() const;
|
|
|
| // Loses all the context associated with this group.
|
| void LoseContexts(error::ContextLostReason reason);
|
| @@ -237,9 +227,9 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| ~ContextGroup();
|
|
|
| bool CheckGLFeature(GLint min_required, GLint* v);
|
| - bool CheckGLFeatureU(GLint min_required, uint32* v);
|
| + bool CheckGLFeatureU(GLint min_required, uint32_t* v);
|
| bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v);
|
| - bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v);
|
| + bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v);
|
| bool HaveContexts();
|
|
|
| scoped_refptr<MailboxManager> mailbox_manager_;
|
| @@ -253,16 +243,16 @@ class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> {
|
| bool enforce_gl_minimums_;
|
| bool bind_generates_resource_;
|
|
|
| - uint32 max_vertex_attribs_;
|
| - uint32 max_texture_units_;
|
| - uint32 max_texture_image_units_;
|
| - uint32 max_vertex_texture_image_units_;
|
| - uint32 max_fragment_uniform_vectors_;
|
| - uint32 max_varying_vectors_;
|
| - uint32 max_vertex_uniform_vectors_;
|
| - uint32 max_color_attachments_;
|
| - uint32 max_draw_buffers_;
|
| - uint32 max_dual_source_draw_buffers_;
|
| + uint32_t max_vertex_attribs_;
|
| + uint32_t max_texture_units_;
|
| + uint32_t max_texture_image_units_;
|
| + uint32_t max_vertex_texture_image_units_;
|
| + uint32_t max_fragment_uniform_vectors_;
|
| + uint32_t max_varying_vectors_;
|
| + uint32_t max_vertex_uniform_vectors_;
|
| + uint32_t max_color_attachments_;
|
| + uint32_t max_draw_buffers_;
|
| + uint32_t max_dual_source_draw_buffers_;
|
|
|
| ProgramCache* program_cache_;
|
|
|
|
|