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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 7 | 7 |
| 8 #include <stdint.h> |
| 9 |
| 8 #include <vector> | 10 #include <vector> |
| 9 #include "base/basictypes.h" | |
| 10 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
| 12 #include "base/macros.h" |
| 11 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 12 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
| 14 #include "gpu/command_buffer/common/constants.h" | 16 #include "gpu/command_buffer/common/constants.h" |
| 15 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 17 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 16 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 18 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 17 #include "gpu/command_buffer/service/feature_info.h" | 19 #include "gpu/command_buffer/service/feature_info.h" |
| 18 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" | 20 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" |
| 19 #include "gpu/command_buffer/service/shader_translator_cache.h" | 21 #include "gpu/command_buffer/service/shader_translator_cache.h" |
| 20 #include "gpu/gpu_export.h" | 22 #include "gpu/gpu_export.h" |
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 81 } | 83 } |
| 82 | 84 |
| 83 FramebufferCompletenessCache* framebuffer_completeness_cache() const { | 85 FramebufferCompletenessCache* framebuffer_completeness_cache() const { |
| 84 return framebuffer_completeness_cache_.get(); | 86 return framebuffer_completeness_cache_.get(); |
| 85 } | 87 } |
| 86 | 88 |
| 87 bool bind_generates_resource() { | 89 bool bind_generates_resource() { |
| 88 return bind_generates_resource_; | 90 return bind_generates_resource_; |
| 89 } | 91 } |
| 90 | 92 |
| 91 uint32 max_vertex_attribs() const { | 93 uint32_t max_vertex_attribs() const { return max_vertex_attribs_; } |
| 92 return max_vertex_attribs_; | |
| 93 } | |
| 94 | 94 |
| 95 uint32 max_texture_units() const { | 95 uint32_t max_texture_units() const { return max_texture_units_; } |
| 96 return max_texture_units_; | |
| 97 } | |
| 98 | 96 |
| 99 uint32 max_texture_image_units() const { | 97 uint32_t max_texture_image_units() const { return max_texture_image_units_; } |
| 100 return max_texture_image_units_; | |
| 101 } | |
| 102 | 98 |
| 103 uint32 max_vertex_texture_image_units() const { | 99 uint32_t max_vertex_texture_image_units() const { |
| 104 return max_vertex_texture_image_units_; | 100 return max_vertex_texture_image_units_; |
| 105 } | 101 } |
| 106 | 102 |
| 107 uint32 max_fragment_uniform_vectors() const { | 103 uint32_t max_fragment_uniform_vectors() const { |
| 108 return max_fragment_uniform_vectors_; | 104 return max_fragment_uniform_vectors_; |
| 109 } | 105 } |
| 110 | 106 |
| 111 uint32 max_varying_vectors() const { | 107 uint32_t max_varying_vectors() const { return max_varying_vectors_; } |
| 112 return max_varying_vectors_; | |
| 113 } | |
| 114 | 108 |
| 115 uint32 max_vertex_uniform_vectors() const { | 109 uint32_t max_vertex_uniform_vectors() const { |
| 116 return max_vertex_uniform_vectors_; | 110 return max_vertex_uniform_vectors_; |
| 117 } | 111 } |
| 118 | 112 |
| 119 uint32 max_color_attachments() const { | 113 uint32_t max_color_attachments() const { return max_color_attachments_; } |
| 120 return max_color_attachments_; | |
| 121 } | |
| 122 | 114 |
| 123 uint32 max_draw_buffers() const { | 115 uint32_t max_draw_buffers() const { return max_draw_buffers_; } |
| 124 return max_draw_buffers_; | |
| 125 } | |
| 126 | 116 |
| 127 uint32 max_dual_source_draw_buffers() const { | 117 uint32_t max_dual_source_draw_buffers() const { |
| 128 return max_dual_source_draw_buffers_; | 118 return max_dual_source_draw_buffers_; |
| 129 } | 119 } |
| 130 | 120 |
| 131 FeatureInfo* feature_info() { | 121 FeatureInfo* feature_info() { |
| 132 return feature_info_.get(); | 122 return feature_info_.get(); |
| 133 } | 123 } |
| 134 | 124 |
| 135 BufferManager* buffer_manager() const { | 125 BufferManager* buffer_manager() const { |
| 136 return buffer_manager_.get(); | 126 return buffer_manager_.get(); |
| 137 } | 127 } |
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| 175 } | 165 } |
| 176 | 166 |
| 177 TransferBufferManager* transfer_buffer_manager() const { | 167 TransferBufferManager* transfer_buffer_manager() const { |
| 178 return transfer_buffer_manager_.get(); | 168 return transfer_buffer_manager_.get(); |
| 179 } | 169 } |
| 180 | 170 |
| 181 SamplerManager* sampler_manager() const { | 171 SamplerManager* sampler_manager() const { |
| 182 return sampler_manager_.get(); | 172 return sampler_manager_.get(); |
| 183 } | 173 } |
| 184 | 174 |
| 185 uint32 GetMemRepresented() const; | 175 uint32_t GetMemRepresented() const; |
| 186 | 176 |
| 187 // Loses all the context associated with this group. | 177 // Loses all the context associated with this group. |
| 188 void LoseContexts(error::ContextLostReason reason); | 178 void LoseContexts(error::ContextLostReason reason); |
| 189 | 179 |
| 190 bool GetBufferServiceId(GLuint client_id, GLuint* service_id) const; | 180 bool GetBufferServiceId(GLuint client_id, GLuint* service_id) const; |
| 191 | 181 |
| 192 void AddTransformFeedbackId(GLuint client_id, GLuint service_id) { | 182 void AddTransformFeedbackId(GLuint client_id, GLuint service_id) { |
| 193 transformfeedbacks_id_map_[client_id] = service_id; | 183 transformfeedbacks_id_map_[client_id] = service_id; |
| 194 } | 184 } |
| 195 | 185 |
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| 230 | 220 |
| 231 void RemoveSyncId(GLuint client_id) { | 221 void RemoveSyncId(GLuint client_id) { |
| 232 syncs_id_map_.erase(client_id); | 222 syncs_id_map_.erase(client_id); |
| 233 } | 223 } |
| 234 | 224 |
| 235 private: | 225 private: |
| 236 friend class base::RefCounted<ContextGroup>; | 226 friend class base::RefCounted<ContextGroup>; |
| 237 ~ContextGroup(); | 227 ~ContextGroup(); |
| 238 | 228 |
| 239 bool CheckGLFeature(GLint min_required, GLint* v); | 229 bool CheckGLFeature(GLint min_required, GLint* v); |
| 240 bool CheckGLFeatureU(GLint min_required, uint32* v); | 230 bool CheckGLFeatureU(GLint min_required, uint32_t* v); |
| 241 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 231 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
| 242 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 232 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); |
| 243 bool HaveContexts(); | 233 bool HaveContexts(); |
| 244 | 234 |
| 245 scoped_refptr<MailboxManager> mailbox_manager_; | 235 scoped_refptr<MailboxManager> mailbox_manager_; |
| 246 scoped_refptr<MemoryTracker> memory_tracker_; | 236 scoped_refptr<MemoryTracker> memory_tracker_; |
| 247 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 237 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
| 248 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; | 238 scoped_refptr<FramebufferCompletenessCache> framebuffer_completeness_cache_; |
| 249 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; | 239 scoped_refptr<TransferBufferManager> transfer_buffer_manager_; |
| 250 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; | 240 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; |
| 251 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; | 241 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; |
| 252 | 242 |
| 253 bool enforce_gl_minimums_; | 243 bool enforce_gl_minimums_; |
| 254 bool bind_generates_resource_; | 244 bool bind_generates_resource_; |
| 255 | 245 |
| 256 uint32 max_vertex_attribs_; | 246 uint32_t max_vertex_attribs_; |
| 257 uint32 max_texture_units_; | 247 uint32_t max_texture_units_; |
| 258 uint32 max_texture_image_units_; | 248 uint32_t max_texture_image_units_; |
| 259 uint32 max_vertex_texture_image_units_; | 249 uint32_t max_vertex_texture_image_units_; |
| 260 uint32 max_fragment_uniform_vectors_; | 250 uint32_t max_fragment_uniform_vectors_; |
| 261 uint32 max_varying_vectors_; | 251 uint32_t max_varying_vectors_; |
| 262 uint32 max_vertex_uniform_vectors_; | 252 uint32_t max_vertex_uniform_vectors_; |
| 263 uint32 max_color_attachments_; | 253 uint32_t max_color_attachments_; |
| 264 uint32 max_draw_buffers_; | 254 uint32_t max_draw_buffers_; |
| 265 uint32 max_dual_source_draw_buffers_; | 255 uint32_t max_dual_source_draw_buffers_; |
| 266 | 256 |
| 267 ProgramCache* program_cache_; | 257 ProgramCache* program_cache_; |
| 268 | 258 |
| 269 scoped_ptr<BufferManager> buffer_manager_; | 259 scoped_ptr<BufferManager> buffer_manager_; |
| 270 | 260 |
| 271 scoped_ptr<FramebufferManager> framebuffer_manager_; | 261 scoped_ptr<FramebufferManager> framebuffer_manager_; |
| 272 | 262 |
| 273 scoped_ptr<RenderbufferManager> renderbuffer_manager_; | 263 scoped_ptr<RenderbufferManager> renderbuffer_manager_; |
| 274 | 264 |
| 275 scoped_ptr<TextureManager> texture_manager_; | 265 scoped_ptr<TextureManager> texture_manager_; |
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| 292 base::hash_map<GLuint, GLuint> transformfeedbacks_id_map_; | 282 base::hash_map<GLuint, GLuint> transformfeedbacks_id_map_; |
| 293 base::hash_map<GLuint, GLsync> syncs_id_map_; | 283 base::hash_map<GLuint, GLsync> syncs_id_map_; |
| 294 | 284 |
| 295 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 285 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
| 296 }; | 286 }; |
| 297 | 287 |
| 298 } // namespace gles2 | 288 } // namespace gles2 |
| 299 } // namespace gpu | 289 } // namespace gpu |
| 300 | 290 |
| 301 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 291 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
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