Index: gpu/command_buffer/common/command_buffer.h |
diff --git a/gpu/command_buffer/common/command_buffer.h b/gpu/command_buffer/common/command_buffer.h |
index b69936320eca53013c0110d77743644c97c14834..23cb406428c06c3511102afc2b77364df65e1d6f 100644 |
--- a/gpu/command_buffer/common/command_buffer.h |
+++ b/gpu/command_buffer/common/command_buffer.h |
@@ -5,6 +5,10 @@ |
#ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
#define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
+#include <stddef.h> |
+#include <stdint.h> |
+ |
+#include "base/macros.h" |
#include "gpu/command_buffer/common/buffer.h" |
#include "gpu/command_buffer/common/constants.h" |
#include "gpu/gpu_export.h" |
@@ -28,14 +32,14 @@ class GPU_EXPORT CommandBuffer { |
} |
// The offset (in entries) from which the reader is reading. |
- int32 get_offset; |
+ int32_t get_offset; |
// The current token value. This is used by the writer to defer |
// changes to shared memory objects until the reader has reached a certain |
// point in the command buffer. The reader is responsible for updating the |
// token value, for example in response to an asynchronous set token command |
// embedded in the command buffer. The default token value is zero. |
- int32 token; |
+ int32_t token; |
// Error status. |
error::Error error; |
@@ -46,12 +50,12 @@ class GPU_EXPORT CommandBuffer { |
// Generation index of this state. The generation index is incremented every |
// time a new state is retrieved from the command processor, so that |
// consistency can be kept even if IPC messages are processed out-of-order. |
- uint32 generation; |
+ uint32_t generation; |
}; |
struct ConsoleMessage { |
// An user supplied id. |
- int32 id; |
+ int32_t id; |
// The message. |
std::string message; |
}; |
@@ -64,7 +68,7 @@ class GPU_EXPORT CommandBuffer { |
// Check if a value is between a start and end value, inclusive, allowing |
// for wrapping if start > end. |
- static bool InRange(int32 start, int32 end, int32 value) { |
+ static bool InRange(int32_t start, int32_t end, int32_t value) { |
if (start <= end) |
return start <= value && value <= end; |
else |
@@ -82,38 +86,38 @@ class GPU_EXPORT CommandBuffer { |
// fast as it is called for every command where GetLastToken is only called |
// by code that needs to know the last token so it can be slower but more up |
// to date than GetLastState. |
- virtual int32 GetLastToken() = 0; |
+ virtual int32_t GetLastToken() = 0; |
// The writer calls this to update its put offset. This ensures the reader |
// sees the latest added commands, and will eventually process them. On the |
// service side, commands are processed up to the given put_offset before |
// subsequent Flushes on the same GpuChannel. |
- virtual void Flush(int32 put_offset) = 0; |
+ virtual void Flush(int32_t put_offset) = 0; |
// As Flush, ensures that on the service side, commands up to put_offset |
// are processed but before subsequent commands on the same GpuChannel but |
// flushing to the service may be deferred. |
- virtual void OrderingBarrier(int32 put_offset) = 0; |
+ virtual void OrderingBarrier(int32_t put_offset) = 0; |
// The writer calls this to wait until the current token is within a |
// specific range, inclusive. Can return early if an error is generated. |
- virtual void WaitForTokenInRange(int32 start, int32 end) = 0; |
+ virtual void WaitForTokenInRange(int32_t start, int32_t end) = 0; |
// The writer calls this to wait until the current get offset is within a |
// specific range, inclusive. Can return early if an error is generated. |
- virtual void WaitForGetOffsetInRange(int32 start, int32 end) = 0; |
+ virtual void WaitForGetOffsetInRange(int32_t start, int32_t end) = 0; |
// Sets the buffer commands are read from. |
// Also resets the get and put offsets to 0. |
- virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; |
+ virtual void SetGetBuffer(int32_t transfer_buffer_id) = 0; |
// Create a transfer buffer of the given size. Returns its ID or -1 on |
// error. |
virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
- int32* id) = 0; |
+ int32_t* id) = 0; |
// Destroy a transfer buffer. The ID must be positive. |
- virtual void DestroyTransferBuffer(int32 id) = 0; |
+ virtual void DestroyTransferBuffer(int32_t id) = 0; |
// The NaCl Win64 build only really needs the struct definitions above; having |
// GetLastError declared would mean we'd have to also define it, and pull more |