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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> |
| 9 #include <stdint.h> |
| 10 |
| 11 #include "base/macros.h" |
| 8 #include "gpu/command_buffer/common/buffer.h" | 12 #include "gpu/command_buffer/common/buffer.h" |
| 9 #include "gpu/command_buffer/common/constants.h" | 13 #include "gpu/command_buffer/common/constants.h" |
| 10 #include "gpu/gpu_export.h" | 14 #include "gpu/gpu_export.h" |
| 11 | 15 |
| 12 namespace base { | 16 namespace base { |
| 13 class SharedMemory; | 17 class SharedMemory; |
| 14 } | 18 } |
| 15 | 19 |
| 16 namespace gpu { | 20 namespace gpu { |
| 17 | 21 |
| 18 // Common interface for CommandBuffer implementations. | 22 // Common interface for CommandBuffer implementations. |
| 19 class GPU_EXPORT CommandBuffer { | 23 class GPU_EXPORT CommandBuffer { |
| 20 public: | 24 public: |
| 21 struct State { | 25 struct State { |
| 22 State() | 26 State() |
| 23 : get_offset(0), | 27 : get_offset(0), |
| 24 token(-1), | 28 token(-1), |
| 25 error(error::kNoError), | 29 error(error::kNoError), |
| 26 context_lost_reason(error::kUnknown), | 30 context_lost_reason(error::kUnknown), |
| 27 generation(0) { | 31 generation(0) { |
| 28 } | 32 } |
| 29 | 33 |
| 30 // The offset (in entries) from which the reader is reading. | 34 // The offset (in entries) from which the reader is reading. |
| 31 int32 get_offset; | 35 int32_t get_offset; |
| 32 | 36 |
| 33 // The current token value. This is used by the writer to defer | 37 // The current token value. This is used by the writer to defer |
| 34 // changes to shared memory objects until the reader has reached a certain | 38 // changes to shared memory objects until the reader has reached a certain |
| 35 // point in the command buffer. The reader is responsible for updating the | 39 // point in the command buffer. The reader is responsible for updating the |
| 36 // token value, for example in response to an asynchronous set token command | 40 // token value, for example in response to an asynchronous set token command |
| 37 // embedded in the command buffer. The default token value is zero. | 41 // embedded in the command buffer. The default token value is zero. |
| 38 int32 token; | 42 int32_t token; |
| 39 | 43 |
| 40 // Error status. | 44 // Error status. |
| 41 error::Error error; | 45 error::Error error; |
| 42 | 46 |
| 43 // Lost context detail information. | 47 // Lost context detail information. |
| 44 error::ContextLostReason context_lost_reason; | 48 error::ContextLostReason context_lost_reason; |
| 45 | 49 |
| 46 // Generation index of this state. The generation index is incremented every | 50 // Generation index of this state. The generation index is incremented every |
| 47 // time a new state is retrieved from the command processor, so that | 51 // time a new state is retrieved from the command processor, so that |
| 48 // consistency can be kept even if IPC messages are processed out-of-order. | 52 // consistency can be kept even if IPC messages are processed out-of-order. |
| 49 uint32 generation; | 53 uint32_t generation; |
| 50 }; | 54 }; |
| 51 | 55 |
| 52 struct ConsoleMessage { | 56 struct ConsoleMessage { |
| 53 // An user supplied id. | 57 // An user supplied id. |
| 54 int32 id; | 58 int32_t id; |
| 55 // The message. | 59 // The message. |
| 56 std::string message; | 60 std::string message; |
| 57 }; | 61 }; |
| 58 | 62 |
| 59 CommandBuffer() { | 63 CommandBuffer() { |
| 60 } | 64 } |
| 61 | 65 |
| 62 virtual ~CommandBuffer() { | 66 virtual ~CommandBuffer() { |
| 63 } | 67 } |
| 64 | 68 |
| 65 // Check if a value is between a start and end value, inclusive, allowing | 69 // Check if a value is between a start and end value, inclusive, allowing |
| 66 // for wrapping if start > end. | 70 // for wrapping if start > end. |
| 67 static bool InRange(int32 start, int32 end, int32 value) { | 71 static bool InRange(int32_t start, int32_t end, int32_t value) { |
| 68 if (start <= end) | 72 if (start <= end) |
| 69 return start <= value && value <= end; | 73 return start <= value && value <= end; |
| 70 else | 74 else |
| 71 return start <= value || value <= end; | 75 return start <= value || value <= end; |
| 72 } | 76 } |
| 73 | 77 |
| 74 // Initialize the command buffer with the given size. | 78 // Initialize the command buffer with the given size. |
| 75 virtual bool Initialize() = 0; | 79 virtual bool Initialize() = 0; |
| 76 | 80 |
| 77 // Returns the last state without synchronizing with the service. | 81 // Returns the last state without synchronizing with the service. |
| 78 virtual State GetLastState() = 0; | 82 virtual State GetLastState() = 0; |
| 79 | 83 |
| 80 // Returns the last token without synchronizing with the service. Note that | 84 // Returns the last token without synchronizing with the service. Note that |
| 81 // while you could just call GetLastState().token, GetLastState needs to be | 85 // while you could just call GetLastState().token, GetLastState needs to be |
| 82 // fast as it is called for every command where GetLastToken is only called | 86 // fast as it is called for every command where GetLastToken is only called |
| 83 // by code that needs to know the last token so it can be slower but more up | 87 // by code that needs to know the last token so it can be slower but more up |
| 84 // to date than GetLastState. | 88 // to date than GetLastState. |
| 85 virtual int32 GetLastToken() = 0; | 89 virtual int32_t GetLastToken() = 0; |
| 86 | 90 |
| 87 // The writer calls this to update its put offset. This ensures the reader | 91 // The writer calls this to update its put offset. This ensures the reader |
| 88 // sees the latest added commands, and will eventually process them. On the | 92 // sees the latest added commands, and will eventually process them. On the |
| 89 // service side, commands are processed up to the given put_offset before | 93 // service side, commands are processed up to the given put_offset before |
| 90 // subsequent Flushes on the same GpuChannel. | 94 // subsequent Flushes on the same GpuChannel. |
| 91 virtual void Flush(int32 put_offset) = 0; | 95 virtual void Flush(int32_t put_offset) = 0; |
| 92 | 96 |
| 93 // As Flush, ensures that on the service side, commands up to put_offset | 97 // As Flush, ensures that on the service side, commands up to put_offset |
| 94 // are processed but before subsequent commands on the same GpuChannel but | 98 // are processed but before subsequent commands on the same GpuChannel but |
| 95 // flushing to the service may be deferred. | 99 // flushing to the service may be deferred. |
| 96 virtual void OrderingBarrier(int32 put_offset) = 0; | 100 virtual void OrderingBarrier(int32_t put_offset) = 0; |
| 97 | 101 |
| 98 // The writer calls this to wait until the current token is within a | 102 // The writer calls this to wait until the current token is within a |
| 99 // specific range, inclusive. Can return early if an error is generated. | 103 // specific range, inclusive. Can return early if an error is generated. |
| 100 virtual void WaitForTokenInRange(int32 start, int32 end) = 0; | 104 virtual void WaitForTokenInRange(int32_t start, int32_t end) = 0; |
| 101 | 105 |
| 102 // The writer calls this to wait until the current get offset is within a | 106 // The writer calls this to wait until the current get offset is within a |
| 103 // specific range, inclusive. Can return early if an error is generated. | 107 // specific range, inclusive. Can return early if an error is generated. |
| 104 virtual void WaitForGetOffsetInRange(int32 start, int32 end) = 0; | 108 virtual void WaitForGetOffsetInRange(int32_t start, int32_t end) = 0; |
| 105 | 109 |
| 106 // Sets the buffer commands are read from. | 110 // Sets the buffer commands are read from. |
| 107 // Also resets the get and put offsets to 0. | 111 // Also resets the get and put offsets to 0. |
| 108 virtual void SetGetBuffer(int32 transfer_buffer_id) = 0; | 112 virtual void SetGetBuffer(int32_t transfer_buffer_id) = 0; |
| 109 | 113 |
| 110 // Create a transfer buffer of the given size. Returns its ID or -1 on | 114 // Create a transfer buffer of the given size. Returns its ID or -1 on |
| 111 // error. | 115 // error. |
| 112 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, | 116 virtual scoped_refptr<gpu::Buffer> CreateTransferBuffer(size_t size, |
| 113 int32* id) = 0; | 117 int32_t* id) = 0; |
| 114 | 118 |
| 115 // Destroy a transfer buffer. The ID must be positive. | 119 // Destroy a transfer buffer. The ID must be positive. |
| 116 virtual void DestroyTransferBuffer(int32 id) = 0; | 120 virtual void DestroyTransferBuffer(int32_t id) = 0; |
| 117 | 121 |
| 118 // The NaCl Win64 build only really needs the struct definitions above; having | 122 // The NaCl Win64 build only really needs the struct definitions above; having |
| 119 // GetLastError declared would mean we'd have to also define it, and pull more | 123 // GetLastError declared would mean we'd have to also define it, and pull more |
| 120 // of gpu in to the NaCl Win64 build. | 124 // of gpu in to the NaCl Win64 build. |
| 121 #if !defined(NACL_WIN64) | 125 #if !defined(NACL_WIN64) |
| 122 // TODO(apatrick): this is a temporary optimization while skia is calling | 126 // TODO(apatrick): this is a temporary optimization while skia is calling |
| 123 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 127 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
| 124 // ints redundantly when only the error is needed for the CommandBufferProxy | 128 // ints redundantly when only the error is needed for the CommandBufferProxy |
| 125 // implementation. | 129 // implementation. |
| 126 virtual error::Error GetLastError(); | 130 virtual error::Error GetLastError(); |
| 127 #endif | 131 #endif |
| 128 | 132 |
| 129 private: | 133 private: |
| 130 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 134 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
| 131 }; | 135 }; |
| 132 | 136 |
| 133 } // namespace gpu | 137 } // namespace gpu |
| 134 | 138 |
| 135 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 139 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
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