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Side by Side Diff: src/effects/SkBlurMask.h

Issue 1539553002: Add default ctor to SkMask (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkBlurMask_DEFINED 8 #ifndef SkBlurMask_DEFINED
9 #define SkBlurMask_DEFINED 9 #define SkBlurMask_DEFINED
10 10
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23 SkIPoint *margin = nullptr, 23 SkIPoint *margin = nullptr,
24 SkMask::CreateMode createMode = 24 SkMask::CreateMode createMode =
25 SkMask::kComputeBoundsAndRenderI mage_CreateMode); 25 SkMask::kComputeBoundsAndRenderI mage_CreateMode);
26 26
27 // forceQuality will prevent BoxBlur from falling back to the low quality ap proach when sigma 27 // forceQuality will prevent BoxBlur from falling back to the low quality ap proach when sigma
28 // is very small -- this can be used predict the margin bump ahead of time w ithout completely 28 // is very small -- this can be used predict the margin bump ahead of time w ithout completely
29 // replicating the internal logic. This permits not only simpler caching of blurred results, 29 // replicating the internal logic. This permits not only simpler caching of blurred results,
30 // but also being able to predict precisely at what pixels the blurred profi le of e.g. a 30 // but also being able to predict precisely at what pixels the blurred profi le of e.g. a
31 // rectangle will lie. 31 // rectangle will lie.
32 32
33 static bool BoxBlur(SkMask* dst, const SkMask& src, 33 static bool BoxBlur(SkMask* dst, const SkMask& src,
reed1 2015/12/17 18:50:31 Lets add SK_WARN_UNUSED_RESULT bool SK_WARN_UNUSE
34 SkScalar sigma, SkBlurStyle style, SkBlurQuality quality , 34 SkScalar sigma, SkBlurStyle style, SkBlurQuality quality ,
35 SkIPoint* margin = nullptr, bool force_quality=false); 35 SkIPoint* margin = nullptr, bool forceQuality = false);
36 36
37 // the "ground truth" blur does a gaussian convolution; it's slow 37 // the "ground truth" blur does a gaussian convolution; it's slow
38 // but useful for comparison purposes. 38 // but useful for comparison purposes.
39 static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, SkBlurStyle, 39 static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src, SkBlurStyle,
40 SkIPoint* margin = nullptr); 40 SkIPoint* margin = nullptr);
41 41
42 // If radius > 0, return the corresponding sigma, else return 0 42 // If radius > 0, return the corresponding sigma, else return 0
43 static SkScalar ConvertRadiusToSigma(SkScalar radius); 43 static SkScalar ConvertRadiusToSigma(SkScalar radius);
44 // If sigma > 0.5, return the corresponding radius, else return 0 44 // If sigma > 0.5, return the corresponding radius, else return 0
45 static SkScalar ConvertSigmaToRadius(SkScalar sigma); 45 static SkScalar ConvertSigmaToRadius(SkScalar sigma);
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73 */ 73 */
74 74
75 static void ComputeBlurredScanline(uint8_t* pixels, const uint8_t* profile, 75 static void ComputeBlurredScanline(uint8_t* pixels, const uint8_t* profile,
76 unsigned int width, SkScalar sigma); 76 unsigned int width, SkScalar sigma);
77 77
78 78
79 79
80 }; 80 };
81 81
82 #endif 82 #endif
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