| Index: content/gpu/gpu_child_thread.cc
|
| ===================================================================
|
| --- content/gpu/gpu_child_thread.cc (revision 201163)
|
| +++ content/gpu/gpu_child_thread.cc (working copy)
|
| @@ -54,7 +54,7 @@
|
|
|
| GpuChildThread::GpuChildThread(GpuWatchdogThread* watchdog_thread,
|
| bool dead_on_arrival,
|
| - const GPUInfo& gpu_info)
|
| + const gpu::GPUInfo& gpu_info)
|
| : dead_on_arrival_(dead_on_arrival),
|
| gpu_info_(gpu_info),
|
| in_browser_process_(false) {
|
| @@ -176,15 +176,15 @@
|
| in_browser_process_);
|
| #endif // OS_WIN
|
|
|
| - if (!gpu_info_collector::CollectContextGraphicsInfo(&gpu_info_))
|
| - VLOG(1) << "gpu_info_collector::CollectGraphicsInfo failed";
|
| + if (!gpu::CollectContextGraphicsInfo(&gpu_info_))
|
| + VLOG(1) << "gpu::CollectGraphicsInfo failed";
|
| GetContentClient()->SetGpuInfo(gpu_info_);
|
|
|
| #if defined(OS_WIN)
|
| // This is slow, but it's the only thing the unsandboxed GPU process does,
|
| // and GpuDataManager prevents us from sending multiple collecting requests,
|
| // so it's OK to be blocking.
|
| - gpu_info_collector::GetDxDiagnostics(&gpu_info_.dx_diagnostics);
|
| + gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics);
|
| gpu_info_.finalized = true;
|
| #endif // OS_WIN
|
|
|
|
|