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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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47 message)); | 47 message)); |
48 } | 48 } |
49 | 49 |
50 return false; | 50 return false; |
51 } | 51 } |
52 | 52 |
53 } // namespace | 53 } // namespace |
54 | 54 |
55 GpuChildThread::GpuChildThread(GpuWatchdogThread* watchdog_thread, | 55 GpuChildThread::GpuChildThread(GpuWatchdogThread* watchdog_thread, |
56 bool dead_on_arrival, | 56 bool dead_on_arrival, |
57 const GPUInfo& gpu_info) | 57 const gpu::GPUInfo& gpu_info) |
58 : dead_on_arrival_(dead_on_arrival), | 58 : dead_on_arrival_(dead_on_arrival), |
59 gpu_info_(gpu_info), | 59 gpu_info_(gpu_info), |
60 in_browser_process_(false) { | 60 in_browser_process_(false) { |
61 watchdog_thread_ = watchdog_thread; | 61 watchdog_thread_ = watchdog_thread; |
62 #if defined(OS_WIN) | 62 #if defined(OS_WIN) |
63 target_services_ = NULL; | 63 target_services_ = NULL; |
64 #endif | 64 #endif |
65 } | 65 } |
66 | 66 |
67 GpuChildThread::GpuChildThread(const std::string& channel_id) | 67 GpuChildThread::GpuChildThread(const std::string& channel_id) |
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169 | 169 |
170 void GpuChildThread::OnCollectGraphicsInfo() { | 170 void GpuChildThread::OnCollectGraphicsInfo() { |
171 #if defined(OS_WIN) | 171 #if defined(OS_WIN) |
172 // GPU full info collection should only happen on un-sandboxed GPU process | 172 // GPU full info collection should only happen on un-sandboxed GPU process |
173 // or single process/in-process gpu mode on Windows. | 173 // or single process/in-process gpu mode on Windows. |
174 CommandLine* command_line = CommandLine::ForCurrentProcess(); | 174 CommandLine* command_line = CommandLine::ForCurrentProcess(); |
175 DCHECK(command_line->HasSwitch(switches::kDisableGpuSandbox) || | 175 DCHECK(command_line->HasSwitch(switches::kDisableGpuSandbox) || |
176 in_browser_process_); | 176 in_browser_process_); |
177 #endif // OS_WIN | 177 #endif // OS_WIN |
178 | 178 |
179 if (!gpu_info_collector::CollectContextGraphicsInfo(&gpu_info_)) | 179 if (!gpu::CollectContextGraphicsInfo(&gpu_info_)) |
180 VLOG(1) << "gpu_info_collector::CollectGraphicsInfo failed"; | 180 VLOG(1) << "gpu::CollectGraphicsInfo failed"; |
181 GetContentClient()->SetGpuInfo(gpu_info_); | 181 GetContentClient()->SetGpuInfo(gpu_info_); |
182 | 182 |
183 #if defined(OS_WIN) | 183 #if defined(OS_WIN) |
184 // This is slow, but it's the only thing the unsandboxed GPU process does, | 184 // This is slow, but it's the only thing the unsandboxed GPU process does, |
185 // and GpuDataManager prevents us from sending multiple collecting requests, | 185 // and GpuDataManager prevents us from sending multiple collecting requests, |
186 // so it's OK to be blocking. | 186 // so it's OK to be blocking. |
187 gpu_info_collector::GetDxDiagnostics(&gpu_info_.dx_diagnostics); | 187 gpu::GetDxDiagnostics(&gpu_info_.dx_diagnostics); |
188 gpu_info_.finalized = true; | 188 gpu_info_.finalized = true; |
189 #endif // OS_WIN | 189 #endif // OS_WIN |
190 | 190 |
191 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); | 191 Send(new GpuHostMsg_GraphicsInfoCollected(gpu_info_)); |
192 | 192 |
193 #if defined(OS_WIN) | 193 #if defined(OS_WIN) |
194 if (!in_browser_process_) { | 194 if (!in_browser_process_) { |
195 // The unsandboxed GPU process fulfilled its duty. Rest in peace. | 195 // The unsandboxed GPU process fulfilled its duty. Rest in peace. |
196 base::MessageLoop::current()->Quit(); | 196 base::MessageLoop::current()->Quit(); |
197 } | 197 } |
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234 // the future posting of tasks to the message loop. | 234 // the future posting of tasks to the message loop. |
235 if (watchdog_thread_->message_loop()) | 235 if (watchdog_thread_->message_loop()) |
236 watchdog_thread_->PostAcknowledge(); | 236 watchdog_thread_->PostAcknowledge(); |
237 // Prevent rearming. | 237 // Prevent rearming. |
238 watchdog_thread_->Stop(); | 238 watchdog_thread_->Stop(); |
239 } | 239 } |
240 } | 240 } |
241 | 241 |
242 } // namespace content | 242 } // namespace content |
243 | 243 |
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