| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layers/picture_layer_impl.h" | 5 #include "cc/layers/picture_layer_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <cmath> | 8 #include <cmath> |
| 9 #include <limits> | 9 #include <limits> |
| 10 #include <set> | 10 #include <set> |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 | 41 |
| 42 // Even for really wide viewports, at some point GPU raster should use | 42 // Even for really wide viewports, at some point GPU raster should use |
| 43 // less than 4 tiles to fill the viewport. This is set to 256 as a | 43 // less than 4 tiles to fill the viewport. This is set to 256 as a |
| 44 // sane minimum for now, but we might want to tune this for low-end. | 44 // sane minimum for now, but we might want to tune this for low-end. |
| 45 const int kMinHeightForGpuRasteredTile = 256; | 45 const int kMinHeightForGpuRasteredTile = 256; |
| 46 | 46 |
| 47 // When making odd-sized tiles, round them up to increase the chances | 47 // When making odd-sized tiles, round them up to increase the chances |
| 48 // of using the same tile size. | 48 // of using the same tile size. |
| 49 const int kTileRoundUp = 64; | 49 const int kTileRoundUp = 64; |
| 50 | 50 |
| 51 // For performance reasons and to support compressed tile textures, tile | |
| 52 // width and height should be an even multiple of 4 in size. | |
| 53 const int kTileMinimalAlignment = 4; | |
| 54 | |
| 55 } // namespace | 51 } // namespace |
| 56 | 52 |
| 57 namespace cc { | 53 namespace cc { |
| 58 | 54 |
| 59 PictureLayerImpl::PictureLayerImpl( | 55 PictureLayerImpl::PictureLayerImpl( |
| 60 LayerTreeImpl* tree_impl, | 56 LayerTreeImpl* tree_impl, |
| 61 int id, | 57 int id, |
| 62 bool is_mask, | 58 bool is_mask, |
| 63 scoped_refptr<SyncedScrollOffset> scroll_offset) | 59 scoped_refptr<SyncedScrollOffset> scroll_offset) |
| 64 : LayerImpl(tree_impl, id, scroll_offset), | 60 : LayerImpl(tree_impl, id, scroll_offset), |
| (...skipping 699 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 764 tile_width = std::min(tile_width, content_bounds.width()); | 760 tile_width = std::min(tile_width, content_bounds.width()); |
| 765 tile_width = MathUtil::UncheckedRoundUp(tile_width, kTileRoundUp); | 761 tile_width = MathUtil::UncheckedRoundUp(tile_width, kTileRoundUp); |
| 766 tile_width = std::min(tile_width, default_tile_width); | 762 tile_width = std::min(tile_width, default_tile_width); |
| 767 } | 763 } |
| 768 if (content_bounds.height() < default_tile_height) { | 764 if (content_bounds.height() < default_tile_height) { |
| 769 tile_height = std::min(tile_height, content_bounds.height()); | 765 tile_height = std::min(tile_height, content_bounds.height()); |
| 770 tile_height = MathUtil::UncheckedRoundUp(tile_height, kTileRoundUp); | 766 tile_height = MathUtil::UncheckedRoundUp(tile_height, kTileRoundUp); |
| 771 tile_height = std::min(tile_height, default_tile_height); | 767 tile_height = std::min(tile_height, default_tile_height); |
| 772 } | 768 } |
| 773 | 769 |
| 774 // Ensure that tile width and height are properly aligned. | |
| 775 tile_width = MathUtil::UncheckedRoundUp(tile_width, kTileMinimalAlignment); | |
| 776 tile_height = MathUtil::UncheckedRoundUp(tile_height, kTileMinimalAlignment); | |
| 777 | |
| 778 // Under no circumstance should we be larger than the max texture size. | 770 // Under no circumstance should we be larger than the max texture size. |
| 779 tile_width = std::min(tile_width, max_texture_size); | 771 tile_width = std::min(tile_width, max_texture_size); |
| 780 tile_height = std::min(tile_height, max_texture_size); | 772 tile_height = std::min(tile_height, max_texture_size); |
| 781 return gfx::Size(tile_width, tile_height); | 773 return gfx::Size(tile_width, tile_height); |
| 782 } | 774 } |
| 783 | 775 |
| 784 void PictureLayerImpl::GetContentsResourceId(ResourceId* resource_id, | 776 void PictureLayerImpl::GetContentsResourceId(ResourceId* resource_id, |
| 785 gfx::Size* resource_size) const { | 777 gfx::Size* resource_size) const { |
| 786 // The bounds and the pile size may differ if the pile wasn't updated (ie. | 778 // The bounds and the pile size may differ if the pile wasn't updated (ie. |
| 787 // PictureLayer::Update didn't happen). In that case the pile will be empty. | 779 // PictureLayer::Update didn't happen). In that case the pile will be empty. |
| (...skipping 460 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1248 | 1240 |
| 1249 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { | 1241 bool PictureLayerImpl::IsOnActiveOrPendingTree() const { |
| 1250 return !layer_tree_impl()->IsRecycleTree(); | 1242 return !layer_tree_impl()->IsRecycleTree(); |
| 1251 } | 1243 } |
| 1252 | 1244 |
| 1253 bool PictureLayerImpl::HasValidTilePriorities() const { | 1245 bool PictureLayerImpl::HasValidTilePriorities() const { |
| 1254 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); | 1246 return IsOnActiveOrPendingTree() && IsDrawnRenderSurfaceLayerListMember(); |
| 1255 } | 1247 } |
| 1256 | 1248 |
| 1257 } // namespace cc | 1249 } // namespace cc |
| OLD | NEW |