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Unified Diff: cc/quads/render_pass.cc

Issue 1535833002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-5
Patch Set: rebase Created 4 years, 11 months ago
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Index: cc/quads/render_pass.cc
diff --git a/cc/quads/render_pass.cc b/cc/quads/render_pass.cc
deleted file mode 100644
index 602b561581ff5a0e41da208deb2624ff4f3b1cc2..0000000000000000000000000000000000000000
--- a/cc/quads/render_pass.cc
+++ /dev/null
@@ -1,269 +0,0 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/quads/render_pass.h"
-
-#include <algorithm>
-
-#include "base/trace_event/trace_event_argument.h"
-#include "base/values.h"
-#include "cc/base/math_util.h"
-#include "cc/debug/traced_value.h"
-#include "cc/output/copy_output_request.h"
-#include "cc/quads/checkerboard_draw_quad.h"
-#include "cc/quads/debug_border_draw_quad.h"
-#include "cc/quads/draw_quad.h"
-#include "cc/quads/io_surface_draw_quad.h"
-#include "cc/quads/largest_draw_quad.h"
-#include "cc/quads/render_pass_draw_quad.h"
-#include "cc/quads/shared_quad_state.h"
-#include "cc/quads/solid_color_draw_quad.h"
-#include "cc/quads/stream_video_draw_quad.h"
-#include "cc/quads/surface_draw_quad.h"
-#include "cc/quads/texture_draw_quad.h"
-#include "cc/quads/tile_draw_quad.h"
-#include "cc/quads/yuv_video_draw_quad.h"
-
-namespace {
-const size_t kDefaultNumSharedQuadStatesToReserve = 32;
-const size_t kDefaultNumQuadsToReserve = 128;
-}
-
-namespace cc {
-
-QuadList::QuadList(size_t default_size_to_reserve)
- : ListContainer<DrawQuad>(LargestDrawQuadSize(), default_size_to_reserve) {
-}
-
-scoped_ptr<RenderPass> RenderPass::Create() {
- return make_scoped_ptr(new RenderPass());
-}
-
-scoped_ptr<RenderPass> RenderPass::Create(size_t num_layers) {
- return make_scoped_ptr(new RenderPass(num_layers));
-}
-
-scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size,
- size_t quad_list_size) {
- return make_scoped_ptr(
- new RenderPass(shared_quad_state_list_size, quad_list_size));
-}
-
-RenderPass::RenderPass()
- : id(RenderPassId(-1, -1)),
- has_transparent_background(true),
- quad_list(kDefaultNumQuadsToReserve),
- shared_quad_state_list(sizeof(SharedQuadState),
- kDefaultNumSharedQuadStatesToReserve) {
-}
-
-// Each layer usually produces one shared quad state, so the number of layers
-// is a good hint for what to reserve here.
-RenderPass::RenderPass(size_t num_layers)
- : id(RenderPassId(-1, -1)),
- has_transparent_background(true),
- quad_list(kDefaultNumQuadsToReserve),
- shared_quad_state_list(sizeof(SharedQuadState), num_layers) {
-}
-
-RenderPass::RenderPass(size_t shared_quad_state_list_size,
- size_t quad_list_size)
- : id(RenderPassId(-1, -1)),
- has_transparent_background(true),
- quad_list(quad_list_size),
- shared_quad_state_list(sizeof(SharedQuadState),
- shared_quad_state_list_size) {
-}
-
-RenderPass::~RenderPass() {
- TRACE_EVENT_OBJECT_DELETED_WITH_ID(
- TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
- "cc::RenderPass", id.AsTracingId());
-}
-
-scoped_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const {
- scoped_ptr<RenderPass> copy_pass(
- Create(shared_quad_state_list.size(), quad_list.size()));
- copy_pass->SetAll(new_id,
- output_rect,
- damage_rect,
- transform_to_root_target,
- has_transparent_background);
- return copy_pass.Pass();
-}
-
-// static
-void RenderPass::CopyAll(const ScopedPtrVector<RenderPass>& in,
- ScopedPtrVector<RenderPass>* out) {
- for (size_t i = 0; i < in.size(); ++i) {
- RenderPass* source = in[i];
-
- // Since we can't copy these, it's wrong to use CopyAll in a situation where
- // you may have copy_requests present.
- DCHECK_EQ(source->copy_requests.size(), 0u);
-
- scoped_ptr<RenderPass> copy_pass(Create(
- source->shared_quad_state_list.size(), source->quad_list.size()));
- copy_pass->SetAll(source->id,
- source->output_rect,
- source->damage_rect,
- source->transform_to_root_target,
- source->has_transparent_background);
- for (const auto& shared_quad_state : source->shared_quad_state_list) {
- SharedQuadState* copy_shared_quad_state =
- copy_pass->CreateAndAppendSharedQuadState();
- copy_shared_quad_state->CopyFrom(shared_quad_state);
- }
- SharedQuadStateList::Iterator sqs_iter =
- source->shared_quad_state_list.begin();
- SharedQuadStateList::Iterator copy_sqs_iter =
- copy_pass->shared_quad_state_list.begin();
- for (const auto& quad : source->quad_list) {
- while (quad->shared_quad_state != *sqs_iter) {
- ++sqs_iter;
- ++copy_sqs_iter;
- DCHECK(sqs_iter != source->shared_quad_state_list.end());
- }
- DCHECK(quad->shared_quad_state == *sqs_iter);
-
- SharedQuadState* copy_shared_quad_state = *copy_sqs_iter;
-
- if (quad->material == DrawQuad::RENDER_PASS) {
- const RenderPassDrawQuad* pass_quad =
- RenderPassDrawQuad::MaterialCast(quad);
- copy_pass->CopyFromAndAppendRenderPassDrawQuad(
- pass_quad, copy_shared_quad_state, pass_quad->render_pass_id);
- } else {
- copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state);
- }
- }
- out->push_back(copy_pass.Pass());
- }
-}
-
-void RenderPass::SetNew(RenderPassId id,
- const gfx::Rect& output_rect,
- const gfx::Rect& damage_rect,
- const gfx::Transform& transform_to_root_target) {
- DCHECK_GT(id.layer_id, 0);
- DCHECK_GE(id.index, 0);
- DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect))
- << "damage_rect: " << damage_rect.ToString()
- << " output_rect: " << output_rect.ToString();
-
- this->id = id;
- this->output_rect = output_rect;
- this->damage_rect = damage_rect;
- this->transform_to_root_target = transform_to_root_target;
-
- DCHECK(quad_list.empty());
- DCHECK(shared_quad_state_list.empty());
-}
-
-void RenderPass::SetAll(RenderPassId id,
- const gfx::Rect& output_rect,
- const gfx::Rect& damage_rect,
- const gfx::Transform& transform_to_root_target,
- bool has_transparent_background) {
- DCHECK_GT(id.layer_id, 0);
- DCHECK_GE(id.index, 0);
-
- this->id = id;
- this->output_rect = output_rect;
- this->damage_rect = damage_rect;
- this->transform_to_root_target = transform_to_root_target;
- this->has_transparent_background = has_transparent_background;
-
- DCHECK(quad_list.empty());
- DCHECK(shared_quad_state_list.empty());
-}
-
-void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const {
- MathUtil::AddToTracedValue("output_rect", output_rect, value);
- MathUtil::AddToTracedValue("damage_rect", damage_rect, value);
-
- value->SetBoolean("has_transparent_background", has_transparent_background);
- value->SetInteger("copy_requests", copy_requests.size());
-
- value->BeginArray("shared_quad_state_list");
- for (const auto& shared_quad_state : shared_quad_state_list) {
- value->BeginDictionary();
- shared_quad_state->AsValueInto(value);
- value->EndDictionary();
- }
- value->EndArray();
-
- value->BeginArray("quad_list");
- for (const auto& quad : quad_list) {
- value->BeginDictionary();
- quad->AsValueInto(value);
- value->EndDictionary();
- }
- value->EndArray();
-
- TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
- TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
- value,
- "cc::RenderPass",
- id.AsTracingId());
-}
-
-SharedQuadState* RenderPass::CreateAndAppendSharedQuadState() {
- return shared_quad_state_list.AllocateAndConstruct<SharedQuadState>();
-}
-
-RenderPassDrawQuad* RenderPass::CopyFromAndAppendRenderPassDrawQuad(
- const RenderPassDrawQuad* quad,
- const SharedQuadState* shared_quad_state,
- RenderPassId render_pass_id) {
- RenderPassDrawQuad* copy_quad =
- CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad);
- copy_quad->shared_quad_state = shared_quad_state;
- copy_quad->render_pass_id = render_pass_id;
- return copy_quad;
-}
-
-DrawQuad* RenderPass::CopyFromAndAppendDrawQuad(
- const DrawQuad* quad,
- const SharedQuadState* shared_quad_state) {
- switch (quad->material) {
- case DrawQuad::CHECKERBOARD:
- CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(quad);
- break;
- case DrawQuad::DEBUG_BORDER:
- CopyFromAndAppendTypedDrawQuad<DebugBorderDrawQuad>(quad);
- break;
- case DrawQuad::IO_SURFACE_CONTENT:
- CopyFromAndAppendTypedDrawQuad<IOSurfaceDrawQuad>(quad);
- break;
- case DrawQuad::TEXTURE_CONTENT:
- CopyFromAndAppendTypedDrawQuad<TextureDrawQuad>(quad);
- break;
- case DrawQuad::SOLID_COLOR:
- CopyFromAndAppendTypedDrawQuad<SolidColorDrawQuad>(quad);
- break;
- case DrawQuad::TILED_CONTENT:
- CopyFromAndAppendTypedDrawQuad<TileDrawQuad>(quad);
- break;
- case DrawQuad::STREAM_VIDEO_CONTENT:
- CopyFromAndAppendTypedDrawQuad<StreamVideoDrawQuad>(quad);
- break;
- case DrawQuad::SURFACE_CONTENT:
- CopyFromAndAppendTypedDrawQuad<SurfaceDrawQuad>(quad);
- break;
- case DrawQuad::YUV_VIDEO_CONTENT:
- CopyFromAndAppendTypedDrawQuad<YUVVideoDrawQuad>(quad);
- break;
- // RenderPass quads need to use specific CopyFrom function.
- case DrawQuad::RENDER_PASS:
- case DrawQuad::INVALID:
- case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT:
- LOG(FATAL) << "Invalid DrawQuad material " << quad->material;
- break;
- }
- quad_list.back()->shared_quad_state = shared_quad_state;
- return quad_list.back();
-}
-
-} // namespace cc
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