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Issue 1535833002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-5
Patch Set: rebase Created 4 years, 11 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "cc/quads/render_pass.h"
6
7 #include <algorithm>
8
9 #include "base/trace_event/trace_event_argument.h"
10 #include "base/values.h"
11 #include "cc/base/math_util.h"
12 #include "cc/debug/traced_value.h"
13 #include "cc/output/copy_output_request.h"
14 #include "cc/quads/checkerboard_draw_quad.h"
15 #include "cc/quads/debug_border_draw_quad.h"
16 #include "cc/quads/draw_quad.h"
17 #include "cc/quads/io_surface_draw_quad.h"
18 #include "cc/quads/largest_draw_quad.h"
19 #include "cc/quads/render_pass_draw_quad.h"
20 #include "cc/quads/shared_quad_state.h"
21 #include "cc/quads/solid_color_draw_quad.h"
22 #include "cc/quads/stream_video_draw_quad.h"
23 #include "cc/quads/surface_draw_quad.h"
24 #include "cc/quads/texture_draw_quad.h"
25 #include "cc/quads/tile_draw_quad.h"
26 #include "cc/quads/yuv_video_draw_quad.h"
27
28 namespace {
29 const size_t kDefaultNumSharedQuadStatesToReserve = 32;
30 const size_t kDefaultNumQuadsToReserve = 128;
31 }
32
33 namespace cc {
34
35 QuadList::QuadList(size_t default_size_to_reserve)
36 : ListContainer<DrawQuad>(LargestDrawQuadSize(), default_size_to_reserve) {
37 }
38
39 scoped_ptr<RenderPass> RenderPass::Create() {
40 return make_scoped_ptr(new RenderPass());
41 }
42
43 scoped_ptr<RenderPass> RenderPass::Create(size_t num_layers) {
44 return make_scoped_ptr(new RenderPass(num_layers));
45 }
46
47 scoped_ptr<RenderPass> RenderPass::Create(size_t shared_quad_state_list_size,
48 size_t quad_list_size) {
49 return make_scoped_ptr(
50 new RenderPass(shared_quad_state_list_size, quad_list_size));
51 }
52
53 RenderPass::RenderPass()
54 : id(RenderPassId(-1, -1)),
55 has_transparent_background(true),
56 quad_list(kDefaultNumQuadsToReserve),
57 shared_quad_state_list(sizeof(SharedQuadState),
58 kDefaultNumSharedQuadStatesToReserve) {
59 }
60
61 // Each layer usually produces one shared quad state, so the number of layers
62 // is a good hint for what to reserve here.
63 RenderPass::RenderPass(size_t num_layers)
64 : id(RenderPassId(-1, -1)),
65 has_transparent_background(true),
66 quad_list(kDefaultNumQuadsToReserve),
67 shared_quad_state_list(sizeof(SharedQuadState), num_layers) {
68 }
69
70 RenderPass::RenderPass(size_t shared_quad_state_list_size,
71 size_t quad_list_size)
72 : id(RenderPassId(-1, -1)),
73 has_transparent_background(true),
74 quad_list(quad_list_size),
75 shared_quad_state_list(sizeof(SharedQuadState),
76 shared_quad_state_list_size) {
77 }
78
79 RenderPass::~RenderPass() {
80 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
81 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
82 "cc::RenderPass", id.AsTracingId());
83 }
84
85 scoped_ptr<RenderPass> RenderPass::Copy(RenderPassId new_id) const {
86 scoped_ptr<RenderPass> copy_pass(
87 Create(shared_quad_state_list.size(), quad_list.size()));
88 copy_pass->SetAll(new_id,
89 output_rect,
90 damage_rect,
91 transform_to_root_target,
92 has_transparent_background);
93 return copy_pass.Pass();
94 }
95
96 // static
97 void RenderPass::CopyAll(const ScopedPtrVector<RenderPass>& in,
98 ScopedPtrVector<RenderPass>* out) {
99 for (size_t i = 0; i < in.size(); ++i) {
100 RenderPass* source = in[i];
101
102 // Since we can't copy these, it's wrong to use CopyAll in a situation where
103 // you may have copy_requests present.
104 DCHECK_EQ(source->copy_requests.size(), 0u);
105
106 scoped_ptr<RenderPass> copy_pass(Create(
107 source->shared_quad_state_list.size(), source->quad_list.size()));
108 copy_pass->SetAll(source->id,
109 source->output_rect,
110 source->damage_rect,
111 source->transform_to_root_target,
112 source->has_transparent_background);
113 for (const auto& shared_quad_state : source->shared_quad_state_list) {
114 SharedQuadState* copy_shared_quad_state =
115 copy_pass->CreateAndAppendSharedQuadState();
116 copy_shared_quad_state->CopyFrom(shared_quad_state);
117 }
118 SharedQuadStateList::Iterator sqs_iter =
119 source->shared_quad_state_list.begin();
120 SharedQuadStateList::Iterator copy_sqs_iter =
121 copy_pass->shared_quad_state_list.begin();
122 for (const auto& quad : source->quad_list) {
123 while (quad->shared_quad_state != *sqs_iter) {
124 ++sqs_iter;
125 ++copy_sqs_iter;
126 DCHECK(sqs_iter != source->shared_quad_state_list.end());
127 }
128 DCHECK(quad->shared_quad_state == *sqs_iter);
129
130 SharedQuadState* copy_shared_quad_state = *copy_sqs_iter;
131
132 if (quad->material == DrawQuad::RENDER_PASS) {
133 const RenderPassDrawQuad* pass_quad =
134 RenderPassDrawQuad::MaterialCast(quad);
135 copy_pass->CopyFromAndAppendRenderPassDrawQuad(
136 pass_quad, copy_shared_quad_state, pass_quad->render_pass_id);
137 } else {
138 copy_pass->CopyFromAndAppendDrawQuad(quad, copy_shared_quad_state);
139 }
140 }
141 out->push_back(copy_pass.Pass());
142 }
143 }
144
145 void RenderPass::SetNew(RenderPassId id,
146 const gfx::Rect& output_rect,
147 const gfx::Rect& damage_rect,
148 const gfx::Transform& transform_to_root_target) {
149 DCHECK_GT(id.layer_id, 0);
150 DCHECK_GE(id.index, 0);
151 DCHECK(damage_rect.IsEmpty() || output_rect.Contains(damage_rect))
152 << "damage_rect: " << damage_rect.ToString()
153 << " output_rect: " << output_rect.ToString();
154
155 this->id = id;
156 this->output_rect = output_rect;
157 this->damage_rect = damage_rect;
158 this->transform_to_root_target = transform_to_root_target;
159
160 DCHECK(quad_list.empty());
161 DCHECK(shared_quad_state_list.empty());
162 }
163
164 void RenderPass::SetAll(RenderPassId id,
165 const gfx::Rect& output_rect,
166 const gfx::Rect& damage_rect,
167 const gfx::Transform& transform_to_root_target,
168 bool has_transparent_background) {
169 DCHECK_GT(id.layer_id, 0);
170 DCHECK_GE(id.index, 0);
171
172 this->id = id;
173 this->output_rect = output_rect;
174 this->damage_rect = damage_rect;
175 this->transform_to_root_target = transform_to_root_target;
176 this->has_transparent_background = has_transparent_background;
177
178 DCHECK(quad_list.empty());
179 DCHECK(shared_quad_state_list.empty());
180 }
181
182 void RenderPass::AsValueInto(base::trace_event::TracedValue* value) const {
183 MathUtil::AddToTracedValue("output_rect", output_rect, value);
184 MathUtil::AddToTracedValue("damage_rect", damage_rect, value);
185
186 value->SetBoolean("has_transparent_background", has_transparent_background);
187 value->SetInteger("copy_requests", copy_requests.size());
188
189 value->BeginArray("shared_quad_state_list");
190 for (const auto& shared_quad_state : shared_quad_state_list) {
191 value->BeginDictionary();
192 shared_quad_state->AsValueInto(value);
193 value->EndDictionary();
194 }
195 value->EndArray();
196
197 value->BeginArray("quad_list");
198 for (const auto& quad : quad_list) {
199 value->BeginDictionary();
200 quad->AsValueInto(value);
201 value->EndDictionary();
202 }
203 value->EndArray();
204
205 TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
206 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"),
207 value,
208 "cc::RenderPass",
209 id.AsTracingId());
210 }
211
212 SharedQuadState* RenderPass::CreateAndAppendSharedQuadState() {
213 return shared_quad_state_list.AllocateAndConstruct<SharedQuadState>();
214 }
215
216 RenderPassDrawQuad* RenderPass::CopyFromAndAppendRenderPassDrawQuad(
217 const RenderPassDrawQuad* quad,
218 const SharedQuadState* shared_quad_state,
219 RenderPassId render_pass_id) {
220 RenderPassDrawQuad* copy_quad =
221 CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad);
222 copy_quad->shared_quad_state = shared_quad_state;
223 copy_quad->render_pass_id = render_pass_id;
224 return copy_quad;
225 }
226
227 DrawQuad* RenderPass::CopyFromAndAppendDrawQuad(
228 const DrawQuad* quad,
229 const SharedQuadState* shared_quad_state) {
230 switch (quad->material) {
231 case DrawQuad::CHECKERBOARD:
232 CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(quad);
233 break;
234 case DrawQuad::DEBUG_BORDER:
235 CopyFromAndAppendTypedDrawQuad<DebugBorderDrawQuad>(quad);
236 break;
237 case DrawQuad::IO_SURFACE_CONTENT:
238 CopyFromAndAppendTypedDrawQuad<IOSurfaceDrawQuad>(quad);
239 break;
240 case DrawQuad::TEXTURE_CONTENT:
241 CopyFromAndAppendTypedDrawQuad<TextureDrawQuad>(quad);
242 break;
243 case DrawQuad::SOLID_COLOR:
244 CopyFromAndAppendTypedDrawQuad<SolidColorDrawQuad>(quad);
245 break;
246 case DrawQuad::TILED_CONTENT:
247 CopyFromAndAppendTypedDrawQuad<TileDrawQuad>(quad);
248 break;
249 case DrawQuad::STREAM_VIDEO_CONTENT:
250 CopyFromAndAppendTypedDrawQuad<StreamVideoDrawQuad>(quad);
251 break;
252 case DrawQuad::SURFACE_CONTENT:
253 CopyFromAndAppendTypedDrawQuad<SurfaceDrawQuad>(quad);
254 break;
255 case DrawQuad::YUV_VIDEO_CONTENT:
256 CopyFromAndAppendTypedDrawQuad<YUVVideoDrawQuad>(quad);
257 break;
258 // RenderPass quads need to use specific CopyFrom function.
259 case DrawQuad::RENDER_PASS:
260 case DrawQuad::INVALID:
261 case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT:
262 LOG(FATAL) << "Invalid DrawQuad material " << quad->material;
263 break;
264 }
265 quad_list.back()->shared_quad_state = shared_quad_state;
266 return quad_list.back();
267 }
268
269 } // namespace cc
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