| Index: cc/output/gl_renderer_draw_cache.h
|
| diff --git a/cc/output/gl_renderer_draw_cache.h b/cc/output/gl_renderer_draw_cache.h
|
| deleted file mode 100644
|
| index a16c8a5bde8bf122d9f36c8e2032076851c066ac..0000000000000000000000000000000000000000
|
| --- a/cc/output/gl_renderer_draw_cache.h
|
| +++ /dev/null
|
| @@ -1,57 +0,0 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_
|
| -#define CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "third_party/skia/include/core/SkColor.h"
|
| -
|
| -namespace cc {
|
| -
|
| -// Collects 4 floats at a time for easy upload to GL.
|
| -struct Float4 {
|
| - float data[4];
|
| -};
|
| -
|
| -// Collects 16 floats at a time for easy upload to GL.
|
| -struct Float16 {
|
| - float data[16];
|
| -};
|
| -
|
| -// A cache for storing textured quads to be drawn. Stores the minimum required
|
| -// data to tell if two back to back draws only differ in their transform. Quads
|
| -// that only differ by transform may be coalesced into a single draw call.
|
| -struct TexturedQuadDrawCache {
|
| - TexturedQuadDrawCache();
|
| - ~TexturedQuadDrawCache();
|
| -
|
| - // Values tracked to determine if textured quads may be coalesced.
|
| - int program_id;
|
| - int resource_id;
|
| - bool needs_blending;
|
| - bool nearest_neighbor;
|
| - SkColor background_color;
|
| -
|
| - // Information about the program binding that is required to draw.
|
| - int uv_xform_location;
|
| - int background_color_location;
|
| - int vertex_opacity_location;
|
| - int matrix_location;
|
| - int sampler_location;
|
| -
|
| - // A cache for the coalesced quad data.
|
| - std::vector<Float4> uv_xform_data;
|
| - std::vector<float> vertex_opacity_data;
|
| - std::vector<Float16> matrix_data;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(TexturedQuadDrawCache);
|
| -};
|
| -
|
| -} // namespace cc
|
| -
|
| -#endif // CC_OUTPUT_GL_RENDERER_DRAW_CACHE_H_
|
|
|