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Unified Diff: cc/quads/draw_quad.h

Issue 1535833002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@moz-5
Patch Set: rebase Created 4 years, 11 months ago
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Index: cc/quads/draw_quad.h
diff --git a/cc/quads/draw_quad.h b/cc/quads/draw_quad.h
deleted file mode 100644
index 6e6b0287070c351637781273a5fc791ae040ed50..0000000000000000000000000000000000000000
--- a/cc/quads/draw_quad.h
+++ /dev/null
@@ -1,144 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_QUADS_DRAW_QUAD_H_
-#define CC_QUADS_DRAW_QUAD_H_
-
-#include "base/callback.h"
-#include "cc/quads/shared_quad_state.h"
-#include "cc/resources/resource_provider.h"
-
-namespace base {
-namespace trace_event {
-class TracedValue;
-}
-class Value;
-class DictionaryValue;
-}
-
-namespace cc {
-
-// DrawQuad is a bag of data used for drawing a quad. Because different
-// materials need different bits of per-quad data to render, classes that derive
-// from DrawQuad store additional data in their derived instance. The Material
-// enum is used to "safely" downcast to the derived class.
-// Note: quads contain rects and sizes, which live in different spaces. There is
-// the "content space", which is the arbitrary space in which the quad's
-// geometry is defined (generally related to the layer that produced the quad,
-// e.g. the content space for TiledLayerImpls, or the geometry space for
-// PictureLayerImpls). There is also the "target space", which is the space, in
-// "physical" pixels, of the render target where the quads is drawn. The quad's
-// transform maps the content space to the target space.
-class DrawQuad {
- public:
- enum Material {
- INVALID,
- CHECKERBOARD,
- DEBUG_BORDER,
- IO_SURFACE_CONTENT,
- UNUSED_SPACE_FOR_PICTURE_CONTENT,
- RENDER_PASS,
- SOLID_COLOR,
- STREAM_VIDEO_CONTENT,
- SURFACE_CONTENT,
- TEXTURE_CONTENT,
- TILED_CONTENT,
- YUV_VIDEO_CONTENT,
- MATERIAL_LAST = YUV_VIDEO_CONTENT
- };
-
- virtual ~DrawQuad();
-
- // TODO(danakj): Chromify or remove these SharedQuadState helpers.
- const gfx::Transform& quadTransform() const {
- return shared_quad_state->content_to_target_transform;
- }
- gfx::Rect visibleContentRect() const {
- return shared_quad_state->visible_content_rect;
- }
- gfx::Rect clipRect() const { return shared_quad_state->clip_rect; }
- bool isClipped() const { return shared_quad_state->is_clipped; }
- float opacity() const { return shared_quad_state->opacity; }
-
- Material material;
-
- // This rect, after applying the quad_transform(), gives the geometry that
- // this quad should draw to. This rect lives in content space.
- gfx::Rect rect;
-
- // This specifies the region of the quad that is opaque. This rect lives in
- // content space.
- gfx::Rect opaque_rect;
-
- // Allows changing the rect that gets drawn to make it smaller. This value
- // should be clipped to |rect|. This rect lives in content space.
- gfx::Rect visible_rect;
-
- // By default blending is used when some part of the quad is not opaque.
- // With this setting, it is possible to force blending on regardless of the
- // opaque area.
- bool needs_blending;
-
- // Stores state common to a large bundle of quads; kept separate for memory
- // efficiency. There is special treatment to reconstruct these pointers
- // during serialization.
- const SharedQuadState* shared_quad_state;
-
- bool IsDebugQuad() const { return material == DEBUG_BORDER; }
-
- bool ShouldDrawWithBlending() const {
- if (needs_blending || shared_quad_state->opacity < 1.0f)
- return true;
- if (visible_rect.IsEmpty())
- return false;
- return !opaque_rect.Contains(visible_rect);
- }
-
- typedef ResourceProvider::ResourceId ResourceId;
- typedef base::Callback<ResourceId(ResourceId)> ResourceIteratorCallback;
- virtual void IterateResources(const ResourceIteratorCallback& callback) = 0;
-
- // Is the left edge of this tile aligned with the originating layer's
- // left edge?
- bool IsLeftEdge() const { return !rect.x(); }
-
- // Is the top edge of this tile aligned with the originating layer's
- // top edge?
- bool IsTopEdge() const { return !rect.y(); }
-
- // Is the right edge of this tile aligned with the originating layer's
- // right edge?
- bool IsRightEdge() const {
- return rect.right() == shared_quad_state->content_bounds.width();
- }
-
- // Is the bottom edge of this tile aligned with the originating layer's
- // bottom edge?
- bool IsBottomEdge() const {
- return rect.bottom() == shared_quad_state->content_bounds.height();
- }
-
- // Is any edge of this tile aligned with the originating layer's
- // corresponding edge?
- bool IsEdge() const {
- return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();
- }
-
- void AsValueInto(base::trace_event::TracedValue* value) const;
-
- protected:
- DrawQuad();
-
- void SetAll(const SharedQuadState* shared_quad_state,
- Material material,
- const gfx::Rect& rect,
- const gfx::Rect& opaque_rect,
- const gfx::Rect& visible_rect,
- bool needs_blending);
- virtual void ExtendValue(base::trace_event::TracedValue* value) const = 0;
-};
-
-} // namespace cc
-
-#endif // CC_QUADS_DRAW_QUAD_H_
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