Index: cc/quads/draw_quad.h |
diff --git a/cc/quads/draw_quad.h b/cc/quads/draw_quad.h |
deleted file mode 100644 |
index 6e6b0287070c351637781273a5fc791ae040ed50..0000000000000000000000000000000000000000 |
--- a/cc/quads/draw_quad.h |
+++ /dev/null |
@@ -1,144 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_QUADS_DRAW_QUAD_H_ |
-#define CC_QUADS_DRAW_QUAD_H_ |
- |
-#include "base/callback.h" |
-#include "cc/quads/shared_quad_state.h" |
-#include "cc/resources/resource_provider.h" |
- |
-namespace base { |
-namespace trace_event { |
-class TracedValue; |
-} |
-class Value; |
-class DictionaryValue; |
-} |
- |
-namespace cc { |
- |
-// DrawQuad is a bag of data used for drawing a quad. Because different |
-// materials need different bits of per-quad data to render, classes that derive |
-// from DrawQuad store additional data in their derived instance. The Material |
-// enum is used to "safely" downcast to the derived class. |
-// Note: quads contain rects and sizes, which live in different spaces. There is |
-// the "content space", which is the arbitrary space in which the quad's |
-// geometry is defined (generally related to the layer that produced the quad, |
-// e.g. the content space for TiledLayerImpls, or the geometry space for |
-// PictureLayerImpls). There is also the "target space", which is the space, in |
-// "physical" pixels, of the render target where the quads is drawn. The quad's |
-// transform maps the content space to the target space. |
-class DrawQuad { |
- public: |
- enum Material { |
- INVALID, |
- CHECKERBOARD, |
- DEBUG_BORDER, |
- IO_SURFACE_CONTENT, |
- UNUSED_SPACE_FOR_PICTURE_CONTENT, |
- RENDER_PASS, |
- SOLID_COLOR, |
- STREAM_VIDEO_CONTENT, |
- SURFACE_CONTENT, |
- TEXTURE_CONTENT, |
- TILED_CONTENT, |
- YUV_VIDEO_CONTENT, |
- MATERIAL_LAST = YUV_VIDEO_CONTENT |
- }; |
- |
- virtual ~DrawQuad(); |
- |
- // TODO(danakj): Chromify or remove these SharedQuadState helpers. |
- const gfx::Transform& quadTransform() const { |
- return shared_quad_state->content_to_target_transform; |
- } |
- gfx::Rect visibleContentRect() const { |
- return shared_quad_state->visible_content_rect; |
- } |
- gfx::Rect clipRect() const { return shared_quad_state->clip_rect; } |
- bool isClipped() const { return shared_quad_state->is_clipped; } |
- float opacity() const { return shared_quad_state->opacity; } |
- |
- Material material; |
- |
- // This rect, after applying the quad_transform(), gives the geometry that |
- // this quad should draw to. This rect lives in content space. |
- gfx::Rect rect; |
- |
- // This specifies the region of the quad that is opaque. This rect lives in |
- // content space. |
- gfx::Rect opaque_rect; |
- |
- // Allows changing the rect that gets drawn to make it smaller. This value |
- // should be clipped to |rect|. This rect lives in content space. |
- gfx::Rect visible_rect; |
- |
- // By default blending is used when some part of the quad is not opaque. |
- // With this setting, it is possible to force blending on regardless of the |
- // opaque area. |
- bool needs_blending; |
- |
- // Stores state common to a large bundle of quads; kept separate for memory |
- // efficiency. There is special treatment to reconstruct these pointers |
- // during serialization. |
- const SharedQuadState* shared_quad_state; |
- |
- bool IsDebugQuad() const { return material == DEBUG_BORDER; } |
- |
- bool ShouldDrawWithBlending() const { |
- if (needs_blending || shared_quad_state->opacity < 1.0f) |
- return true; |
- if (visible_rect.IsEmpty()) |
- return false; |
- return !opaque_rect.Contains(visible_rect); |
- } |
- |
- typedef ResourceProvider::ResourceId ResourceId; |
- typedef base::Callback<ResourceId(ResourceId)> ResourceIteratorCallback; |
- virtual void IterateResources(const ResourceIteratorCallback& callback) = 0; |
- |
- // Is the left edge of this tile aligned with the originating layer's |
- // left edge? |
- bool IsLeftEdge() const { return !rect.x(); } |
- |
- // Is the top edge of this tile aligned with the originating layer's |
- // top edge? |
- bool IsTopEdge() const { return !rect.y(); } |
- |
- // Is the right edge of this tile aligned with the originating layer's |
- // right edge? |
- bool IsRightEdge() const { |
- return rect.right() == shared_quad_state->content_bounds.width(); |
- } |
- |
- // Is the bottom edge of this tile aligned with the originating layer's |
- // bottom edge? |
- bool IsBottomEdge() const { |
- return rect.bottom() == shared_quad_state->content_bounds.height(); |
- } |
- |
- // Is any edge of this tile aligned with the originating layer's |
- // corresponding edge? |
- bool IsEdge() const { |
- return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge(); |
- } |
- |
- void AsValueInto(base::trace_event::TracedValue* value) const; |
- |
- protected: |
- DrawQuad(); |
- |
- void SetAll(const SharedQuadState* shared_quad_state, |
- Material material, |
- const gfx::Rect& rect, |
- const gfx::Rect& opaque_rect, |
- const gfx::Rect& visible_rect, |
- bool needs_blending); |
- virtual void ExtendValue(base::trace_event::TracedValue* value) const = 0; |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_QUADS_DRAW_QUAD_H_ |