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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_QUADS_DRAW_QUAD_H_ | |
6 #define CC_QUADS_DRAW_QUAD_H_ | |
7 | |
8 #include "base/callback.h" | |
9 #include "cc/quads/shared_quad_state.h" | |
10 #include "cc/resources/resource_provider.h" | |
11 | |
12 namespace base { | |
13 namespace trace_event { | |
14 class TracedValue; | |
15 } | |
16 class Value; | |
17 class DictionaryValue; | |
18 } | |
19 | |
20 namespace cc { | |
21 | |
22 // DrawQuad is a bag of data used for drawing a quad. Because different | |
23 // materials need different bits of per-quad data to render, classes that derive | |
24 // from DrawQuad store additional data in their derived instance. The Material | |
25 // enum is used to "safely" downcast to the derived class. | |
26 // Note: quads contain rects and sizes, which live in different spaces. There is | |
27 // the "content space", which is the arbitrary space in which the quad's | |
28 // geometry is defined (generally related to the layer that produced the quad, | |
29 // e.g. the content space for TiledLayerImpls, or the geometry space for | |
30 // PictureLayerImpls). There is also the "target space", which is the space, in | |
31 // "physical" pixels, of the render target where the quads is drawn. The quad's | |
32 // transform maps the content space to the target space. | |
33 class DrawQuad { | |
34 public: | |
35 enum Material { | |
36 INVALID, | |
37 CHECKERBOARD, | |
38 DEBUG_BORDER, | |
39 IO_SURFACE_CONTENT, | |
40 UNUSED_SPACE_FOR_PICTURE_CONTENT, | |
41 RENDER_PASS, | |
42 SOLID_COLOR, | |
43 STREAM_VIDEO_CONTENT, | |
44 SURFACE_CONTENT, | |
45 TEXTURE_CONTENT, | |
46 TILED_CONTENT, | |
47 YUV_VIDEO_CONTENT, | |
48 MATERIAL_LAST = YUV_VIDEO_CONTENT | |
49 }; | |
50 | |
51 virtual ~DrawQuad(); | |
52 | |
53 // TODO(danakj): Chromify or remove these SharedQuadState helpers. | |
54 const gfx::Transform& quadTransform() const { | |
55 return shared_quad_state->content_to_target_transform; | |
56 } | |
57 gfx::Rect visibleContentRect() const { | |
58 return shared_quad_state->visible_content_rect; | |
59 } | |
60 gfx::Rect clipRect() const { return shared_quad_state->clip_rect; } | |
61 bool isClipped() const { return shared_quad_state->is_clipped; } | |
62 float opacity() const { return shared_quad_state->opacity; } | |
63 | |
64 Material material; | |
65 | |
66 // This rect, after applying the quad_transform(), gives the geometry that | |
67 // this quad should draw to. This rect lives in content space. | |
68 gfx::Rect rect; | |
69 | |
70 // This specifies the region of the quad that is opaque. This rect lives in | |
71 // content space. | |
72 gfx::Rect opaque_rect; | |
73 | |
74 // Allows changing the rect that gets drawn to make it smaller. This value | |
75 // should be clipped to |rect|. This rect lives in content space. | |
76 gfx::Rect visible_rect; | |
77 | |
78 // By default blending is used when some part of the quad is not opaque. | |
79 // With this setting, it is possible to force blending on regardless of the | |
80 // opaque area. | |
81 bool needs_blending; | |
82 | |
83 // Stores state common to a large bundle of quads; kept separate for memory | |
84 // efficiency. There is special treatment to reconstruct these pointers | |
85 // during serialization. | |
86 const SharedQuadState* shared_quad_state; | |
87 | |
88 bool IsDebugQuad() const { return material == DEBUG_BORDER; } | |
89 | |
90 bool ShouldDrawWithBlending() const { | |
91 if (needs_blending || shared_quad_state->opacity < 1.0f) | |
92 return true; | |
93 if (visible_rect.IsEmpty()) | |
94 return false; | |
95 return !opaque_rect.Contains(visible_rect); | |
96 } | |
97 | |
98 typedef ResourceProvider::ResourceId ResourceId; | |
99 typedef base::Callback<ResourceId(ResourceId)> ResourceIteratorCallback; | |
100 virtual void IterateResources(const ResourceIteratorCallback& callback) = 0; | |
101 | |
102 // Is the left edge of this tile aligned with the originating layer's | |
103 // left edge? | |
104 bool IsLeftEdge() const { return !rect.x(); } | |
105 | |
106 // Is the top edge of this tile aligned with the originating layer's | |
107 // top edge? | |
108 bool IsTopEdge() const { return !rect.y(); } | |
109 | |
110 // Is the right edge of this tile aligned with the originating layer's | |
111 // right edge? | |
112 bool IsRightEdge() const { | |
113 return rect.right() == shared_quad_state->content_bounds.width(); | |
114 } | |
115 | |
116 // Is the bottom edge of this tile aligned with the originating layer's | |
117 // bottom edge? | |
118 bool IsBottomEdge() const { | |
119 return rect.bottom() == shared_quad_state->content_bounds.height(); | |
120 } | |
121 | |
122 // Is any edge of this tile aligned with the originating layer's | |
123 // corresponding edge? | |
124 bool IsEdge() const { | |
125 return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge(); | |
126 } | |
127 | |
128 void AsValueInto(base::trace_event::TracedValue* value) const; | |
129 | |
130 protected: | |
131 DrawQuad(); | |
132 | |
133 void SetAll(const SharedQuadState* shared_quad_state, | |
134 Material material, | |
135 const gfx::Rect& rect, | |
136 const gfx::Rect& opaque_rect, | |
137 const gfx::Rect& visible_rect, | |
138 bool needs_blending); | |
139 virtual void ExtendValue(base::trace_event::TracedValue* value) const = 0; | |
140 }; | |
141 | |
142 } // namespace cc | |
143 | |
144 #endif // CC_QUADS_DRAW_QUAD_H_ | |
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