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Unified Diff: ui/views/controls/button/custom_button.h

Issue 1534303002: CustomButton cleanup: make protected members private, create accessors (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: tidy up Created 5 years ago
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Index: ui/views/controls/button/custom_button.h
diff --git a/ui/views/controls/button/custom_button.h b/ui/views/controls/button/custom_button.h
index 2f3508f453fb2536847deacccf41e29e8d288dba..99969ef37d6f082641fa4f184218b17a377fa4d2 100644
--- a/ui/views/controls/button/custom_button.h
+++ b/ui/views/controls/button/custom_button.h
@@ -8,12 +8,9 @@
#include "base/memory/scoped_ptr.h"
#include "ui/events/event_constants.h"
#include "ui/gfx/animation/animation_delegate.h"
+#include "ui/gfx/animation/throb_animation.h"
#include "ui/views/controls/button/button.h"
-namespace gfx {
-class ThrobAnimation;
-}
-
namespace views {
class InkDropDelegate;
@@ -126,22 +123,19 @@ class VIEWS_EXPORT CustomButton : public Button,
// state). This does not take into account enabled state.
bool ShouldEnterHoveredState();
- InkDropDelegate* ink_drop_delegate() const { return ink_drop_delegate_; }
- void set_ink_drop_delegate(InkDropDelegate* ink_drop_delegate) {
- ink_drop_delegate_ = ink_drop_delegate;
- }
-
// Overridden from View:
void OnBoundsChanged(const gfx::Rect& previous_bounds) override;
void ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) override;
void OnBlur() override;
- // The button state (defined in implementation)
- ButtonState state_;
-
- // Hover animation.
- scoped_ptr<gfx::ThrobAnimation> hover_animation_;
+ const gfx::ThrobAnimation& hover_animation() const {
+ return hover_animation_;
+ }
+ InkDropDelegate* ink_drop_delegate() const { return ink_drop_delegate_; }
+ void set_ink_drop_delegate(InkDropDelegate* ink_drop_delegate) {
+ ink_drop_delegate_ = ink_drop_delegate;
+ }
private:
// Returns true if this is not a top level widget. Virtual for tests.
@@ -149,6 +143,12 @@ class VIEWS_EXPORT CustomButton : public Button,
// Returns true if the focus is not in a top level widget. Virtual for tests.
virtual bool FocusInChildWidget() const;
+ // The button state.
+ ButtonState state_;
+
+ // Hover animation.
sadrul 2015/12/21 22:05:31 The comments aren't probably necessary really.
Evan Stade 2015/12/21 22:27:16 Done.
+ gfx::ThrobAnimation hover_animation_;
+
// Should we animate when the state changes? Defaults to true.
bool animate_on_state_change_;

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