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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 6 #define UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
7 | 7 |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "ui/events/event_constants.h" | 9 #include "ui/events/event_constants.h" |
10 #include "ui/gfx/animation/animation_delegate.h" | 10 #include "ui/gfx/animation/animation_delegate.h" |
11 #include "ui/gfx/animation/throb_animation.h" | |
11 #include "ui/views/controls/button/button.h" | 12 #include "ui/views/controls/button/button.h" |
12 | 13 |
13 namespace gfx { | |
14 class ThrobAnimation; | |
15 } | |
16 | |
17 namespace views { | 14 namespace views { |
18 | 15 |
19 class InkDropDelegate; | 16 class InkDropDelegate; |
20 | 17 |
21 // A button with custom rendering. The base of ImageButton and LabelButton. | 18 // A button with custom rendering. The base of ImageButton and LabelButton. |
22 // Note that this type of button is not focusable by default and will not be | 19 // Note that this type of button is not focusable by default and will not be |
23 // part of the focus chain. Call SetFocusable(true) to make it part of the | 20 // part of the focus chain. Call SetFocusable(true) to make it part of the |
24 // focus chain. | 21 // focus chain. |
25 class VIEWS_EXPORT CustomButton : public Button, | 22 class VIEWS_EXPORT CustomButton : public Button, |
26 public gfx::AnimationDelegate { | 23 public gfx::AnimationDelegate { |
(...skipping 92 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
119 // holds the mouse down over the button. For this implementation, | 116 // holds the mouse down over the button. For this implementation, |
120 // we simply return IsTriggerableEvent(event). | 117 // we simply return IsTriggerableEvent(event). |
121 virtual bool ShouldEnterPushedState(const ui::Event& event); | 118 virtual bool ShouldEnterPushedState(const ui::Event& event); |
122 | 119 |
123 // Returns true if the button should enter hovered state; that is, if the | 120 // Returns true if the button should enter hovered state; that is, if the |
124 // mouse is over the button, and no other window has capture (which would | 121 // mouse is over the button, and no other window has capture (which would |
125 // prevent the button from receiving MouseExited events and updating its | 122 // prevent the button from receiving MouseExited events and updating its |
126 // state). This does not take into account enabled state. | 123 // state). This does not take into account enabled state. |
127 bool ShouldEnterHoveredState(); | 124 bool ShouldEnterHoveredState(); |
128 | 125 |
129 InkDropDelegate* ink_drop_delegate() const { return ink_drop_delegate_; } | |
130 void set_ink_drop_delegate(InkDropDelegate* ink_drop_delegate) { | |
131 ink_drop_delegate_ = ink_drop_delegate; | |
132 } | |
133 | |
134 // Overridden from View: | 126 // Overridden from View: |
135 void OnBoundsChanged(const gfx::Rect& previous_bounds) override; | 127 void OnBoundsChanged(const gfx::Rect& previous_bounds) override; |
136 void ViewHierarchyChanged( | 128 void ViewHierarchyChanged( |
137 const ViewHierarchyChangedDetails& details) override; | 129 const ViewHierarchyChangedDetails& details) override; |
138 void OnBlur() override; | 130 void OnBlur() override; |
139 | 131 |
140 // The button state (defined in implementation) | 132 const gfx::ThrobAnimation& hover_animation() const { |
141 ButtonState state_; | 133 return hover_animation_; |
142 | 134 } |
143 // Hover animation. | 135 InkDropDelegate* ink_drop_delegate() const { return ink_drop_delegate_; } |
144 scoped_ptr<gfx::ThrobAnimation> hover_animation_; | 136 void set_ink_drop_delegate(InkDropDelegate* ink_drop_delegate) { |
137 ink_drop_delegate_ = ink_drop_delegate; | |
138 } | |
145 | 139 |
146 private: | 140 private: |
147 // Returns true if this is not a top level widget. Virtual for tests. | 141 // Returns true if this is not a top level widget. Virtual for tests. |
148 virtual bool IsChildWidget() const; | 142 virtual bool IsChildWidget() const; |
149 // Returns true if the focus is not in a top level widget. Virtual for tests. | 143 // Returns true if the focus is not in a top level widget. Virtual for tests. |
150 virtual bool FocusInChildWidget() const; | 144 virtual bool FocusInChildWidget() const; |
151 | 145 |
146 // The button state. | |
147 ButtonState state_; | |
148 | |
149 // Hover animation. | |
sadrul
2015/12/21 22:05:31
The comments aren't probably necessary really.
Evan Stade
2015/12/21 22:27:16
Done.
| |
150 gfx::ThrobAnimation hover_animation_; | |
151 | |
152 // Should we animate when the state changes? Defaults to true. | 152 // Should we animate when the state changes? Defaults to true. |
153 bool animate_on_state_change_; | 153 bool animate_on_state_change_; |
154 | 154 |
155 // Is the hover animation running because StartThrob was invoked? | 155 // Is the hover animation running because StartThrob was invoked? |
156 bool is_throbbing_; | 156 bool is_throbbing_; |
157 | 157 |
158 // Mouse event flags which can trigger button actions. | 158 // Mouse event flags which can trigger button actions. |
159 int triggerable_event_flags_; | 159 int triggerable_event_flags_; |
160 | 160 |
161 // See description above setter. | 161 // See description above setter. |
162 bool request_focus_on_press_; | 162 bool request_focus_on_press_; |
163 | 163 |
164 // Animation delegate for the ink drop ripple effect. It is owned by a | 164 // Animation delegate for the ink drop ripple effect. It is owned by a |
165 // descendant class and needs to be reset before an instance of the concrete | 165 // descendant class and needs to be reset before an instance of the concrete |
166 // CustomButton is destroyed. | 166 // CustomButton is destroyed. |
167 InkDropDelegate* ink_drop_delegate_; | 167 InkDropDelegate* ink_drop_delegate_; |
168 | 168 |
169 // The event on which the button should notify its listener. | 169 // The event on which the button should notify its listener. |
170 NotifyAction notify_action_; | 170 NotifyAction notify_action_; |
171 | 171 |
172 DISALLOW_COPY_AND_ASSIGN(CustomButton); | 172 DISALLOW_COPY_AND_ASSIGN(CustomButton); |
173 }; | 173 }; |
174 | 174 |
175 } // namespace views | 175 } // namespace views |
176 | 176 |
177 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ | 177 #endif // UI_VIEWS_CONTROLS_BUTTON_CUSTOM_BUTTON_H_ |
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