Index: src/utils/SkLuaCanvas.cpp |
diff --git a/src/utils/SkLuaCanvas.cpp b/src/utils/SkLuaCanvas.cpp |
index 4916decccb684b5df8c27e5b771feaefcb7e6289..c51b0d8a7ced834b6244497510e46a220cc06836 100644 |
--- a/src/utils/SkLuaCanvas.cpp |
+++ b/src/utils/SkLuaCanvas.cpp |
@@ -86,17 +86,16 @@ void SkLuaCanvas::willSave() { |
this->INHERITED::willSave(); |
} |
-SkCanvas::SaveLayerStrategy SkLuaCanvas::willSaveLayer(const SkRect* bounds, const SkPaint* paint, |
- SaveFlags flags) { |
+SkCanvas::SaveLayerStrategy SkLuaCanvas::getSaveLayerStrategy(const SaveLayerRec& rec) { |
AUTO_LUA("saveLayer"); |
- if (bounds) { |
- lua.pushRect(*bounds, "bounds"); |
+ if (rec.fBounds) { |
+ lua.pushRect(*rec.fBounds, "bounds"); |
} |
- if (paint) { |
- lua.pushPaint(*paint, "paint"); |
+ if (rec.fPaint) { |
+ lua.pushPaint(*rec.fPaint, "paint"); |
} |
- this->INHERITED::willSaveLayer(bounds, paint, flags); |
+ (void)this->INHERITED::getSaveLayerStrategy(rec); |
// No need for a layer. |
return kNoLayer_SaveLayerStrategy; |
} |