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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLuaCanvas.h" | 8 #include "SkLuaCanvas.h" |
| 9 #include "SkLua.h" | 9 #include "SkLua.h" |
| 10 | 10 |
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| 79 , fFunc(func) { | 79 , fFunc(func) { |
| 80 } | 80 } |
| 81 | 81 |
| 82 SkLuaCanvas::~SkLuaCanvas() {} | 82 SkLuaCanvas::~SkLuaCanvas() {} |
| 83 | 83 |
| 84 void SkLuaCanvas::willSave() { | 84 void SkLuaCanvas::willSave() { |
| 85 AUTO_LUA("save"); | 85 AUTO_LUA("save"); |
| 86 this->INHERITED::willSave(); | 86 this->INHERITED::willSave(); |
| 87 } | 87 } |
| 88 | 88 |
| 89 SkCanvas::SaveLayerStrategy SkLuaCanvas::willSaveLayer(const SkRect* bounds, con
st SkPaint* paint, | 89 SkCanvas::SaveLayerStrategy SkLuaCanvas::getSaveLayerStrategy(const SaveLayerRec
& rec) { |
| 90 SaveFlags flags) { | |
| 91 AUTO_LUA("saveLayer"); | 90 AUTO_LUA("saveLayer"); |
| 92 if (bounds) { | 91 if (rec.fBounds) { |
| 93 lua.pushRect(*bounds, "bounds"); | 92 lua.pushRect(*rec.fBounds, "bounds"); |
| 94 } | 93 } |
| 95 if (paint) { | 94 if (rec.fPaint) { |
| 96 lua.pushPaint(*paint, "paint"); | 95 lua.pushPaint(*rec.fPaint, "paint"); |
| 97 } | 96 } |
| 98 | 97 |
| 99 this->INHERITED::willSaveLayer(bounds, paint, flags); | 98 (void)this->INHERITED::getSaveLayerStrategy(rec); |
| 100 // No need for a layer. | 99 // No need for a layer. |
| 101 return kNoLayer_SaveLayerStrategy; | 100 return kNoLayer_SaveLayerStrategy; |
| 102 } | 101 } |
| 103 | 102 |
| 104 void SkLuaCanvas::willRestore() { | 103 void SkLuaCanvas::willRestore() { |
| 105 AUTO_LUA("restore"); | 104 AUTO_LUA("restore"); |
| 106 this->INHERITED::willRestore(); | 105 this->INHERITED::willRestore(); |
| 107 } | 106 } |
| 108 | 107 |
| 109 void SkLuaCanvas::didConcat(const SkMatrix& matrix) { | 108 void SkLuaCanvas::didConcat(const SkMatrix& matrix) { |
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| 291 } | 290 } |
| 292 | 291 |
| 293 void SkLuaCanvas::onDrawVertices(VertexMode vmode, int vertexCount, | 292 void SkLuaCanvas::onDrawVertices(VertexMode vmode, int vertexCount, |
| 294 const SkPoint vertices[], const SkPoint texs[], | 293 const SkPoint vertices[], const SkPoint texs[], |
| 295 const SkColor colors[], SkXfermode* xmode, | 294 const SkColor colors[], SkXfermode* xmode, |
| 296 const uint16_t indices[], int indexCount, | 295 const uint16_t indices[], int indexCount, |
| 297 const SkPaint& paint) { | 296 const SkPaint& paint) { |
| 298 AUTO_LUA("drawVertices"); | 297 AUTO_LUA("drawVertices"); |
| 299 lua.pushPaint(paint, "paint"); | 298 lua.pushPaint(paint, "paint"); |
| 300 } | 299 } |
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