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Unified Diff: cc/base/math_util.h

Issue 1533773002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2e
Patch Set: rebase Created 5 years ago
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Index: cc/base/math_util.h
diff --git a/cc/base/math_util.h b/cc/base/math_util.h
deleted file mode 100644
index 64a819e85a8cc72c6a00844cefa7987d3815146d..0000000000000000000000000000000000000000
--- a/cc/base/math_util.h
+++ /dev/null
@@ -1,246 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_BASE_MATH_UTIL_H_
-#define CC_BASE_MATH_UTIL_H_
-
-#include <algorithm>
-#include <cmath>
-#include <vector>
-
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "ui/gfx/geometry/box_f.h"
-#include "ui/gfx/geometry/point3_f.h"
-#include "ui/gfx/geometry/point_f.h"
-#include "ui/gfx/geometry/scroll_offset.h"
-#include "ui/gfx/geometry/size.h"
-#include "ui/gfx/transform.h"
-
-namespace base {
-class Value;
-namespace trace_event {
-class TracedValue;
-}
-} // namespace base
-
-namespace gfx {
-class QuadF;
-class Rect;
-class RectF;
-class Transform;
-class Vector2dF;
-class Vector2d;
-}
-
-namespace cc {
-
-struct HomogeneousCoordinate {
- HomogeneousCoordinate(SkMScalar x, SkMScalar y, SkMScalar z, SkMScalar w) {
- vec[0] = x;
- vec[1] = y;
- vec[2] = z;
- vec[3] = w;
- }
-
- bool ShouldBeClipped() const { return w() <= 0.0; }
-
- gfx::PointF CartesianPoint2d() const {
- if (w() == SK_MScalar1)
- return gfx::PointF(x(), y());
-
- // For now, because this code is used privately only by MathUtil, it should
- // never be called when w == 0, and we do not yet need to handle that case.
- DCHECK(w());
- SkMScalar inv_w = SK_MScalar1 / w();
- return gfx::PointF(x() * inv_w, y() * inv_w);
- }
-
- gfx::Point3F CartesianPoint3d() const {
- if (w() == SK_MScalar1)
- return gfx::Point3F(x(), y(), z());
-
- // For now, because this code is used privately only by MathUtil, it should
- // never be called when w == 0, and we do not yet need to handle that case.
- DCHECK(w());
- SkMScalar inv_w = SK_MScalar1 / w();
- return gfx::Point3F(x() * inv_w, y() * inv_w, z() * inv_w);
- }
-
- SkMScalar x() const { return vec[0]; }
- SkMScalar y() const { return vec[1]; }
- SkMScalar z() const { return vec[2]; }
- SkMScalar w() const { return vec[3]; }
-
- SkMScalar vec[4];
-};
-
-class MathUtil {
- public:
- static const double kPiDouble;
- static const float kPiFloat;
-
- static double Deg2Rad(double deg) { return deg * kPiDouble / 180.0; }
- static double Rad2Deg(double rad) { return rad * 180.0 / kPiDouble; }
-
- static float Deg2Rad(float deg) { return deg * kPiFloat / 180.0f; }
- static float Rad2Deg(float rad) { return rad * 180.0f / kPiFloat; }
-
- static float Round(float f) {
- return (f > 0.f) ? std::floor(f + 0.5f) : std::ceil(f - 0.5f);
- }
- static double Round(double d) {
- return (d > 0.0) ? std::floor(d + 0.5) : std::ceil(d - 0.5);
- }
-
- template <typename T> static T ClampToRange(T value, T min, T max) {
- return std::min(std::max(value, min), max);
- }
-
- // Background: Existing transform code does not do the right thing in
- // MapRect / MapQuad / ProjectQuad when there is a perspective projection that
- // causes one of the transformed vertices to go to w < 0. In those cases, it
- // is necessary to perform clipping in homogeneous coordinates, after applying
- // the transform, before dividing-by-w to convert to cartesian coordinates.
- //
- // These functions return the axis-aligned rect that encloses the correctly
- // clipped, transformed polygon.
- static gfx::Rect MapEnclosingClippedRect(const gfx::Transform& transform,
- const gfx::Rect& rect);
- static gfx::RectF MapClippedRect(const gfx::Transform& transform,
- const gfx::RectF& rect);
- static gfx::Rect ProjectEnclosingClippedRect(const gfx::Transform& transform,
- const gfx::Rect& rect);
- static gfx::RectF ProjectClippedRect(const gfx::Transform& transform,
- const gfx::RectF& rect);
-
- // This function is only valid when the transform preserves 2d axis
- // alignment and the resulting rect will not be clipped.
- static gfx::Rect MapEnclosedRectWith2dAxisAlignedTransform(
- const gfx::Transform& transform,
- const gfx::Rect& rect);
-
- // Returns an array of vertices that represent the clipped polygon. After
- // returning, indexes from 0 to num_vertices_in_clipped_quad are valid in the
- // clipped_quad array. Note that num_vertices_in_clipped_quad may be zero,
- // which means the entire quad was clipped, and none of the vertices in the
- // array are valid.
- static void MapClippedQuad(const gfx::Transform& transform,
- const gfx::QuadF& src_quad,
- gfx::PointF clipped_quad[8],
- int* num_vertices_in_clipped_quad);
- static bool MapClippedQuad3d(const gfx::Transform& transform,
- const gfx::QuadF& src_quad,
- gfx::Point3F clipped_quad[8],
- int* num_vertices_in_clipped_quad);
-
- static gfx::RectF ComputeEnclosingRectOfVertices(const gfx::PointF vertices[],
- int num_vertices);
- static gfx::RectF ComputeEnclosingClippedRect(
- const HomogeneousCoordinate& h1,
- const HomogeneousCoordinate& h2,
- const HomogeneousCoordinate& h3,
- const HomogeneousCoordinate& h4);
-
- // NOTE: These functions do not do correct clipping against w = 0 plane, but
- // they correctly detect the clipped condition via the boolean clipped.
- static gfx::QuadF MapQuad(const gfx::Transform& transform,
- const gfx::QuadF& quad,
- bool* clipped);
- static gfx::QuadF MapQuad3d(const gfx::Transform& transform,
- const gfx::QuadF& q,
- gfx::Point3F* p,
- bool* clipped);
- static gfx::PointF MapPoint(const gfx::Transform& transform,
- const gfx::PointF& point,
- bool* clipped);
- static gfx::Point3F MapPoint(const gfx::Transform&,
- const gfx::Point3F&,
- bool* clipped);
- static gfx::QuadF ProjectQuad(const gfx::Transform& transform,
- const gfx::QuadF& quad,
- bool* clipped);
- static gfx::PointF ProjectPoint(const gfx::Transform& transform,
- const gfx::PointF& point,
- bool* clipped);
- // Identical to the above function, but coerces the homogeneous coordinate to
- // a 3d rather than a 2d point.
- static gfx::Point3F ProjectPoint3D(const gfx::Transform& transform,
- const gfx::PointF& point,
- bool* clipped);
-
- static gfx::Vector2dF ComputeTransform2dScaleComponents(const gfx::Transform&,
- float fallbackValue);
-
- // Makes a rect that has the same relationship to input_outer_rect as
- // scale_inner_rect has to scale_outer_rect. scale_inner_rect should be
- // contained within scale_outer_rect, and likewise the rectangle that is
- // returned will be within input_outer_rect at a similar relative, scaled
- // position.
- static gfx::RectF ScaleRectProportional(const gfx::RectF& input_outer_rect,
- const gfx::RectF& scale_outer_rect,
- const gfx::RectF& scale_inner_rect);
-
- // Returns the smallest angle between the given two vectors in degrees.
- // Neither vector is assumed to be normalized.
- static float SmallestAngleBetweenVectors(const gfx::Vector2dF& v1,
- const gfx::Vector2dF& v2);
-
- // Projects the |source| vector onto |destination|. Neither vector is assumed
- // to be normalized.
- static gfx::Vector2dF ProjectVector(const gfx::Vector2dF& source,
- const gfx::Vector2dF& destination);
-
- // Conversion to value.
- static scoped_ptr<base::Value> AsValue(const gfx::Size& s);
- static scoped_ptr<base::Value> AsValue(const gfx::Rect& r);
- static bool FromValue(const base::Value*, gfx::Rect* out_rect);
- static scoped_ptr<base::Value> AsValue(const gfx::PointF& q);
-
- static void AddToTracedValue(const char* name,
- const gfx::Size& s,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::SizeF& s,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::Rect& r,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::PointF& q,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::Point3F&,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::Vector2d& v,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::Vector2dF& v,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::ScrollOffset& v,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::QuadF& q,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::RectF& rect,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::Transform& transform,
- base::trace_event::TracedValue* res);
- static void AddToTracedValue(const char* name,
- const gfx::BoxF& box,
- base::trace_event::TracedValue* res);
-
- // Returns a base::Value representation of the floating point value.
- // If the value is inf, returns max double/float representation.
- static double AsDoubleSafely(double value);
- static float AsFloatSafely(float value);
-};
-
-} // namespace cc
-
-#endif // CC_BASE_MATH_UTIL_H_
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