| Index: cc/output/geometry_binding.h
|
| diff --git a/cc/output/geometry_binding.h b/cc/output/geometry_binding.h
|
| deleted file mode 100644
|
| index ae6868744c38c5ca421471e0594e572645acf8a4..0000000000000000000000000000000000000000
|
| --- a/cc/output/geometry_binding.h
|
| +++ /dev/null
|
| @@ -1,70 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef CC_OUTPUT_GEOMETRY_BINDING_H_
|
| -#define CC_OUTPUT_GEOMETRY_BINDING_H_
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "cc/output/gl_renderer.h" // For the GLC() macro.
|
| -#include "gpu/command_buffer/client/gles2_interface.h"
|
| -#include "third_party/khronos/GLES2/gl2.h"
|
| -#include "third_party/khronos/GLES2/gl2ext.h"
|
| -#include "ui/gfx/geometry/rect_f.h"
|
| -
|
| -namespace gfx {
|
| -class QuadF;
|
| -class Quad;
|
| -class QuadIndex;
|
| -class PointF;
|
| -}
|
| -
|
| -namespace cc {
|
| -
|
| -struct GeometryBindingVertex {
|
| - float a_position[3];
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| - float a_texCoord[2];
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| - // Index of the vertex, divide by 4 to have the matrix for this quad.
|
| - float a_index;
|
| -};
|
| -
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| -struct GeometryBindingQuad {
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| - GeometryBindingQuad();
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| - GeometryBindingQuad(const GeometryBindingVertex& vert0,
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| - const GeometryBindingVertex& vert1,
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| - const GeometryBindingVertex& vert2,
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| - const GeometryBindingVertex& vert3);
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| - GeometryBindingVertex v0, v1, v2, v3;
|
| -};
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| -
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| -struct GeometryBindingQuadIndex {
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| - GeometryBindingQuadIndex();
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| - GeometryBindingQuadIndex(uint16 index0,
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| - uint16 index1,
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| - uint16 index2,
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| - uint16 index3,
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| - uint16 index4,
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| - uint16 index5);
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| -
|
| - uint16 data[6];
|
| -};
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| -
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| -class DrawQuad;
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| -class DrawPolygon;
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| -
|
| -struct GeometryBinding {
|
| - // All layer shaders share the same attribute locations for the vertex
|
| - // positions and texture coordinates. This allows switching shaders without
|
| - // rebinding attribute arrays.
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| - static int PositionAttribLocation() { return 0; }
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| - static int TexCoordAttribLocation() { return 1; }
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| - static int TriangleIndexAttribLocation() { return 2; }
|
| -};
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| -
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| -void SetupGLContext(gpu::gles2::GLES2Interface* gl,
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| - GLuint quad_elements_vbo,
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| - GLuint quad_vertices_vbo);
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| -
|
| -} // namespace cc
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| -
|
| -#endif // CC_OUTPUT_GEOMETRY_BINDING_H_
|
|
|