| Index: cc/output/geometry_binding.cc
|
| diff --git a/cc/output/geometry_binding.cc b/cc/output/geometry_binding.cc
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| deleted file mode 100644
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| index 88a37deee82924cc137d58510ff739057d66fe40..0000000000000000000000000000000000000000
|
| --- a/cc/output/geometry_binding.cc
|
| +++ /dev/null
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| @@ -1,80 +0,0 @@
|
| -// Copyright 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "cc/output/geometry_binding.h"
|
| -
|
| -#include "cc/output/gl_renderer.h" // For the GLC() macro.
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| -#include "gpu/command_buffer/client/gles2_interface.h"
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| -#include "ui/gfx/geometry/rect_f.h"
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| -
|
| -namespace cc {
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| -
|
| -void SetupGLContext(gpu::gles2::GLES2Interface* gl,
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| - GLuint quad_elements_vbo,
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| - GLuint quad_vertices_vbo) {
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| - GLC(gl, gl->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, quad_elements_vbo));
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| -
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| - GLC(gl, gl->BindBuffer(GL_ARRAY_BUFFER, quad_vertices_vbo));
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| - // OpenGL defines the last parameter to VertexAttribPointer as type
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| - // "const GLvoid*" even though it is actually an offset into the buffer
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| - // object's data store and not a pointer to the client's address space.
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| - const void* offsets[3] = {
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| - 0,
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| - reinterpret_cast<const void*>(3 * sizeof(float)),
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| - reinterpret_cast<const void*>(5 * sizeof(float)),
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| - };
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| -
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| - GLC(gl,
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| - gl->VertexAttribPointer(GeometryBinding::PositionAttribLocation(), 3,
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| - GL_FLOAT, false, 6 * sizeof(float), offsets[0]));
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| - GLC(gl,
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| - gl->VertexAttribPointer(GeometryBinding::TexCoordAttribLocation(), 2,
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| - GL_FLOAT, false, 6 * sizeof(float), offsets[1]));
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| - GLC(gl,
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| - gl->VertexAttribPointer(GeometryBinding::TriangleIndexAttribLocation(), 1,
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| - GL_FLOAT, false, 6 * sizeof(float), offsets[2]));
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| - GLC(gl,
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| - gl->EnableVertexAttribArray(GeometryBinding::PositionAttribLocation()));
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| - GLC(gl,
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| - gl->EnableVertexAttribArray(GeometryBinding::TexCoordAttribLocation()));
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| - GLC(gl, gl->EnableVertexAttribArray(
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| - GeometryBinding::TriangleIndexAttribLocation()));
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| -}
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| -
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| -GeometryBindingQuad::GeometryBindingQuad() {
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| - v0 = {{0, 0, 0}, {0, 0}, 0};
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| - v1 = {{0, 0, 0}, {0, 0}, 0};
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| - v2 = {{0, 0, 0}, {0, 0}, 0};
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| - v3 = {{0, 0, 0}, {0, 0}, 0};
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| -}
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| -
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| -GeometryBindingQuad::GeometryBindingQuad(const GeometryBindingVertex& vert0,
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| - const GeometryBindingVertex& vert1,
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| - const GeometryBindingVertex& vert2,
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| - const GeometryBindingVertex& vert3) {
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| - v0 = vert0;
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| - v1 = vert1;
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| - v2 = vert2;
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| - v3 = vert3;
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| -}
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| -
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| -GeometryBindingQuadIndex::GeometryBindingQuadIndex() {
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| - memset(data, 0x0, sizeof(data));
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| -}
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| -
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| -GeometryBindingQuadIndex::GeometryBindingQuadIndex(uint16 index0,
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| - uint16 index1,
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| - uint16 index2,
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| - uint16 index3,
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| - uint16 index4,
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| - uint16 index5) {
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| - data[0] = index0;
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| - data[1] = index1;
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| - data[2] = index2;
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| - data[3] = index3;
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| - data[4] = index4;
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| - data[5] = index5;
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| -}
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| -
|
| -} // namespace cc
|
|
|