Index: cc/output/geometry_binding.cc |
diff --git a/cc/output/geometry_binding.cc b/cc/output/geometry_binding.cc |
deleted file mode 100644 |
index 88a37deee82924cc137d58510ff739057d66fe40..0000000000000000000000000000000000000000 |
--- a/cc/output/geometry_binding.cc |
+++ /dev/null |
@@ -1,80 +0,0 @@ |
-// Copyright 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/output/geometry_binding.h" |
- |
-#include "cc/output/gl_renderer.h" // For the GLC() macro. |
-#include "gpu/command_buffer/client/gles2_interface.h" |
-#include "ui/gfx/geometry/rect_f.h" |
- |
-namespace cc { |
- |
-void SetupGLContext(gpu::gles2::GLES2Interface* gl, |
- GLuint quad_elements_vbo, |
- GLuint quad_vertices_vbo) { |
- GLC(gl, gl->BindBuffer(GL_ELEMENT_ARRAY_BUFFER, quad_elements_vbo)); |
- |
- GLC(gl, gl->BindBuffer(GL_ARRAY_BUFFER, quad_vertices_vbo)); |
- // OpenGL defines the last parameter to VertexAttribPointer as type |
- // "const GLvoid*" even though it is actually an offset into the buffer |
- // object's data store and not a pointer to the client's address space. |
- const void* offsets[3] = { |
- 0, |
- reinterpret_cast<const void*>(3 * sizeof(float)), |
- reinterpret_cast<const void*>(5 * sizeof(float)), |
- }; |
- |
- GLC(gl, |
- gl->VertexAttribPointer(GeometryBinding::PositionAttribLocation(), 3, |
- GL_FLOAT, false, 6 * sizeof(float), offsets[0])); |
- GLC(gl, |
- gl->VertexAttribPointer(GeometryBinding::TexCoordAttribLocation(), 2, |
- GL_FLOAT, false, 6 * sizeof(float), offsets[1])); |
- GLC(gl, |
- gl->VertexAttribPointer(GeometryBinding::TriangleIndexAttribLocation(), 1, |
- GL_FLOAT, false, 6 * sizeof(float), offsets[2])); |
- GLC(gl, |
- gl->EnableVertexAttribArray(GeometryBinding::PositionAttribLocation())); |
- GLC(gl, |
- gl->EnableVertexAttribArray(GeometryBinding::TexCoordAttribLocation())); |
- GLC(gl, gl->EnableVertexAttribArray( |
- GeometryBinding::TriangleIndexAttribLocation())); |
-} |
- |
-GeometryBindingQuad::GeometryBindingQuad() { |
- v0 = {{0, 0, 0}, {0, 0}, 0}; |
- v1 = {{0, 0, 0}, {0, 0}, 0}; |
- v2 = {{0, 0, 0}, {0, 0}, 0}; |
- v3 = {{0, 0, 0}, {0, 0}, 0}; |
-} |
- |
-GeometryBindingQuad::GeometryBindingQuad(const GeometryBindingVertex& vert0, |
- const GeometryBindingVertex& vert1, |
- const GeometryBindingVertex& vert2, |
- const GeometryBindingVertex& vert3) { |
- v0 = vert0; |
- v1 = vert1; |
- v2 = vert2; |
- v3 = vert3; |
-} |
- |
-GeometryBindingQuadIndex::GeometryBindingQuadIndex() { |
- memset(data, 0x0, sizeof(data)); |
-} |
- |
-GeometryBindingQuadIndex::GeometryBindingQuadIndex(uint16 index0, |
- uint16 index1, |
- uint16 index2, |
- uint16 index3, |
- uint16 index4, |
- uint16 index5) { |
- data[0] = index0; |
- data[1] = index1; |
- data[2] = index2; |
- data[3] = index3; |
- data[4] = index4; |
- data[5] = index5; |
-} |
- |
-} // namespace cc |