Index: cc/output/software_renderer.cc |
diff --git a/cc/output/software_renderer.cc b/cc/output/software_renderer.cc |
deleted file mode 100644 |
index 5d9a69c44961503574d8857d29373d7c8b568b71..0000000000000000000000000000000000000000 |
--- a/cc/output/software_renderer.cc |
+++ /dev/null |
@@ -1,629 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "cc/output/software_renderer.h" |
- |
-#include "base/trace_event/trace_event.h" |
-#include "cc/base/math_util.h" |
-#include "cc/output/compositor_frame.h" |
-#include "cc/output/compositor_frame_ack.h" |
-#include "cc/output/compositor_frame_metadata.h" |
-#include "cc/output/copy_output_request.h" |
-#include "cc/output/output_surface.h" |
-#include "cc/output/render_surface_filters.h" |
-#include "cc/output/software_output_device.h" |
-#include "cc/quads/checkerboard_draw_quad.h" |
-#include "cc/quads/debug_border_draw_quad.h" |
-#include "cc/quads/render_pass_draw_quad.h" |
-#include "cc/quads/solid_color_draw_quad.h" |
-#include "cc/quads/texture_draw_quad.h" |
-#include "cc/quads/tile_draw_quad.h" |
-#include "skia/ext/opacity_draw_filter.h" |
-#include "third_party/skia/include/core/SkCanvas.h" |
-#include "third_party/skia/include/core/SkColor.h" |
-#include "third_party/skia/include/core/SkImageFilter.h" |
-#include "third_party/skia/include/core/SkMatrix.h" |
-#include "third_party/skia/include/core/SkPath.h" |
-#include "third_party/skia/include/core/SkPoint.h" |
-#include "third_party/skia/include/core/SkShader.h" |
-#include "third_party/skia/include/effects/SkLayerRasterizer.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
-#include "ui/gfx/skia_util.h" |
-#include "ui/gfx/transform.h" |
- |
-namespace cc { |
-namespace { |
- |
-static inline bool IsScalarNearlyInteger(SkScalar scalar) { |
- return SkScalarNearlyZero(scalar - SkScalarRoundToScalar(scalar)); |
-} |
- |
-bool IsScaleAndIntegerTranslate(const SkMatrix& matrix) { |
- return IsScalarNearlyInteger(matrix[SkMatrix::kMTransX]) && |
- IsScalarNearlyInteger(matrix[SkMatrix::kMTransY]) && |
- SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && |
- SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && |
- SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && |
- SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && |
- SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); |
-} |
- |
-static SkShader::TileMode WrapModeToTileMode(GLint wrap_mode) { |
- switch (wrap_mode) { |
- case GL_REPEAT: |
- return SkShader::kRepeat_TileMode; |
- case GL_CLAMP_TO_EDGE: |
- return SkShader::kClamp_TileMode; |
- } |
- NOTREACHED(); |
- return SkShader::kClamp_TileMode; |
-} |
- |
-} // anonymous namespace |
- |
-scoped_ptr<SoftwareRenderer> SoftwareRenderer::Create( |
- RendererClient* client, |
- const RendererSettings* settings, |
- OutputSurface* output_surface, |
- ResourceProvider* resource_provider) { |
- return make_scoped_ptr(new SoftwareRenderer( |
- client, settings, output_surface, resource_provider)); |
-} |
- |
-SoftwareRenderer::SoftwareRenderer(RendererClient* client, |
- const RendererSettings* settings, |
- OutputSurface* output_surface, |
- ResourceProvider* resource_provider) |
- : DirectRenderer(client, settings, output_surface, resource_provider), |
- is_scissor_enabled_(false), |
- is_backbuffer_discarded_(false), |
- output_device_(output_surface->software_device()), |
- current_canvas_(NULL) { |
- if (resource_provider_) { |
- capabilities_.max_texture_size = resource_provider_->max_texture_size(); |
- capabilities_.best_texture_format = |
- resource_provider_->best_texture_format(); |
- } |
- // The updater can access bitmaps while the SoftwareRenderer is using them. |
- capabilities_.allow_partial_texture_updates = true; |
- capabilities_.using_partial_swap = true; |
- |
- capabilities_.using_shared_memory_resources = true; |
- |
- capabilities_.allow_rasterize_on_demand = true; |
-} |
- |
-SoftwareRenderer::~SoftwareRenderer() {} |
- |
-const RendererCapabilitiesImpl& SoftwareRenderer::Capabilities() const { |
- return capabilities_; |
-} |
- |
-void SoftwareRenderer::BeginDrawingFrame(DrawingFrame* frame) { |
- TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame"); |
- root_canvas_ = output_device_->BeginPaint( |
- gfx::ToEnclosingRect(frame->root_damage_rect)); |
-} |
- |
-void SoftwareRenderer::FinishDrawingFrame(DrawingFrame* frame) { |
- TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame"); |
- current_framebuffer_lock_ = nullptr; |
- current_framebuffer_canvas_.clear(); |
- current_canvas_ = NULL; |
- root_canvas_ = NULL; |
- |
- current_frame_data_.reset(new SoftwareFrameData); |
- output_device_->EndPaint(current_frame_data_.get()); |
-} |
- |
-void SoftwareRenderer::SwapBuffers(const CompositorFrameMetadata& metadata) { |
- TRACE_EVENT0("cc,benchmark", "SoftwareRenderer::SwapBuffers"); |
- CompositorFrame compositor_frame; |
- compositor_frame.metadata = metadata; |
- compositor_frame.software_frame_data = current_frame_data_.Pass(); |
- output_surface_->SwapBuffers(&compositor_frame); |
-} |
- |
-void SoftwareRenderer::ReceiveSwapBuffersAck(const CompositorFrameAck& ack) { |
- output_device_->ReclaimSoftwareFrame(ack.last_software_frame_id); |
-} |
- |
-bool SoftwareRenderer::FlippedFramebuffer(const DrawingFrame* frame) const { |
- return false; |
-} |
- |
-void SoftwareRenderer::EnsureScissorTestEnabled() { |
- is_scissor_enabled_ = true; |
- SetClipRect(scissor_rect_); |
-} |
- |
-void SoftwareRenderer::EnsureScissorTestDisabled() { |
- // There is no explicit notion of enabling/disabling scissoring in software |
- // rendering, but the underlying effect we want is to clear any existing |
- // clipRect on the current SkCanvas. This is done by setting clipRect to |
- // the viewport's dimensions. |
- is_scissor_enabled_ = false; |
- SkISize size = current_canvas_->getDeviceSize(); |
- SetClipRect(gfx::Rect(size.width(), size.height())); |
-} |
- |
-void SoftwareRenderer::Finish() {} |
- |
-void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { |
- DCHECK(!output_surface_->HasExternalStencilTest()); |
- current_framebuffer_lock_ = nullptr; |
- current_framebuffer_canvas_.clear(); |
- current_canvas_ = root_canvas_; |
-} |
- |
-bool SoftwareRenderer::BindFramebufferToTexture( |
- DrawingFrame* frame, |
- const ScopedResource* texture, |
- const gfx::Rect& target_rect) { |
- DCHECK(texture->id()); |
- |
- // Explicitly release lock, otherwise we can crash when try to lock |
- // same texture again. |
- current_framebuffer_lock_ = nullptr; |
- current_framebuffer_lock_ = make_scoped_ptr( |
- new ResourceProvider::ScopedWriteLockSoftware( |
- resource_provider_, texture->id())); |
- current_framebuffer_canvas_ = |
- skia::AdoptRef(new SkCanvas(current_framebuffer_lock_->sk_bitmap())); |
- current_canvas_ = current_framebuffer_canvas_.get(); |
- return true; |
-} |
- |
-void SoftwareRenderer::SetScissorTestRect(const gfx::Rect& scissor_rect) { |
- is_scissor_enabled_ = true; |
- scissor_rect_ = scissor_rect; |
- SetClipRect(scissor_rect); |
-} |
- |
-void SoftwareRenderer::SetClipRect(const gfx::Rect& rect) { |
- // Skia applies the current matrix to clip rects so we reset it temporary. |
- SkMatrix current_matrix = current_canvas_->getTotalMatrix(); |
- current_canvas_->resetMatrix(); |
- current_canvas_->clipRect(gfx::RectToSkRect(rect), SkRegion::kReplace_Op); |
- current_canvas_->setMatrix(current_matrix); |
-} |
- |
-void SoftwareRenderer::ClearCanvas(SkColor color) { |
- // SkCanvas::clear doesn't respect the current clipping region |
- // so we SkCanvas::drawColor instead if scissoring is active. |
- if (is_scissor_enabled_) |
- current_canvas_->drawColor(color, SkXfermode::kSrc_Mode); |
- else |
- current_canvas_->clear(color); |
-} |
- |
-void SoftwareRenderer::ClearFramebuffer(DrawingFrame* frame) { |
- if (frame->current_render_pass->has_transparent_background) { |
- ClearCanvas(SkColorSetARGB(0, 0, 0, 0)); |
- } else { |
-#ifndef NDEBUG |
- // On DEBUG builds, opaque render passes are cleared to blue |
- // to easily see regions that were not drawn on the screen. |
- ClearCanvas(SkColorSetARGB(255, 0, 0, 255)); |
-#endif |
- } |
-} |
- |
-void SoftwareRenderer::PrepareSurfaceForPass( |
- DrawingFrame* frame, |
- SurfaceInitializationMode initialization_mode, |
- const gfx::Rect& render_pass_scissor) { |
- switch (initialization_mode) { |
- case SURFACE_INITIALIZATION_MODE_PRESERVE: |
- EnsureScissorTestDisabled(); |
- return; |
- case SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR: |
- EnsureScissorTestDisabled(); |
- ClearFramebuffer(frame); |
- break; |
- case SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR: |
- SetScissorTestRect(render_pass_scissor); |
- ClearFramebuffer(frame); |
- break; |
- } |
-} |
- |
-void SoftwareRenderer::SetDrawViewport( |
- const gfx::Rect& window_space_viewport) {} |
- |
-bool SoftwareRenderer::IsSoftwareResource( |
- ResourceProvider::ResourceId resource_id) const { |
- switch (resource_provider_->GetResourceType(resource_id)) { |
- case ResourceProvider::RESOURCE_TYPE_GL_TEXTURE: |
- return false; |
- case ResourceProvider::RESOURCE_TYPE_BITMAP: |
- return true; |
- case ResourceProvider::RESOURCE_TYPE_INVALID: |
- break; |
- } |
- |
- LOG(FATAL) << "Invalid resource type."; |
- return false; |
-} |
- |
-void SoftwareRenderer::DoDrawQuad(DrawingFrame* frame, |
- const DrawQuad* quad, |
- const gfx::QuadF* draw_region) { |
- if (draw_region) { |
- current_canvas_->save(); |
- } |
- |
- TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad"); |
- gfx::Transform quad_rect_matrix; |
- QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect); |
- gfx::Transform contents_device_transform = |
- frame->window_matrix * frame->projection_matrix * quad_rect_matrix; |
- contents_device_transform.FlattenTo2d(); |
- SkMatrix sk_device_matrix; |
- gfx::TransformToFlattenedSkMatrix(contents_device_transform, |
- &sk_device_matrix); |
- current_canvas_->setMatrix(sk_device_matrix); |
- |
- current_paint_.reset(); |
- if (settings_->force_antialiasing || |
- !IsScaleAndIntegerTranslate(sk_device_matrix)) { |
- // TODO(danakj): Until we can enable AA only on exterior edges of the |
- // layer, disable AA if any interior edges are present. crbug.com/248175 |
- bool all_four_edges_are_exterior = quad->IsTopEdge() && |
- quad->IsLeftEdge() && |
- quad->IsBottomEdge() && |
- quad->IsRightEdge(); |
- if (settings_->allow_antialiasing && |
- (settings_->force_antialiasing || all_four_edges_are_exterior)) |
- current_paint_.setAntiAlias(true); |
- current_paint_.setFilterQuality(kLow_SkFilterQuality); |
- } |
- |
- if (quad->ShouldDrawWithBlending() || |
- quad->shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode) { |
- current_paint_.setAlpha(quad->opacity() * 255); |
- current_paint_.setXfermodeMode(quad->shared_quad_state->blend_mode); |
- } else { |
- current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode); |
- } |
- |
- if (draw_region) { |
- gfx::QuadF local_draw_region(*draw_region); |
- SkPath draw_region_clip_path; |
- local_draw_region -= |
- gfx::Vector2dF(quad->visible_rect.x(), quad->visible_rect.y()); |
- local_draw_region.Scale(1.0f / quad->visible_rect.width(), |
- 1.0f / quad->visible_rect.height()); |
- local_draw_region -= gfx::Vector2dF(0.5f, 0.5f); |
- |
- SkPoint clip_points[4]; |
- QuadFToSkPoints(local_draw_region, clip_points); |
- draw_region_clip_path.addPoly(clip_points, 4, true); |
- |
- current_canvas_->clipPath(draw_region_clip_path, SkRegion::kIntersect_Op, |
- false); |
- } |
- |
- switch (quad->material) { |
- case DrawQuad::CHECKERBOARD: |
- // TODO(enne) For now since checkerboards shouldn't be part of a 3D |
- // context, clipping regions aren't supported so we skip drawing them |
- // if this becomes the case. |
- if (!draw_region) { |
- DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad)); |
- } |
- break; |
- case DrawQuad::DEBUG_BORDER: |
- DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad)); |
- break; |
- case DrawQuad::RENDER_PASS: |
- DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad)); |
- break; |
- case DrawQuad::SOLID_COLOR: |
- DrawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad)); |
- break; |
- case DrawQuad::TEXTURE_CONTENT: |
- DrawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad)); |
- break; |
- case DrawQuad::TILED_CONTENT: |
- DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad)); |
- break; |
- case DrawQuad::SURFACE_CONTENT: |
- // Surface content should be fully resolved to other quad types before |
- // reaching a direct renderer. |
- NOTREACHED(); |
- break; |
- case DrawQuad::INVALID: |
- case DrawQuad::IO_SURFACE_CONTENT: |
- case DrawQuad::YUV_VIDEO_CONTENT: |
- case DrawQuad::STREAM_VIDEO_CONTENT: |
- case DrawQuad::UNUSED_SPACE_FOR_PICTURE_CONTENT: |
- DrawUnsupportedQuad(frame, quad); |
- NOTREACHED(); |
- break; |
- } |
- |
- current_canvas_->resetMatrix(); |
- if (draw_region) { |
- current_canvas_->restore(); |
- } |
-} |
- |
-void SoftwareRenderer::DrawCheckerboardQuad(const DrawingFrame* frame, |
- const CheckerboardDrawQuad* quad) { |
- gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
- QuadVertexRect(), quad->rect, quad->visible_rect); |
- current_paint_.setColor(quad->color); |
- current_paint_.setAlpha(quad->opacity()); |
- current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), |
- current_paint_); |
-} |
- |
-void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame* frame, |
- const DebugBorderDrawQuad* quad) { |
- // We need to apply the matrix manually to have pixel-sized stroke width. |
- SkPoint vertices[4]; |
- gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices); |
- SkPoint transformed_vertices[4]; |
- current_canvas_->getTotalMatrix().mapPoints(transformed_vertices, |
- vertices, |
- 4); |
- current_canvas_->resetMatrix(); |
- |
- current_paint_.setColor(quad->color); |
- current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
- current_paint_.setStyle(SkPaint::kStroke_Style); |
- current_paint_.setStrokeWidth(quad->width); |
- current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode, |
- 4, transformed_vertices, current_paint_); |
-} |
- |
-void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame, |
- const SolidColorDrawQuad* quad) { |
- gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
- QuadVertexRect(), quad->rect, quad->visible_rect); |
- current_paint_.setColor(quad->color); |
- current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color)); |
- current_canvas_->drawRect(gfx::RectFToSkRect(visible_quad_vertex_rect), |
- current_paint_); |
-} |
- |
-void SoftwareRenderer::DrawTextureQuad(const DrawingFrame* frame, |
- const TextureDrawQuad* quad) { |
- if (!IsSoftwareResource(quad->resource_id)) { |
- DrawUnsupportedQuad(frame, quad); |
- return; |
- } |
- |
- // TODO(skaslev): Add support for non-premultiplied alpha. |
- ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
- quad->resource_id); |
- if (!lock.valid()) |
- return; |
- const SkBitmap* bitmap = lock.sk_bitmap(); |
- gfx::RectF uv_rect = gfx::ScaleRect(gfx::BoundingRect(quad->uv_top_left, |
- quad->uv_bottom_right), |
- bitmap->width(), |
- bitmap->height()); |
- gfx::RectF visible_uv_rect = |
- MathUtil::ScaleRectProportional(uv_rect, quad->rect, quad->visible_rect); |
- SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect); |
- gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
- QuadVertexRect(), quad->rect, quad->visible_rect); |
- SkRect quad_rect = gfx::RectFToSkRect(visible_quad_vertex_rect); |
- |
- if (quad->flipped) |
- current_canvas_->scale(1, -1); |
- |
- bool blend_background = quad->background_color != SK_ColorTRANSPARENT && |
- !bitmap->isOpaque(); |
- bool needs_layer = blend_background && (current_paint_.getAlpha() != 0xFF); |
- if (needs_layer) { |
- current_canvas_->saveLayerAlpha(&quad_rect, current_paint_.getAlpha()); |
- current_paint_.setAlpha(0xFF); |
- } |
- if (blend_background) { |
- SkPaint background_paint; |
- background_paint.setColor(quad->background_color); |
- current_canvas_->drawRect(quad_rect, background_paint); |
- } |
- SkShader::TileMode tile_mode = WrapModeToTileMode(lock.wrap_mode()); |
- if (tile_mode != SkShader::kClamp_TileMode) { |
- SkMatrix matrix; |
- matrix.setRectToRect(sk_uv_rect, quad_rect, SkMatrix::kFill_ScaleToFit); |
- skia::RefPtr<SkShader> shader = skia::AdoptRef( |
- SkShader::CreateBitmapShader(*bitmap, tile_mode, tile_mode, &matrix)); |
- SkPaint paint; |
- paint.setStyle(SkPaint::kFill_Style); |
- paint.setShader(shader.get()); |
- current_canvas_->drawRect(quad_rect, paint); |
- } else { |
- current_canvas_->drawBitmapRect(*bitmap, sk_uv_rect, quad_rect, |
- ¤t_paint_); |
- } |
- |
- if (needs_layer) |
- current_canvas_->restore(); |
-} |
- |
-void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame, |
- const TileDrawQuad* quad) { |
- // |resource_provider_| can be NULL in resourceless software draws, which |
- // should never produce tile quads in the first place. |
- DCHECK(resource_provider_); |
- DCHECK(IsSoftwareResource(quad->resource_id)); |
- |
- ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
- quad->resource_id); |
- if (!lock.valid()) |
- return; |
- DCHECK_EQ(GL_CLAMP_TO_EDGE, lock.wrap_mode()); |
- |
- gfx::RectF visible_tex_coord_rect = MathUtil::ScaleRectProportional( |
- quad->tex_coord_rect, quad->rect, quad->visible_rect); |
- gfx::RectF visible_quad_vertex_rect = MathUtil::ScaleRectProportional( |
- QuadVertexRect(), quad->rect, quad->visible_rect); |
- |
- SkRect uv_rect = gfx::RectFToSkRect(visible_tex_coord_rect); |
- current_paint_.setFilterQuality( |
- quad->nearest_neighbor ? kNone_SkFilterQuality : kLow_SkFilterQuality); |
- current_canvas_->drawBitmapRect(*lock.sk_bitmap(), uv_rect, |
- gfx::RectFToSkRect(visible_quad_vertex_rect), |
- ¤t_paint_); |
-} |
- |
-void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame, |
- const RenderPassDrawQuad* quad) { |
- ScopedResource* content_texture = |
- render_pass_textures_.get(quad->render_pass_id); |
- if (!content_texture || !content_texture->id()) |
- return; |
- |
- DCHECK(IsSoftwareResource(content_texture->id())); |
- ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, |
- content_texture->id()); |
- if (!lock.valid()) |
- return; |
- SkShader::TileMode content_tile_mode = WrapModeToTileMode(lock.wrap_mode()); |
- |
- SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect()); |
- SkRect dest_visible_rect = gfx::RectFToSkRect(MathUtil::ScaleRectProportional( |
- QuadVertexRect(), quad->rect, quad->visible_rect)); |
- SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height()); |
- |
- SkMatrix content_mat; |
- content_mat.setRectToRect(content_rect, dest_rect, |
- SkMatrix::kFill_ScaleToFit); |
- |
- const SkBitmap* content = lock.sk_bitmap(); |
- |
- SkBitmap filter_bitmap; |
- if (!quad->filters.IsEmpty()) { |
- skia::RefPtr<SkImageFilter> filter = RenderSurfaceFilters::BuildImageFilter( |
- quad->filters, content_texture->size()); |
- // TODO(ajuma): Apply the filter in the same pass as the content where |
- // possible (e.g. when there's no origin offset). See crbug.com/308201. |
- if (filter) { |
- SkImageInfo info = SkImageInfo::MakeN32Premul( |
- content_texture->size().width(), content_texture->size().height()); |
- if (filter_bitmap.tryAllocPixels(info)) { |
- SkCanvas canvas(filter_bitmap); |
- SkPaint paint; |
- paint.setImageFilter(filter.get()); |
- canvas.clear(SK_ColorTRANSPARENT); |
- canvas.translate(SkIntToScalar(-quad->rect.origin().x()), |
- SkIntToScalar(-quad->rect.origin().y())); |
- canvas.scale(quad->filters_scale.x(), quad->filters_scale.y()); |
- canvas.drawSprite(*content, 0, 0, &paint); |
- } |
- } |
- } |
- |
- skia::RefPtr<SkShader> shader; |
- if (filter_bitmap.isNull()) { |
- shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
- *content, content_tile_mode, content_tile_mode, &content_mat)); |
- } else { |
- shader = skia::AdoptRef(SkShader::CreateBitmapShader( |
- filter_bitmap, content_tile_mode, content_tile_mode, &content_mat)); |
- } |
- current_paint_.setShader(shader.get()); |
- |
- if (quad->mask_resource_id) { |
- ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_, |
- quad->mask_resource_id); |
- if (!lock.valid()) |
- return; |
- SkShader::TileMode mask_tile_mode = WrapModeToTileMode( |
- mask_lock.wrap_mode()); |
- |
- const SkBitmap* mask = mask_lock.sk_bitmap(); |
- |
- // Scale normalized uv rect into absolute texel coordinates. |
- SkRect mask_rect = |
- gfx::RectFToSkRect(gfx::ScaleRect(quad->MaskUVRect(), |
- quad->mask_texture_size.width(), |
- quad->mask_texture_size.height())); |
- |
- SkMatrix mask_mat; |
- mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit); |
- |
- skia::RefPtr<SkShader> mask_shader = |
- skia::AdoptRef(SkShader::CreateBitmapShader( |
- *mask, mask_tile_mode, mask_tile_mode, &mask_mat)); |
- |
- SkPaint mask_paint; |
- mask_paint.setShader(mask_shader.get()); |
- |
- SkLayerRasterizer::Builder builder; |
- builder.addLayer(mask_paint); |
- |
- skia::RefPtr<SkLayerRasterizer> mask_rasterizer = |
- skia::AdoptRef(builder.detachRasterizer()); |
- |
- current_paint_.setRasterizer(mask_rasterizer.get()); |
- current_canvas_->drawRect(dest_visible_rect, current_paint_); |
- } else { |
- // TODO(skaslev): Apply background filters |
- current_canvas_->drawRect(dest_visible_rect, current_paint_); |
- } |
-} |
- |
-void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame, |
- const DrawQuad* quad) { |
-#ifdef NDEBUG |
- current_paint_.setColor(SK_ColorWHITE); |
-#else |
- current_paint_.setColor(SK_ColorMAGENTA); |
-#endif |
- current_paint_.setAlpha(quad->opacity() * 255); |
- current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()), |
- current_paint_); |
-} |
- |
-void SoftwareRenderer::CopyCurrentRenderPassToBitmap( |
- DrawingFrame* frame, |
- scoped_ptr<CopyOutputRequest> request) { |
- gfx::Rect copy_rect = frame->current_render_pass->output_rect; |
- if (request->has_area()) |
- copy_rect.Intersect(request->area()); |
- gfx::Rect window_copy_rect = MoveFromDrawToWindowSpace(frame, copy_rect); |
- |
- scoped_ptr<SkBitmap> bitmap(new SkBitmap); |
- bitmap->setInfo(SkImageInfo::MakeN32Premul(window_copy_rect.width(), |
- window_copy_rect.height())); |
- current_canvas_->readPixels( |
- bitmap.get(), window_copy_rect.x(), window_copy_rect.y()); |
- |
- request->SendBitmapResult(bitmap.Pass()); |
-} |
- |
-void SoftwareRenderer::DiscardBackbuffer() { |
- if (is_backbuffer_discarded_) |
- return; |
- |
- output_surface_->DiscardBackbuffer(); |
- |
- is_backbuffer_discarded_ = true; |
- |
- // Damage tracker needs a full reset every time framebuffer is discarded. |
- client_->SetFullRootLayerDamage(); |
-} |
- |
-void SoftwareRenderer::EnsureBackbuffer() { |
- if (!is_backbuffer_discarded_) |
- return; |
- |
- output_surface_->EnsureBackbuffer(); |
- is_backbuffer_discarded_ = false; |
-} |
- |
-void SoftwareRenderer::DidChangeVisibility() { |
- if (visible()) |
- EnsureBackbuffer(); |
- else |
- DiscardBackbuffer(); |
-} |
- |
-} // namespace cc |