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Unified Diff: cc/output/context_provider.h

Issue 1533773002: Delete CC. (Closed) Base URL: git@github.com:domokit/mojo.git@cl-2e
Patch Set: rebase Created 5 years ago
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Index: cc/output/context_provider.h
diff --git a/cc/output/context_provider.h b/cc/output/context_provider.h
deleted file mode 100644
index 1e6c19f3b4bb2f4dd4a9df19aadeae620b95fe4a..0000000000000000000000000000000000000000
--- a/cc/output/context_provider.h
+++ /dev/null
@@ -1,93 +0,0 @@
-// Copyright (c) 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef CC_OUTPUT_CONTEXT_PROVIDER_H_
-#define CC_OUTPUT_CONTEXT_PROVIDER_H_
-
-#include "base/callback.h"
-#include "base/memory/ref_counted.h"
-#include "gpu/command_buffer/common/capabilities.h"
-
-class GrContext;
-
-namespace base {
-class Lock;
-}
-
-namespace gpu {
-class ContextSupport;
-namespace gles2 { class GLES2Interface; }
-}
-
-namespace cc {
-struct ManagedMemoryPolicy;
-
-class ContextProvider : public base::RefCountedThreadSafe<ContextProvider> {
- public:
- // Bind the 3d context to the current thread. This should be called before
- // accessing the contexts. Calling it more than once should have no effect.
- // Once this function has been called, the class should only be accessed
- // from the same thread.
- virtual bool BindToCurrentThread() = 0;
- virtual void DetachFromThread() {}
-
- virtual gpu::gles2::GLES2Interface* ContextGL() = 0;
- virtual gpu::ContextSupport* ContextSupport() = 0;
- virtual class GrContext* GrContext() = 0;
-
- struct Capabilities {
- gpu::Capabilities gpu;
- size_t max_transfer_buffer_usage_bytes;
-
- Capabilities();
- };
-
- // Sets up a lock so this context can be used from multiple threads.
- virtual void SetupLock() = 0;
-
- // Returns the lock that should be held if using this context from multiple
- // threads.
- virtual base::Lock* GetLock() = 0;
-
- // Returns the capabilities of the currently bound 3d context.
- virtual Capabilities ContextCapabilities() = 0;
-
- // Checks if the context is currently known to be lost.
- virtual bool IsContextLost() = 0;
-
- // Ask the provider to check if the contexts are valid or lost. If they are,
- // this should invalidate the provider so that it can be replaced with a new
- // one.
- virtual void VerifyContexts() = 0;
-
- // Delete all cached gpu resources.
- virtual void DeleteCachedResources() = 0;
-
- // A method to be called from the main thread that should return true if
- // the context inside the provider is no longer valid.
- virtual bool DestroyedOnMainThread() = 0;
-
- // Sets a callback to be called when the context is lost. This should be
- // called from the same thread that the context is bound to. To avoid races,
- // it should be called before BindToCurrentThread(), or VerifyContexts()
- // should be called after setting the callback.
- typedef base::Closure LostContextCallback;
- virtual void SetLostContextCallback(
- const LostContextCallback& lost_context_callback) = 0;
-
- // Sets a callback to be called when the memory policy changes. This should be
- // called from the same thread that the context is bound to.
- typedef base::Callback<void(const ManagedMemoryPolicy& policy)>
- MemoryPolicyChangedCallback;
- virtual void SetMemoryPolicyChangedCallback(
- const MemoryPolicyChangedCallback& memory_policy_changed_callback) = 0;
-
- protected:
- friend class base::RefCountedThreadSafe<ContextProvider>;
- virtual ~ContextProvider() {}
-};
-
-} // namespace cc
-
-#endif // CC_OUTPUT_CONTEXT_PROVIDER_H_
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