Index: pdf/draw_utils.cc |
diff --git a/pdf/draw_utils.cc b/pdf/draw_utils.cc |
index d38be52aef92da58839ab5c29f64138c7d95d415..5d13077e1189244113dbcda17ebcc69f692922b5 100644 |
--- a/pdf/draw_utils.cc |
+++ b/pdf/draw_utils.cc |
@@ -4,8 +4,10 @@ |
#include "pdf/draw_utils.h" |
-#include <algorithm> |
#include <math.h> |
+#include <stddef.h> |
+#include <stdint.h> |
+#include <algorithm> |
#include <vector> |
#include "base/logging.h" |
@@ -13,42 +15,47 @@ |
namespace chrome_pdf { |
-inline uint8 GetBlue(const uint32& pixel) { |
- return static_cast<uint8>(pixel & 0xFF); |
+inline uint8_t GetBlue(const uint32_t& pixel) { |
+ return static_cast<uint8_t>(pixel & 0xFF); |
} |
-inline uint8 GetGreen(const uint32& pixel) { |
- return static_cast<uint8>((pixel >> 8) & 0xFF); |
+inline uint8_t GetGreen(const uint32_t& pixel) { |
+ return static_cast<uint8_t>((pixel >> 8) & 0xFF); |
} |
-inline uint8 GetRed(const uint32& pixel) { |
- return static_cast<uint8>((pixel >> 16) & 0xFF); |
+inline uint8_t GetRed(const uint32_t& pixel) { |
+ return static_cast<uint8_t>((pixel >> 16) & 0xFF); |
} |
-inline uint8 GetAlpha(const uint32& pixel) { |
- return static_cast<uint8>((pixel >> 24) & 0xFF); |
+inline uint8_t GetAlpha(const uint32_t& pixel) { |
+ return static_cast<uint8_t>((pixel >> 24) & 0xFF); |
} |
-inline uint32_t MakePixel(uint8 red, uint8 green, uint8 blue, uint8 alpha) { |
+inline uint32_t MakePixel(uint8_t red, |
+ uint8_t green, |
+ uint8_t blue, |
+ uint8_t alpha) { |
return (static_cast<uint32_t>(alpha) << 24) | |
(static_cast<uint32_t>(red) << 16) | |
(static_cast<uint32_t>(green) << 8) | |
static_cast<uint32_t>(blue); |
} |
-inline uint8 GradientChannel(uint8 start, uint8 end, double ratio) { |
+inline uint8_t GradientChannel(uint8_t start, uint8_t end, double ratio) { |
double new_channel = start - (static_cast<double>(start) - end) * ratio; |
if (new_channel < 0) |
return 0; |
if (new_channel > 255) |
return 255; |
- return static_cast<uint8>(new_channel + 0.5); |
+ return static_cast<uint8_t>(new_channel + 0.5); |
} |
-inline uint8 ProcessColor(uint8 src_color, uint8 dest_color, uint8 alpha) { |
- uint32 processed = static_cast<uint32>(src_color) * alpha + |
- static_cast<uint32>(dest_color) * (0xFF - alpha); |
- return static_cast<uint8>((processed / 0xFF) & 0xFF); |
+inline uint8_t ProcessColor(uint8_t src_color, |
+ uint8_t dest_color, |
+ uint8_t alpha) { |
+ uint32_t processed = static_cast<uint32_t>(src_color) * alpha + |
+ static_cast<uint32_t>(dest_color) * (0xFF - alpha); |
+ return static_cast<uint8_t>((processed / 0xFF) & 0xFF); |
} |
inline bool ImageDataContainsRect(const pp::ImageData& image_data, |
@@ -57,9 +64,11 @@ inline bool ImageDataContainsRect(const pp::ImageData& image_data, |
pp::Rect(image_data.size()).Contains(rect); |
} |
-void AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc, |
- pp::ImageData* dest, const pp::Point& dest_origin, |
- uint8 alpha_adjustment) { |
+void AlphaBlend(const pp::ImageData& src, |
+ const pp::Rect& src_rc, |
+ pp::ImageData* dest, |
+ const pp::Point& dest_origin, |
+ uint8_t alpha_adjustment) { |
if (src_rc.IsEmpty() || !ImageDataContainsRect(src, src_rc)) |
return; |
@@ -76,13 +85,15 @@ void AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc, |
const uint32_t* src_pixel = src_origin_pixel; |
uint32_t* dest_pixel = dest_origin_pixel; |
for (int x = 0; x < width; x++) { |
- uint8 alpha = static_cast<uint8>(static_cast<uint32_t>(alpha_adjustment) * |
- GetAlpha(*src_pixel) / 0xFF); |
- uint8 red = ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha); |
- uint8 green = ProcessColor(GetGreen(*src_pixel), |
- GetGreen(*dest_pixel), alpha); |
- uint8 blue = ProcessColor(GetBlue(*src_pixel), |
- GetBlue(*dest_pixel), alpha); |
+ uint8_t alpha = |
+ static_cast<uint8_t>(static_cast<uint32_t>(alpha_adjustment) * |
+ GetAlpha(*src_pixel) / 0xFF); |
+ uint8_t red = |
+ ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha); |
+ uint8_t green = |
+ ProcessColor(GetGreen(*src_pixel), GetGreen(*dest_pixel), alpha); |
+ uint8_t blue = |
+ ProcessColor(GetBlue(*src_pixel), GetBlue(*dest_pixel), alpha); |
*dest_pixel = MakePixel(red, green, blue, GetAlpha(*dest_pixel)); |
src_pixel++; |
@@ -95,9 +106,12 @@ void AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc, |
} |
} |
-void GradientFill(pp::ImageData* image, const pp::Rect& rc, |
- uint32 start_color, uint32 end_color, bool horizontal) { |
- std::vector<uint32> colors; |
+void GradientFill(pp::ImageData* image, |
+ const pp::Rect& rc, |
+ uint32_t start_color, |
+ uint32_t end_color, |
+ bool horizontal) { |
+ std::vector<uint32_t> colors; |
colors.resize(horizontal ? rc.width() : rc.height()); |
for (size_t i = 0; i < colors.size(); ++i) { |
double ratio = static_cast<double>(i) / colors.size(); |
@@ -135,10 +149,10 @@ void GradientFill(pp::Instance* instance, |
pp::ImageData* image, |
const pp::Rect& dirty_rc, |
const pp::Rect& gradient_rc, |
- uint32 start_color, |
- uint32 end_color, |
+ uint32_t start_color, |
+ uint32_t end_color, |
bool horizontal, |
- uint8 transparency) { |
+ uint8_t transparency) { |
pp::Rect draw_rc = gradient_rc.Intersect(dirty_rc); |
if (draw_rc.IsEmpty()) |
return; |
@@ -175,8 +189,8 @@ void CopyImage(const pp::ImageData& src, const pp::Rect& src_rc, |
for (int32_t y = 0; y < height; ++y) { |
uint32_t* dest_pixel = dest_origin_pixel; |
for (int32_t x = 0; x < width; ++x) { |
- uint32 src_x = static_cast<uint32>(x * x_ratio); |
- uint32 src_y = static_cast<uint32>(y * y_ratio); |
+ uint32_t src_x = static_cast<uint32_t>(x * x_ratio); |
+ uint32_t src_y = static_cast<uint32_t>(y * y_ratio); |
const uint32_t* src_pixel = src.GetAddr32( |
pp::Point(src_rc.x() + src_x, src_rc.y() + src_y)); |
*dest_pixel = *src_pixel; |
@@ -199,7 +213,7 @@ void CopyImage(const pp::ImageData& src, const pp::Rect& src_rc, |
} |
} |
-void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32 color) { |
+void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32_t color) { |
int height = rc.height(); |
if (height == 0) |
return; |
@@ -221,7 +235,7 @@ void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32 color) { |
} |
} |
-ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background) |
+ShadowMatrix::ShadowMatrix(uint32_t depth, double factor, uint32_t background) |
: depth_(depth), factor_(factor), background_(background) { |
DCHECK(depth_ > 0); |
matrix_.resize(depth_ * depth_); |
@@ -235,10 +249,10 @@ ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background) |
double r = static_cast<double>(depth_); |
double coef = 256.0 / pow(r, factor); |
- for (uint32 y = 0; y < depth_; y++) { |
+ for (uint32_t y = 0; y < depth_; y++) { |
// Since matrix is symmetrical, we can reduce the number of calculations |
// by mirroring results. |
- for (uint32 x = 0; x <= y; x++) { |
+ for (uint32_t x = 0; x <= y; x++) { |
// Fill cache if needed. |
if (pow_pv[x] == 0.0) |
pow_pv[x] = pow(x, pv); |
@@ -255,18 +269,18 @@ ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background) |
// if factor > 1, smoothing will drop faster near the end (depth). |
double f = 256.0 - coef * pow(v, factor); |
- uint8 alpha = 0; |
+ uint8_t alpha = 0; |
if (f > kOpaqueAlpha) |
alpha = kOpaqueAlpha; |
else if (f < kTransparentAlpha) |
alpha = kTransparentAlpha; |
else |
- alpha = static_cast<uint8>(f); |
+ alpha = static_cast<uint8_t>(f); |
- uint8 red = ProcessColor(0, GetRed(background), alpha); |
- uint8 green = ProcessColor(0, GetGreen(background), alpha); |
- uint8 blue = ProcessColor(0, GetBlue(background), alpha); |
- uint32 pixel = MakePixel(red, green, blue, GetAlpha(background)); |
+ uint8_t red = ProcessColor(0, GetRed(background), alpha); |
+ uint8_t green = ProcessColor(0, GetGreen(background), alpha); |
+ uint8_t blue = ProcessColor(0, GetBlue(background), alpha); |
+ uint32_t pixel = MakePixel(red, green, blue, GetAlpha(background)); |
// Mirror matrix. |
matrix_[y * depth_ + x] = pixel; |
@@ -286,7 +300,7 @@ void PaintShadow(pp::ImageData* image, |
if (draw_rc.IsEmpty()) |
return; |
- int32 depth = static_cast<int32>(matrix.depth()); |
+ int32_t depth = static_cast<int32_t>(matrix.depth()); |
for (int32_t y = draw_rc.y(); y < draw_rc.bottom(); y++) { |
for (int32_t x = draw_rc.x(); x < draw_rc.right(); x++) { |
int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1, |
@@ -297,12 +311,12 @@ void PaintShadow(pp::ImageData* image, |
if (matrix_x < 0) |
matrix_x = 0; |
- else if (matrix_x >= static_cast<int32>(depth)) |
+ else if (matrix_x >= static_cast<int32_t>(depth)) |
matrix_x = depth - 1; |
if (matrix_y < 0) |
matrix_y = 0; |
- else if (matrix_y >= static_cast<int32>(depth)) |
+ else if (matrix_y >= static_cast<int32_t>(depth)) |
matrix_y = depth - 1; |
*pixel = matrix.GetValue(matrix_x, matrix_y); |