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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "pdf/draw_utils.h" | 5 #include "pdf/draw_utils.h" |
6 | 6 |
| 7 #include <math.h> |
| 8 #include <stddef.h> |
| 9 #include <stdint.h> |
7 #include <algorithm> | 10 #include <algorithm> |
8 #include <math.h> | |
9 #include <vector> | 11 #include <vector> |
10 | 12 |
11 #include "base/logging.h" | 13 #include "base/logging.h" |
12 #include "base/numerics/safe_math.h" | 14 #include "base/numerics/safe_math.h" |
13 | 15 |
14 namespace chrome_pdf { | 16 namespace chrome_pdf { |
15 | 17 |
16 inline uint8 GetBlue(const uint32& pixel) { | 18 inline uint8_t GetBlue(const uint32_t& pixel) { |
17 return static_cast<uint8>(pixel & 0xFF); | 19 return static_cast<uint8_t>(pixel & 0xFF); |
18 } | 20 } |
19 | 21 |
20 inline uint8 GetGreen(const uint32& pixel) { | 22 inline uint8_t GetGreen(const uint32_t& pixel) { |
21 return static_cast<uint8>((pixel >> 8) & 0xFF); | 23 return static_cast<uint8_t>((pixel >> 8) & 0xFF); |
22 } | 24 } |
23 | 25 |
24 inline uint8 GetRed(const uint32& pixel) { | 26 inline uint8_t GetRed(const uint32_t& pixel) { |
25 return static_cast<uint8>((pixel >> 16) & 0xFF); | 27 return static_cast<uint8_t>((pixel >> 16) & 0xFF); |
26 } | 28 } |
27 | 29 |
28 inline uint8 GetAlpha(const uint32& pixel) { | 30 inline uint8_t GetAlpha(const uint32_t& pixel) { |
29 return static_cast<uint8>((pixel >> 24) & 0xFF); | 31 return static_cast<uint8_t>((pixel >> 24) & 0xFF); |
30 } | 32 } |
31 | 33 |
32 inline uint32_t MakePixel(uint8 red, uint8 green, uint8 blue, uint8 alpha) { | 34 inline uint32_t MakePixel(uint8_t red, |
| 35 uint8_t green, |
| 36 uint8_t blue, |
| 37 uint8_t alpha) { |
33 return (static_cast<uint32_t>(alpha) << 24) | | 38 return (static_cast<uint32_t>(alpha) << 24) | |
34 (static_cast<uint32_t>(red) << 16) | | 39 (static_cast<uint32_t>(red) << 16) | |
35 (static_cast<uint32_t>(green) << 8) | | 40 (static_cast<uint32_t>(green) << 8) | |
36 static_cast<uint32_t>(blue); | 41 static_cast<uint32_t>(blue); |
37 } | 42 } |
38 | 43 |
39 inline uint8 GradientChannel(uint8 start, uint8 end, double ratio) { | 44 inline uint8_t GradientChannel(uint8_t start, uint8_t end, double ratio) { |
40 double new_channel = start - (static_cast<double>(start) - end) * ratio; | 45 double new_channel = start - (static_cast<double>(start) - end) * ratio; |
41 if (new_channel < 0) | 46 if (new_channel < 0) |
42 return 0; | 47 return 0; |
43 if (new_channel > 255) | 48 if (new_channel > 255) |
44 return 255; | 49 return 255; |
45 return static_cast<uint8>(new_channel + 0.5); | 50 return static_cast<uint8_t>(new_channel + 0.5); |
46 } | 51 } |
47 | 52 |
48 inline uint8 ProcessColor(uint8 src_color, uint8 dest_color, uint8 alpha) { | 53 inline uint8_t ProcessColor(uint8_t src_color, |
49 uint32 processed = static_cast<uint32>(src_color) * alpha + | 54 uint8_t dest_color, |
50 static_cast<uint32>(dest_color) * (0xFF - alpha); | 55 uint8_t alpha) { |
51 return static_cast<uint8>((processed / 0xFF) & 0xFF); | 56 uint32_t processed = static_cast<uint32_t>(src_color) * alpha + |
| 57 static_cast<uint32_t>(dest_color) * (0xFF - alpha); |
| 58 return static_cast<uint8_t>((processed / 0xFF) & 0xFF); |
52 } | 59 } |
53 | 60 |
54 inline bool ImageDataContainsRect(const pp::ImageData& image_data, | 61 inline bool ImageDataContainsRect(const pp::ImageData& image_data, |
55 const pp::Rect& rect) { | 62 const pp::Rect& rect) { |
56 return rect.width() >= 0 && rect.height() >= 0 && | 63 return rect.width() >= 0 && rect.height() >= 0 && |
57 pp::Rect(image_data.size()).Contains(rect); | 64 pp::Rect(image_data.size()).Contains(rect); |
58 } | 65 } |
59 | 66 |
60 void AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc, | 67 void AlphaBlend(const pp::ImageData& src, |
61 pp::ImageData* dest, const pp::Point& dest_origin, | 68 const pp::Rect& src_rc, |
62 uint8 alpha_adjustment) { | 69 pp::ImageData* dest, |
| 70 const pp::Point& dest_origin, |
| 71 uint8_t alpha_adjustment) { |
63 if (src_rc.IsEmpty() || !ImageDataContainsRect(src, src_rc)) | 72 if (src_rc.IsEmpty() || !ImageDataContainsRect(src, src_rc)) |
64 return; | 73 return; |
65 | 74 |
66 pp::Rect dest_rc(dest_origin, src_rc.size()); | 75 pp::Rect dest_rc(dest_origin, src_rc.size()); |
67 if (dest_rc.IsEmpty() || !ImageDataContainsRect(*dest, dest_rc)) | 76 if (dest_rc.IsEmpty() || !ImageDataContainsRect(*dest, dest_rc)) |
68 return; | 77 return; |
69 | 78 |
70 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point()); | 79 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point()); |
71 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_origin); | 80 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_origin); |
72 | 81 |
73 int height = src_rc.height(); | 82 int height = src_rc.height(); |
74 int width = src_rc.width(); | 83 int width = src_rc.width(); |
75 for (int y = 0; y < height; y++) { | 84 for (int y = 0; y < height; y++) { |
76 const uint32_t* src_pixel = src_origin_pixel; | 85 const uint32_t* src_pixel = src_origin_pixel; |
77 uint32_t* dest_pixel = dest_origin_pixel; | 86 uint32_t* dest_pixel = dest_origin_pixel; |
78 for (int x = 0; x < width; x++) { | 87 for (int x = 0; x < width; x++) { |
79 uint8 alpha = static_cast<uint8>(static_cast<uint32_t>(alpha_adjustment) * | 88 uint8_t alpha = |
80 GetAlpha(*src_pixel) / 0xFF); | 89 static_cast<uint8_t>(static_cast<uint32_t>(alpha_adjustment) * |
81 uint8 red = ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha); | 90 GetAlpha(*src_pixel) / 0xFF); |
82 uint8 green = ProcessColor(GetGreen(*src_pixel), | 91 uint8_t red = |
83 GetGreen(*dest_pixel), alpha); | 92 ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha); |
84 uint8 blue = ProcessColor(GetBlue(*src_pixel), | 93 uint8_t green = |
85 GetBlue(*dest_pixel), alpha); | 94 ProcessColor(GetGreen(*src_pixel), GetGreen(*dest_pixel), alpha); |
| 95 uint8_t blue = |
| 96 ProcessColor(GetBlue(*src_pixel), GetBlue(*dest_pixel), alpha); |
86 *dest_pixel = MakePixel(red, green, blue, GetAlpha(*dest_pixel)); | 97 *dest_pixel = MakePixel(red, green, blue, GetAlpha(*dest_pixel)); |
87 | 98 |
88 src_pixel++; | 99 src_pixel++; |
89 dest_pixel++; | 100 dest_pixel++; |
90 } | 101 } |
91 src_origin_pixel = reinterpret_cast<const uint32_t*>( | 102 src_origin_pixel = reinterpret_cast<const uint32_t*>( |
92 reinterpret_cast<const char*>(src_origin_pixel) + src.stride()); | 103 reinterpret_cast<const char*>(src_origin_pixel) + src.stride()); |
93 dest_origin_pixel = reinterpret_cast<uint32_t*>( | 104 dest_origin_pixel = reinterpret_cast<uint32_t*>( |
94 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); | 105 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); |
95 } | 106 } |
96 } | 107 } |
97 | 108 |
98 void GradientFill(pp::ImageData* image, const pp::Rect& rc, | 109 void GradientFill(pp::ImageData* image, |
99 uint32 start_color, uint32 end_color, bool horizontal) { | 110 const pp::Rect& rc, |
100 std::vector<uint32> colors; | 111 uint32_t start_color, |
| 112 uint32_t end_color, |
| 113 bool horizontal) { |
| 114 std::vector<uint32_t> colors; |
101 colors.resize(horizontal ? rc.width() : rc.height()); | 115 colors.resize(horizontal ? rc.width() : rc.height()); |
102 for (size_t i = 0; i < colors.size(); ++i) { | 116 for (size_t i = 0; i < colors.size(); ++i) { |
103 double ratio = static_cast<double>(i) / colors.size(); | 117 double ratio = static_cast<double>(i) / colors.size(); |
104 colors[i] = MakePixel( | 118 colors[i] = MakePixel( |
105 GradientChannel(GetRed(start_color), GetRed(end_color), ratio), | 119 GradientChannel(GetRed(start_color), GetRed(end_color), ratio), |
106 GradientChannel(GetGreen(start_color), GetGreen(end_color), ratio), | 120 GradientChannel(GetGreen(start_color), GetGreen(end_color), ratio), |
107 GradientChannel(GetBlue(start_color), GetBlue(end_color), ratio), | 121 GradientChannel(GetBlue(start_color), GetBlue(end_color), ratio), |
108 GradientChannel(GetAlpha(start_color), GetAlpha(end_color), ratio)); | 122 GradientChannel(GetAlpha(start_color), GetAlpha(end_color), ratio)); |
109 } | 123 } |
110 | 124 |
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128 origin_pixel = reinterpret_cast<uint32_t*>( | 142 origin_pixel = reinterpret_cast<uint32_t*>( |
129 reinterpret_cast<char*>(origin_pixel) + image->stride()); | 143 reinterpret_cast<char*>(origin_pixel) + image->stride()); |
130 } | 144 } |
131 } | 145 } |
132 } | 146 } |
133 | 147 |
134 void GradientFill(pp::Instance* instance, | 148 void GradientFill(pp::Instance* instance, |
135 pp::ImageData* image, | 149 pp::ImageData* image, |
136 const pp::Rect& dirty_rc, | 150 const pp::Rect& dirty_rc, |
137 const pp::Rect& gradient_rc, | 151 const pp::Rect& gradient_rc, |
138 uint32 start_color, | 152 uint32_t start_color, |
139 uint32 end_color, | 153 uint32_t end_color, |
140 bool horizontal, | 154 bool horizontal, |
141 uint8 transparency) { | 155 uint8_t transparency) { |
142 pp::Rect draw_rc = gradient_rc.Intersect(dirty_rc); | 156 pp::Rect draw_rc = gradient_rc.Intersect(dirty_rc); |
143 if (draw_rc.IsEmpty()) | 157 if (draw_rc.IsEmpty()) |
144 return; | 158 return; |
145 | 159 |
146 pp::ImageData gradient(instance, PP_IMAGEDATAFORMAT_BGRA_PREMUL, | 160 pp::ImageData gradient(instance, PP_IMAGEDATAFORMAT_BGRA_PREMUL, |
147 gradient_rc.size(), false); | 161 gradient_rc.size(), false); |
148 | 162 |
149 GradientFill(&gradient, pp::Rect(pp::Point(), gradient_rc.size()), | 163 GradientFill(&gradient, pp::Rect(pp::Point(), gradient_rc.size()), |
150 start_color, end_color, horizontal); | 164 start_color, end_color, horizontal); |
151 | 165 |
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168 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point()); | 182 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point()); |
169 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_rc.point()); | 183 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_rc.point()); |
170 if (stretch) { | 184 if (stretch) { |
171 double x_ratio = static_cast<double>(src_rc.width()) / dest_rc.width(); | 185 double x_ratio = static_cast<double>(src_rc.width()) / dest_rc.width(); |
172 double y_ratio = static_cast<double>(src_rc.height()) / dest_rc.height(); | 186 double y_ratio = static_cast<double>(src_rc.height()) / dest_rc.height(); |
173 int32_t height = dest_rc.height(); | 187 int32_t height = dest_rc.height(); |
174 int32_t width = dest_rc.width(); | 188 int32_t width = dest_rc.width(); |
175 for (int32_t y = 0; y < height; ++y) { | 189 for (int32_t y = 0; y < height; ++y) { |
176 uint32_t* dest_pixel = dest_origin_pixel; | 190 uint32_t* dest_pixel = dest_origin_pixel; |
177 for (int32_t x = 0; x < width; ++x) { | 191 for (int32_t x = 0; x < width; ++x) { |
178 uint32 src_x = static_cast<uint32>(x * x_ratio); | 192 uint32_t src_x = static_cast<uint32_t>(x * x_ratio); |
179 uint32 src_y = static_cast<uint32>(y * y_ratio); | 193 uint32_t src_y = static_cast<uint32_t>(y * y_ratio); |
180 const uint32_t* src_pixel = src.GetAddr32( | 194 const uint32_t* src_pixel = src.GetAddr32( |
181 pp::Point(src_rc.x() + src_x, src_rc.y() + src_y)); | 195 pp::Point(src_rc.x() + src_x, src_rc.y() + src_y)); |
182 *dest_pixel = *src_pixel; | 196 *dest_pixel = *src_pixel; |
183 dest_pixel++; | 197 dest_pixel++; |
184 } | 198 } |
185 dest_origin_pixel = reinterpret_cast<uint32_t*>( | 199 dest_origin_pixel = reinterpret_cast<uint32_t*>( |
186 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); | 200 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); |
187 } | 201 } |
188 } else { | 202 } else { |
189 int32_t height = src_rc.height(); | 203 int32_t height = src_rc.height(); |
190 base::CheckedNumeric<int32_t> width_bytes = src_rc.width(); | 204 base::CheckedNumeric<int32_t> width_bytes = src_rc.width(); |
191 width_bytes *= 4; | 205 width_bytes *= 4; |
192 for (int32_t y = 0; y < height; ++y) { | 206 for (int32_t y = 0; y < height; ++y) { |
193 memcpy(dest_origin_pixel, src_origin_pixel, width_bytes.ValueOrDie()); | 207 memcpy(dest_origin_pixel, src_origin_pixel, width_bytes.ValueOrDie()); |
194 src_origin_pixel = reinterpret_cast<const uint32_t*>( | 208 src_origin_pixel = reinterpret_cast<const uint32_t*>( |
195 reinterpret_cast<const char*>(src_origin_pixel) + src.stride()); | 209 reinterpret_cast<const char*>(src_origin_pixel) + src.stride()); |
196 dest_origin_pixel = reinterpret_cast<uint32_t*>( | 210 dest_origin_pixel = reinterpret_cast<uint32_t*>( |
197 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); | 211 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride()); |
198 } | 212 } |
199 } | 213 } |
200 } | 214 } |
201 | 215 |
202 void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32 color) { | 216 void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32_t color) { |
203 int height = rc.height(); | 217 int height = rc.height(); |
204 if (height == 0) | 218 if (height == 0) |
205 return; | 219 return; |
206 | 220 |
207 // Fill in first row. | 221 // Fill in first row. |
208 uint32_t* top_line = image->GetAddr32(rc.point()); | 222 uint32_t* top_line = image->GetAddr32(rc.point()); |
209 int width = rc.width(); | 223 int width = rc.width(); |
210 for (int x = 0; x < width; x++) | 224 for (int x = 0; x < width; x++) |
211 top_line[x] = color; | 225 top_line[x] = color; |
212 | 226 |
213 // Fill in the rest of the rectangle. | 227 // Fill in the rest of the rectangle. |
214 int byte_width = width * 4; | 228 int byte_width = width * 4; |
215 uint32_t* cur_line = reinterpret_cast<uint32_t*>( | 229 uint32_t* cur_line = reinterpret_cast<uint32_t*>( |
216 reinterpret_cast<char*>(top_line) + image->stride()); | 230 reinterpret_cast<char*>(top_line) + image->stride()); |
217 for (int y = 1; y < height; y++) { | 231 for (int y = 1; y < height; y++) { |
218 memcpy(cur_line, top_line, byte_width); | 232 memcpy(cur_line, top_line, byte_width); |
219 cur_line = reinterpret_cast<uint32_t*>( | 233 cur_line = reinterpret_cast<uint32_t*>( |
220 reinterpret_cast<char*>(cur_line) + image->stride()); | 234 reinterpret_cast<char*>(cur_line) + image->stride()); |
221 } | 235 } |
222 } | 236 } |
223 | 237 |
224 ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background) | 238 ShadowMatrix::ShadowMatrix(uint32_t depth, double factor, uint32_t background) |
225 : depth_(depth), factor_(factor), background_(background) { | 239 : depth_(depth), factor_(factor), background_(background) { |
226 DCHECK(depth_ > 0); | 240 DCHECK(depth_ > 0); |
227 matrix_.resize(depth_ * depth_); | 241 matrix_.resize(depth_ * depth_); |
228 | 242 |
229 // pv - is a rounding power factor for smoothing corners. | 243 // pv - is a rounding power factor for smoothing corners. |
230 // pv = 2.0 will make corners completely round. | 244 // pv = 2.0 will make corners completely round. |
231 const double pv = 4.0; | 245 const double pv = 4.0; |
232 // pow_pv - cache to avoid recalculating pow(x, pv) every time. | 246 // pow_pv - cache to avoid recalculating pow(x, pv) every time. |
233 std::vector<double> pow_pv(depth_, 0.0); | 247 std::vector<double> pow_pv(depth_, 0.0); |
234 | 248 |
235 double r = static_cast<double>(depth_); | 249 double r = static_cast<double>(depth_); |
236 double coef = 256.0 / pow(r, factor); | 250 double coef = 256.0 / pow(r, factor); |
237 | 251 |
238 for (uint32 y = 0; y < depth_; y++) { | 252 for (uint32_t y = 0; y < depth_; y++) { |
239 // Since matrix is symmetrical, we can reduce the number of calculations | 253 // Since matrix is symmetrical, we can reduce the number of calculations |
240 // by mirroring results. | 254 // by mirroring results. |
241 for (uint32 x = 0; x <= y; x++) { | 255 for (uint32_t x = 0; x <= y; x++) { |
242 // Fill cache if needed. | 256 // Fill cache if needed. |
243 if (pow_pv[x] == 0.0) | 257 if (pow_pv[x] == 0.0) |
244 pow_pv[x] = pow(x, pv); | 258 pow_pv[x] = pow(x, pv); |
245 if (pow_pv[y] == 0.0) | 259 if (pow_pv[y] == 0.0) |
246 pow_pv[y] = pow(y, pv); | 260 pow_pv[y] = pow(y, pv); |
247 | 261 |
248 // v - is a value for the smoothing function. | 262 // v - is a value for the smoothing function. |
249 // If x == 0 simplify calculations. | 263 // If x == 0 simplify calculations. |
250 double v = (x == 0) ? y : pow(pow_pv[x] + pow_pv[y], 1 / pv); | 264 double v = (x == 0) ? y : pow(pow_pv[x] + pow_pv[y], 1 / pv); |
251 | 265 |
252 // Smoothing function. | 266 // Smoothing function. |
253 // If factor == 1, smoothing will be linear from 0 to the end, | 267 // If factor == 1, smoothing will be linear from 0 to the end, |
254 // if 0 < factor < 1, smoothing will drop faster near 0. | 268 // if 0 < factor < 1, smoothing will drop faster near 0. |
255 // if factor > 1, smoothing will drop faster near the end (depth). | 269 // if factor > 1, smoothing will drop faster near the end (depth). |
256 double f = 256.0 - coef * pow(v, factor); | 270 double f = 256.0 - coef * pow(v, factor); |
257 | 271 |
258 uint8 alpha = 0; | 272 uint8_t alpha = 0; |
259 if (f > kOpaqueAlpha) | 273 if (f > kOpaqueAlpha) |
260 alpha = kOpaqueAlpha; | 274 alpha = kOpaqueAlpha; |
261 else if (f < kTransparentAlpha) | 275 else if (f < kTransparentAlpha) |
262 alpha = kTransparentAlpha; | 276 alpha = kTransparentAlpha; |
263 else | 277 else |
264 alpha = static_cast<uint8>(f); | 278 alpha = static_cast<uint8_t>(f); |
265 | 279 |
266 uint8 red = ProcessColor(0, GetRed(background), alpha); | 280 uint8_t red = ProcessColor(0, GetRed(background), alpha); |
267 uint8 green = ProcessColor(0, GetGreen(background), alpha); | 281 uint8_t green = ProcessColor(0, GetGreen(background), alpha); |
268 uint8 blue = ProcessColor(0, GetBlue(background), alpha); | 282 uint8_t blue = ProcessColor(0, GetBlue(background), alpha); |
269 uint32 pixel = MakePixel(red, green, blue, GetAlpha(background)); | 283 uint32_t pixel = MakePixel(red, green, blue, GetAlpha(background)); |
270 | 284 |
271 // Mirror matrix. | 285 // Mirror matrix. |
272 matrix_[y * depth_ + x] = pixel; | 286 matrix_[y * depth_ + x] = pixel; |
273 matrix_[x * depth_ + y] = pixel; | 287 matrix_[x * depth_ + y] = pixel; |
274 } | 288 } |
275 } | 289 } |
276 } | 290 } |
277 | 291 |
278 ShadowMatrix::~ShadowMatrix() { | 292 ShadowMatrix::~ShadowMatrix() { |
279 } | 293 } |
280 | 294 |
281 void PaintShadow(pp::ImageData* image, | 295 void PaintShadow(pp::ImageData* image, |
282 const pp::Rect& clip_rc, | 296 const pp::Rect& clip_rc, |
283 const pp::Rect& shadow_rc, | 297 const pp::Rect& shadow_rc, |
284 const ShadowMatrix& matrix) { | 298 const ShadowMatrix& matrix) { |
285 pp::Rect draw_rc = shadow_rc.Intersect(clip_rc); | 299 pp::Rect draw_rc = shadow_rc.Intersect(clip_rc); |
286 if (draw_rc.IsEmpty()) | 300 if (draw_rc.IsEmpty()) |
287 return; | 301 return; |
288 | 302 |
289 int32 depth = static_cast<int32>(matrix.depth()); | 303 int32_t depth = static_cast<int32_t>(matrix.depth()); |
290 for (int32_t y = draw_rc.y(); y < draw_rc.bottom(); y++) { | 304 for (int32_t y = draw_rc.y(); y < draw_rc.bottom(); y++) { |
291 for (int32_t x = draw_rc.x(); x < draw_rc.right(); x++) { | 305 for (int32_t x = draw_rc.x(); x < draw_rc.right(); x++) { |
292 int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1, | 306 int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1, |
293 depth - shadow_rc.right() + x); | 307 depth - shadow_rc.right() + x); |
294 int32_t matrix_y = std::max(depth + shadow_rc.y() - y - 1, | 308 int32_t matrix_y = std::max(depth + shadow_rc.y() - y - 1, |
295 depth - shadow_rc.bottom() + y); | 309 depth - shadow_rc.bottom() + y); |
296 uint32_t* pixel = image->GetAddr32(pp::Point(x, y)); | 310 uint32_t* pixel = image->GetAddr32(pp::Point(x, y)); |
297 | 311 |
298 if (matrix_x < 0) | 312 if (matrix_x < 0) |
299 matrix_x = 0; | 313 matrix_x = 0; |
300 else if (matrix_x >= static_cast<int32>(depth)) | 314 else if (matrix_x >= static_cast<int32_t>(depth)) |
301 matrix_x = depth - 1; | 315 matrix_x = depth - 1; |
302 | 316 |
303 if (matrix_y < 0) | 317 if (matrix_y < 0) |
304 matrix_y = 0; | 318 matrix_y = 0; |
305 else if (matrix_y >= static_cast<int32>(depth)) | 319 else if (matrix_y >= static_cast<int32_t>(depth)) |
306 matrix_y = depth - 1; | 320 matrix_y = depth - 1; |
307 | 321 |
308 *pixel = matrix.GetValue(matrix_x, matrix_y); | 322 *pixel = matrix.GetValue(matrix_x, matrix_y); |
309 } | 323 } |
310 } | 324 } |
311 } | 325 } |
312 | 326 |
313 void DrawShadow(pp::ImageData* image, | 327 void DrawShadow(pp::ImageData* image, |
314 const pp::Rect& shadow_rc, | 328 const pp::Rect& shadow_rc, |
315 const pp::Rect& object_rc, | 329 const pp::Rect& object_rc, |
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334 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix); | 348 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix); |
335 | 349 |
336 // Fill right part. | 350 // Fill right part. |
337 rc = pp::Rect(object_rc.right(), object_rc.y(), | 351 rc = pp::Rect(object_rc.right(), object_rc.y(), |
338 shadow_rc.right() - object_rc.right(), object_rc.height()); | 352 shadow_rc.right() - object_rc.right(), object_rc.height()); |
339 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix); | 353 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix); |
340 } | 354 } |
341 | 355 |
342 } // namespace chrome_pdf | 356 } // namespace chrome_pdf |
343 | 357 |
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