| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index 441009f9afe9c41acfb3df026ca0964760b115bd..34ac213c2f56abf8124b78a0e90a031412673f2f 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -258,8 +258,7 @@ public:
|
| // paints the layers that intersect the damage rect from back to
|
| // front. The hitTest method looks for mouse events by walking
|
| // layers that intersect the point from front to back.
|
| - void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = PaintBehaviorNormal, RenderObject* paintingRoot = 0,
|
| - RenderRegion* = 0, PaintLayerFlags = 0);
|
| + void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = PaintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0);
|
| bool hitTest(const HitTestRequest&, HitTestResult&);
|
| bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
|
| void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
|
| @@ -495,7 +494,7 @@ private:
|
| void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags);
|
| void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex);
|
|
|
| - void collectFragments(LayerFragments&, const RenderLayer* rootLayer, RenderRegion*, const LayoutRect& dirtyRect,
|
| + void collectFragments(LayerFragments&, const RenderLayer* rootLayer, const LayoutRect& dirtyRect,
|
| ClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize,
|
| ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0,
|
| const LayoutSize& subPixelAccumulation = LayoutSize(), const LayoutRect* layerBoundingBox = 0);
|
|
|