Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index 441009f9afe9c41acfb3df026ca0964760b115bd..34ac213c2f56abf8124b78a0e90a031412673f2f 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -258,8 +258,7 @@ public: |
// paints the layers that intersect the damage rect from back to |
// front. The hitTest method looks for mouse events by walking |
// layers that intersect the point from front to back. |
- void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = PaintBehaviorNormal, RenderObject* paintingRoot = 0, |
- RenderRegion* = 0, PaintLayerFlags = 0); |
+ void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = PaintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0); |
bool hitTest(const HitTestRequest&, HitTestResult&); |
bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&); |
void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); |
@@ -495,7 +494,7 @@ private: |
void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags); |
void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLayers, size_t columnIndex); |
- void collectFragments(LayerFragments&, const RenderLayer* rootLayer, RenderRegion*, const LayoutRect& dirtyRect, |
+ void collectFragments(LayerFragments&, const RenderLayer* rootLayer, const LayoutRect& dirtyRect, |
ClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, |
ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0, |
const LayoutSize& subPixelAccumulation = LayoutSize(), const LayoutRect* layerBoundingBox = 0); |