Index: cc/output/bsp_walk_action.h |
diff --git a/cc/output/bsp_walk_action.h b/cc/output/bsp_walk_action.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9ffc6c724993a2d7edd960542b928e4d498f92bc |
--- /dev/null |
+++ b/cc/output/bsp_walk_action.h |
@@ -0,0 +1,50 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ |
+#define CC_OUTPUT_BSP_WALK_ACTION_H_ |
+ |
+#include <vector> |
+ |
+#include "base/memory/scoped_ptr.h" |
+#include "cc/output/direct_renderer.h" |
+#include "cc/quads/draw_polygon.h" |
+ |
+namespace cc { |
+ |
+class BspWalkAction { |
+ public: |
+ virtual void operator()(DrawPolygon* item) = 0; |
+}; |
+ |
+// The BspTree class takes ownership of all the DrawPolygons returned in list_ |
+// so the BspTree must be preserved while elements in that vector are in use. |
+class BspWalkActionDrawPolygon : public BspWalkAction { |
+ public: |
+ void operator()(DrawPolygon* item) override; |
+ |
+ BspWalkActionDrawPolygon(DirectRenderer* renderer, |
+ DirectRenderer::DrawingFrame* frame, |
+ const gfx::Rect& render_pass_scissor, |
+ bool using_scissor_as_optimization); |
+ |
+ private: |
+ DirectRenderer* renderer_; |
+ DirectRenderer::DrawingFrame* frame_; |
+ const gfx::Rect& render_pass_scissor_; |
+ bool using_scissor_as_optimization_; |
+}; |
+ |
+class BspWalkActionToVector : public BspWalkAction { |
+ public: |
+ explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); |
+ void operator()(DrawPolygon* item) override; |
+ |
+ private: |
+ std::vector<DrawPolygon*>* list_; |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_OUTPUT_BSP_WALK_ACTION_H_ |