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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_OUTPUT_BSP_WALK_ACTION_H_ |
| 6 #define CC_OUTPUT_BSP_WALK_ACTION_H_ |
| 7 |
| 8 #include <vector> |
| 9 |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "cc/output/direct_renderer.h" |
| 12 #include "cc/quads/draw_polygon.h" |
| 13 |
| 14 namespace cc { |
| 15 |
| 16 class BspWalkAction { |
| 17 public: |
| 18 virtual void operator()(DrawPolygon* item) = 0; |
| 19 }; |
| 20 |
| 21 // The BspTree class takes ownership of all the DrawPolygons returned in list_ |
| 22 // so the BspTree must be preserved while elements in that vector are in use. |
| 23 class BspWalkActionDrawPolygon : public BspWalkAction { |
| 24 public: |
| 25 void operator()(DrawPolygon* item) override; |
| 26 |
| 27 BspWalkActionDrawPolygon(DirectRenderer* renderer, |
| 28 DirectRenderer::DrawingFrame* frame, |
| 29 const gfx::Rect& render_pass_scissor, |
| 30 bool using_scissor_as_optimization); |
| 31 |
| 32 private: |
| 33 DirectRenderer* renderer_; |
| 34 DirectRenderer::DrawingFrame* frame_; |
| 35 const gfx::Rect& render_pass_scissor_; |
| 36 bool using_scissor_as_optimization_; |
| 37 }; |
| 38 |
| 39 class BspWalkActionToVector : public BspWalkAction { |
| 40 public: |
| 41 explicit BspWalkActionToVector(std::vector<DrawPolygon*>* in_list); |
| 42 void operator()(DrawPolygon* item) override; |
| 43 |
| 44 private: |
| 45 std::vector<DrawPolygon*>* list_; |
| 46 }; |
| 47 |
| 48 } // namespace cc |
| 49 |
| 50 #endif // CC_OUTPUT_BSP_WALK_ACTION_H_ |
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