Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(84)

Unified Diff: cc/resources/resource_provider_unittest.cc

Issue 1531403002: Revert "Delete CC." (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Created 5 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « cc/resources/resource_provider.cc ('k') | cc/resources/return_callback.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: cc/resources/resource_provider_unittest.cc
diff --git a/cc/resources/resource_provider_unittest.cc b/cc/resources/resource_provider_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b33b4c32a26e69215b74db23dfd042d76249088e
--- /dev/null
+++ b/cc/resources/resource_provider_unittest.cc
@@ -0,0 +1,3734 @@
+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/resources/resource_provider.h"
+
+#include <algorithm>
+#include <map>
+#include <set>
+
+#include "base/bind.h"
+#include "base/containers/hash_tables.h"
+#include "base/logging.h"
+#include "base/memory/ref_counted.h"
+#include "cc/base/blocking_task_runner.h"
+#include "cc/base/scoped_ptr_deque.h"
+#include "cc/output/output_surface.h"
+#include "cc/resources/returned_resource.h"
+#include "cc/resources/shared_bitmap_manager.h"
+#include "cc/resources/single_release_callback.h"
+#include "cc/test/fake_output_surface.h"
+#include "cc/test/fake_output_surface_client.h"
+#include "cc/test/test_gpu_memory_buffer_manager.h"
+#include "cc/test/test_shared_bitmap_manager.h"
+#include "cc/test/test_texture.h"
+#include "cc/test/test_web_graphics_context_3d.h"
+#include "gpu/GLES2/gl2extchromium.h"
+#include "testing/gmock/include/gmock/gmock.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/khronos/GLES2/gl2ext.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/gpu_memory_buffer.h"
+
+using testing::Mock;
+using testing::NiceMock;
+using testing::Return;
+using testing::SetArgPointee;
+using testing::StrictMock;
+using testing::_;
+
+namespace cc {
+namespace {
+
+static void EmptyReleaseCallback(uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+}
+
+static void ReleaseCallback(
+ uint32* release_sync_point,
+ bool* release_lost_resource,
+ BlockingTaskRunner** release_main_thread_task_runner,
+ uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+ *release_sync_point = sync_point;
+ *release_lost_resource = lost_resource;
+ *release_main_thread_task_runner = main_thread_task_runner;
+}
+
+static void SharedBitmapReleaseCallback(
+ scoped_ptr<SharedBitmap> bitmap,
+ uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+}
+
+static void ReleaseSharedBitmapCallback(
+ scoped_ptr<SharedBitmap> shared_bitmap,
+ bool* release_called,
+ uint32* release_sync_point,
+ bool* lost_resource_result,
+ uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+ *release_called = true;
+ *release_sync_point = sync_point;
+ *lost_resource_result = lost_resource;
+}
+
+static scoped_ptr<SharedBitmap> CreateAndFillSharedBitmap(
+ SharedBitmapManager* manager,
+ const gfx::Size& size,
+ uint32_t value) {
+ scoped_ptr<SharedBitmap> shared_bitmap = manager->AllocateSharedBitmap(size);
+ CHECK(shared_bitmap);
+ uint32_t* pixels = reinterpret_cast<uint32_t*>(shared_bitmap->pixels());
+ CHECK(pixels);
+ std::fill_n(pixels, size.GetArea(), value);
+ return shared_bitmap.Pass();
+}
+
+class TextureStateTrackingContext : public TestWebGraphicsContext3D {
+ public:
+ MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
+ MOCK_METHOD3(texParameteri, void(GLenum target, GLenum pname, GLint param));
+ MOCK_METHOD1(waitSyncPoint, void(GLuint sync_point));
+ MOCK_METHOD0(insertSyncPoint, GLuint(void));
+ MOCK_METHOD3(produceTextureDirectCHROMIUM,
+ void(GLuint texture, GLenum target, const GLbyte* mailbox));
+ MOCK_METHOD2(createAndConsumeTextureCHROMIUM,
+ unsigned(GLenum target, const GLbyte* mailbox));
+
+ // Force all textures to be consecutive numbers starting at "1",
+ // so we easily can test for them.
+ GLuint NextTextureId() override {
+ base::AutoLock lock(namespace_->lock);
+ return namespace_->next_texture_id++;
+ }
+ void RetireTextureId(GLuint) override {}
+};
+
+// Shared data between multiple ResourceProviderContext. This contains mailbox
+// contents as well as information about sync points.
+class ContextSharedData {
+ public:
+ static scoped_ptr<ContextSharedData> Create() {
+ return make_scoped_ptr(new ContextSharedData());
+ }
+
+ uint32 InsertSyncPoint() { return next_sync_point_++; }
+
+ void GenMailbox(GLbyte* mailbox) {
+ memset(mailbox, 0, GL_MAILBOX_SIZE_CHROMIUM);
+ memcpy(mailbox, &next_mailbox_, sizeof(next_mailbox_));
+ ++next_mailbox_;
+ }
+
+ void ProduceTexture(const GLbyte* mailbox_name,
+ uint32 sync_point,
+ scoped_refptr<TestTexture> texture) {
+ unsigned mailbox = 0;
+ memcpy(&mailbox, mailbox_name, sizeof(mailbox));
+ ASSERT_TRUE(mailbox && mailbox < next_mailbox_);
+ textures_[mailbox] = texture;
+ ASSERT_LT(sync_point_for_mailbox_[mailbox], sync_point);
+ sync_point_for_mailbox_[mailbox] = sync_point;
+ }
+
+ scoped_refptr<TestTexture> ConsumeTexture(const GLbyte* mailbox_name,
+ uint32 sync_point) {
+ unsigned mailbox = 0;
+ memcpy(&mailbox, mailbox_name, sizeof(mailbox));
+ DCHECK(mailbox && mailbox < next_mailbox_);
+
+ // If the latest sync point the context has waited on is before the sync
+ // point for when the mailbox was set, pretend we never saw that
+ // ProduceTexture.
+ if (sync_point_for_mailbox_[mailbox] > sync_point) {
+ NOTREACHED();
+ return scoped_refptr<TestTexture>();
+ }
+ return textures_[mailbox];
+ }
+
+ private:
+ ContextSharedData() : next_sync_point_(1), next_mailbox_(1) {}
+
+ uint32 next_sync_point_;
+ unsigned next_mailbox_;
+ typedef base::hash_map<unsigned, scoped_refptr<TestTexture>> TextureMap;
+ TextureMap textures_;
+ base::hash_map<unsigned, uint32> sync_point_for_mailbox_;
+};
+
+class ResourceProviderContext : public TestWebGraphicsContext3D {
+ public:
+ static scoped_ptr<ResourceProviderContext> Create(
+ ContextSharedData* shared_data) {
+ return make_scoped_ptr(new ResourceProviderContext(shared_data));
+ }
+
+ GLuint insertSyncPoint() override {
+ uint32 sync_point = shared_data_->InsertSyncPoint();
+ // Commit the produceTextureCHROMIUM calls at this point, so that
+ // they're associated with the sync point.
+ for (PendingProduceTextureList::iterator it =
+ pending_produce_textures_.begin();
+ it != pending_produce_textures_.end();
+ ++it) {
+ shared_data_->ProduceTexture(
+ (*it)->mailbox, sync_point, (*it)->texture);
+ }
+ pending_produce_textures_.clear();
+ return sync_point;
+ }
+
+ void waitSyncPoint(GLuint sync_point) override {
+ last_waited_sync_point_ = std::max(sync_point, last_waited_sync_point_);
+ }
+
+ unsigned last_waited_sync_point() const { return last_waited_sync_point_; }
+
+ void texStorage2DEXT(GLenum target,
+ GLint levels,
+ GLuint internalformat,
+ GLint width,
+ GLint height) override {
+ CheckTextureIsBound(target);
+ ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
+ ASSERT_EQ(1, levels);
+ GLenum format = GL_RGBA;
+ switch (internalformat) {
+ case GL_RGBA8_OES:
+ break;
+ case GL_BGRA8_EXT:
+ format = GL_BGRA_EXT;
+ break;
+ default:
+ NOTREACHED();
+ }
+ AllocateTexture(gfx::Size(width, height), format);
+ }
+
+ void texImage2D(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels) override {
+ CheckTextureIsBound(target);
+ ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
+ ASSERT_FALSE(level);
+ ASSERT_EQ(internalformat, format);
+ ASSERT_FALSE(border);
+ ASSERT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
+ AllocateTexture(gfx::Size(width, height), format);
+ if (pixels)
+ SetPixels(0, 0, width, height, pixels);
+ }
+
+ void texSubImage2D(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels) override {
+ CheckTextureIsBound(target);
+ ASSERT_EQ(static_cast<unsigned>(GL_TEXTURE_2D), target);
+ ASSERT_FALSE(level);
+ ASSERT_EQ(static_cast<unsigned>(GL_UNSIGNED_BYTE), type);
+ {
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ ASSERT_EQ(GLDataFormat(BoundTexture(target)->format), format);
+ }
+ ASSERT_TRUE(pixels);
+ SetPixels(xoffset, yoffset, width, height, pixels);
+ }
+
+ void genMailboxCHROMIUM(GLbyte* mailbox) override {
+ return shared_data_->GenMailbox(mailbox);
+ }
+
+ void produceTextureDirectCHROMIUM(GLuint texture,
+ GLenum target,
+ const GLbyte* mailbox) override {
+ // Delay moving the texture into the mailbox until the next
+ // InsertSyncPoint, so that it is not visible to other contexts that
+ // haven't waited on that sync point.
+ scoped_ptr<PendingProduceTexture> pending(new PendingProduceTexture);
+ memcpy(pending->mailbox, mailbox, sizeof(pending->mailbox));
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ pending->texture = UnboundTexture(texture);
+ pending_produce_textures_.push_back(pending.Pass());
+ }
+
+ GLuint createAndConsumeTextureCHROMIUM(GLenum target,
+ const GLbyte* mailbox) override {
+ GLuint texture_id = createTexture();
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ scoped_refptr<TestTexture> texture =
+ shared_data_->ConsumeTexture(mailbox, last_waited_sync_point_);
+ namespace_->textures.Replace(texture_id, texture);
+ return texture_id;
+ }
+
+ void GetPixels(const gfx::Size& size,
+ ResourceFormat format,
+ uint8_t* pixels) {
+ CheckTextureIsBound(GL_TEXTURE_2D);
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ scoped_refptr<TestTexture> texture = BoundTexture(GL_TEXTURE_2D);
+ ASSERT_EQ(texture->size, size);
+ ASSERT_EQ(texture->format, format);
+ memcpy(pixels, texture->data.get(), TextureSizeBytes(size, format));
+ }
+
+ protected:
+ explicit ResourceProviderContext(ContextSharedData* shared_data)
+ : shared_data_(shared_data),
+ last_waited_sync_point_(0) {}
+
+ private:
+ void AllocateTexture(const gfx::Size& size, GLenum format) {
+ CheckTextureIsBound(GL_TEXTURE_2D);
+ ResourceFormat texture_format = RGBA_8888;
+ switch (format) {
+ case GL_RGBA:
+ texture_format = RGBA_8888;
+ break;
+ case GL_BGRA_EXT:
+ texture_format = BGRA_8888;
+ break;
+ }
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ BoundTexture(GL_TEXTURE_2D)->Reallocate(size, texture_format);
+ }
+
+ void SetPixels(int xoffset,
+ int yoffset,
+ int width,
+ int height,
+ const void* pixels) {
+ CheckTextureIsBound(GL_TEXTURE_2D);
+ base::AutoLock lock_for_texture_access(namespace_->lock);
+ scoped_refptr<TestTexture> texture = BoundTexture(GL_TEXTURE_2D);
+ ASSERT_TRUE(texture->data.get());
+ ASSERT_TRUE(xoffset >= 0 && xoffset + width <= texture->size.width());
+ ASSERT_TRUE(yoffset >= 0 && yoffset + height <= texture->size.height());
+ ASSERT_TRUE(pixels);
+ size_t in_pitch = TextureSizeBytes(gfx::Size(width, 1), texture->format);
+ size_t out_pitch =
+ TextureSizeBytes(gfx::Size(texture->size.width(), 1), texture->format);
+ uint8_t* dest = texture->data.get() + yoffset * out_pitch +
+ TextureSizeBytes(gfx::Size(xoffset, 1), texture->format);
+ const uint8_t* src = static_cast<const uint8_t*>(pixels);
+ for (int i = 0; i < height; ++i) {
+ memcpy(dest, src, in_pitch);
+ dest += out_pitch;
+ src += in_pitch;
+ }
+ }
+
+ struct PendingProduceTexture {
+ GLbyte mailbox[GL_MAILBOX_SIZE_CHROMIUM];
+ scoped_refptr<TestTexture> texture;
+ };
+ typedef ScopedPtrDeque<PendingProduceTexture> PendingProduceTextureList;
+ ContextSharedData* shared_data_;
+ GLuint last_waited_sync_point_;
+ PendingProduceTextureList pending_produce_textures_;
+};
+
+void GetResourcePixels(ResourceProvider* resource_provider,
+ ResourceProviderContext* context,
+ ResourceProvider::ResourceId id,
+ const gfx::Size& size,
+ ResourceFormat format,
+ uint8_t* pixels) {
+ resource_provider->WaitSyncPointIfNeeded(id);
+ switch (resource_provider->default_resource_type()) {
+ case ResourceProvider::RESOURCE_TYPE_GL_TEXTURE: {
+ ResourceProvider::ScopedReadLockGL lock_gl(resource_provider, id);
+ ASSERT_NE(0U, lock_gl.texture_id());
+ context->bindTexture(GL_TEXTURE_2D, lock_gl.texture_id());
+ context->GetPixels(size, format, pixels);
+ break;
+ }
+ case ResourceProvider::RESOURCE_TYPE_BITMAP: {
+ ResourceProvider::ScopedReadLockSoftware lock_software(resource_provider,
+ id);
+ memcpy(pixels,
+ lock_software.sk_bitmap()->getPixels(),
+ lock_software.sk_bitmap()->getSize());
+ break;
+ }
+ case ResourceProvider::RESOURCE_TYPE_INVALID:
+ NOTREACHED();
+ break;
+ }
+}
+
+class ResourceProviderTest
+ : public testing::TestWithParam<ResourceProvider::ResourceType> {
+ public:
+ ResourceProviderTest()
+ : shared_data_(ContextSharedData::Create()),
+ context3d_(NULL),
+ child_context_(NULL),
+ main_thread_task_runner_(BlockingTaskRunner::Create(NULL)) {
+ switch (GetParam()) {
+ case ResourceProvider::RESOURCE_TYPE_GL_TEXTURE: {
+ scoped_ptr<ResourceProviderContext> context3d(
+ ResourceProviderContext::Create(shared_data_.get()));
+ context3d_ = context3d.get();
+
+ scoped_refptr<TestContextProvider> context_provider =
+ TestContextProvider::Create(context3d.Pass());
+
+ output_surface_ = FakeOutputSurface::Create3d(context_provider);
+
+ scoped_ptr<ResourceProviderContext> child_context_owned =
+ ResourceProviderContext::Create(shared_data_.get());
+ child_context_ = child_context_owned.get();
+ child_output_surface_ =
+ FakeOutputSurface::Create3d(child_context_owned.Pass());
+ break;
+ }
+ case ResourceProvider::RESOURCE_TYPE_BITMAP:
+ output_surface_ = FakeOutputSurface::CreateSoftware(
+ make_scoped_ptr(new SoftwareOutputDevice));
+ child_output_surface_ = FakeOutputSurface::CreateSoftware(
+ make_scoped_ptr(new SoftwareOutputDevice));
+ break;
+ case ResourceProvider::RESOURCE_TYPE_INVALID:
+ NOTREACHED();
+ break;
+ }
+ CHECK(output_surface_->BindToClient(&output_surface_client_));
+ CHECK(child_output_surface_->BindToClient(&child_output_surface_client_));
+
+ shared_bitmap_manager_.reset(new TestSharedBitmapManager);
+ gpu_memory_buffer_manager_.reset(new TestGpuMemoryBufferManager);
+
+ resource_provider_ =
+ ResourceProvider::Create(output_surface_.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ 0,
+ false,
+ 1);
+ child_resource_provider_ =
+ ResourceProvider::Create(child_output_surface_.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ 0,
+ false,
+ 1);
+ }
+
+ static void CollectResources(ReturnedResourceArray* array,
+ const ReturnedResourceArray& returned,
+ BlockingTaskRunner* main_thread_task_runner) {
+ array->insert(array->end(), returned.begin(), returned.end());
+ }
+
+ static ReturnCallback GetReturnCallback(ReturnedResourceArray* array) {
+ return base::Bind(&ResourceProviderTest::CollectResources, array);
+ }
+
+ static void SetResourceFilter(ResourceProvider* resource_provider,
+ ResourceProvider::ResourceId id,
+ GLenum filter) {
+ ResourceProvider::ScopedSamplerGL sampler(
+ resource_provider, id, GL_TEXTURE_2D, filter);
+ }
+
+ ResourceProviderContext* context() { return context3d_; }
+
+ ResourceProvider::ResourceId CreateChildMailbox(uint32* release_sync_point,
+ bool* lost_resource,
+ bool* release_called,
+ uint32* sync_point) {
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ unsigned texture = child_context_->createTexture();
+ gpu::Mailbox gpu_mailbox;
+ child_context_->genMailboxCHROMIUM(gpu_mailbox.name);
+ child_context_->produceTextureDirectCHROMIUM(texture, GL_TEXTURE_2D,
+ gpu_mailbox.name);
+ *sync_point = child_context_->insertSyncPoint();
+ EXPECT_LT(0u, *sync_point);
+
+ scoped_ptr<SharedBitmap> shared_bitmap;
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(
+ ReleaseSharedBitmapCallback, base::Passed(&shared_bitmap),
+ release_called, release_sync_point, lost_resource));
+ return child_resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(gpu_mailbox, GL_TEXTURE_2D, *sync_point),
+ callback.Pass());
+ } else {
+ gfx::Size size(64, 64);
+ scoped_ptr<SharedBitmap> shared_bitmap(
+ CreateAndFillSharedBitmap(shared_bitmap_manager_.get(), size, 0));
+
+ SharedBitmap* shared_bitmap_ptr = shared_bitmap.get();
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(
+ ReleaseSharedBitmapCallback, base::Passed(&shared_bitmap),
+ release_called, release_sync_point, lost_resource));
+ return child_resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(shared_bitmap_ptr, size), callback.Pass());
+ }
+ }
+
+ protected:
+ scoped_ptr<ContextSharedData> shared_data_;
+ ResourceProviderContext* context3d_;
+ ResourceProviderContext* child_context_;
+ FakeOutputSurfaceClient output_surface_client_;
+ FakeOutputSurfaceClient child_output_surface_client_;
+ scoped_ptr<OutputSurface> output_surface_;
+ scoped_ptr<OutputSurface> child_output_surface_;
+ scoped_ptr<BlockingTaskRunner> main_thread_task_runner_;
+ scoped_ptr<ResourceProvider> resource_provider_;
+ scoped_ptr<ResourceProvider> child_resource_provider_;
+ scoped_ptr<TestSharedBitmapManager> shared_bitmap_manager_;
+ scoped_ptr<TestGpuMemoryBufferManager> gpu_memory_buffer_manager_;
+};
+
+void CheckCreateResource(ResourceProvider::ResourceType expected_default_type,
+ ResourceProvider* resource_provider,
+ ResourceProviderContext* context) {
+ DCHECK_EQ(expected_default_type, resource_provider->default_resource_type());
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ EXPECT_EQ(1, static_cast<int>(resource_provider->num_resources()));
+ if (expected_default_type == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ EXPECT_EQ(0u, context->NumTextures());
+
+ uint8_t data[4] = { 1, 2, 3, 4 };
+ resource_provider->CopyToResource(id, data, size);
+ if (expected_default_type == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ EXPECT_EQ(1u, context->NumTextures());
+
+ uint8_t result[4] = { 0 };
+ GetResourcePixels(resource_provider, context, id, size, format, result);
+ EXPECT_EQ(0, memcmp(data, result, pixel_size));
+
+ resource_provider->DeleteResource(id);
+ EXPECT_EQ(0, static_cast<int>(resource_provider->num_resources()));
+ if (expected_default_type == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ EXPECT_EQ(0u, context->NumTextures());
+}
+
+TEST_P(ResourceProviderTest, Basic) {
+ CheckCreateResource(GetParam(), resource_provider_.get(), context());
+}
+
+TEST_P(ResourceProviderTest, Upload) {
+ gfx::Size size(2, 2);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(16U, pixel_size);
+
+ ResourceProvider::ResourceId id = resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ uint8_t image[16] = { 0 };
+ gfx::Rect image_rect(size);
+ resource_provider_->SetPixels(
+ id, image, image_rect, image_rect, gfx::Vector2d());
+
+ for (uint8_t i = 0; i < pixel_size; ++i)
+ image[i] = i;
+
+ uint8_t result[16] = { 0 };
+ {
+ gfx::Rect source_rect(0, 0, 1, 1);
+ gfx::Vector2d dest_offset(0, 0);
+ resource_provider_->SetPixels(
+ id, image, image_rect, source_rect, dest_offset);
+
+ uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), id, size, format, result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+ {
+ gfx::Rect source_rect(0, 0, 1, 1);
+ gfx::Vector2d dest_offset(1, 1);
+ resource_provider_->SetPixels(
+ id, image, image_rect, source_rect, dest_offset);
+
+ uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), id, size, format, result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+ {
+ gfx::Rect source_rect(1, 0, 1, 1);
+ gfx::Vector2d dest_offset(0, 1);
+ resource_provider_->SetPixels(
+ id, image, image_rect, source_rect, dest_offset);
+
+ uint8_t expected[16] = { 0, 1, 2, 3, 0, 0, 0, 0, 4, 5, 6, 7, 0, 1, 2, 3 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), id, size, format, result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+ {
+ gfx::Rect offset_image_rect(gfx::Point(100, 100), size);
+ gfx::Rect source_rect(100, 100, 1, 1);
+ gfx::Vector2d dest_offset(1, 0);
+ resource_provider_->SetPixels(
+ id, image, offset_image_rect, source_rect, dest_offset);
+
+ uint8_t expected[16] = { 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 6, 7, 0, 1, 2, 3 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), id, size, format, result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+
+ resource_provider_->DeleteResource(id);
+}
+
+TEST_P(ResourceProviderTest, SimpleUpload) {
+ gfx::Size size(2, 2);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(16U, pixel_size);
+
+ ResourceProvider::ResourceId id = resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ uint8_t image[16] = {0};
+ resource_provider_->CopyToResource(id, image, size);
+ {
+ uint8_t result[16] = {0};
+ uint8_t expected[16] = {0};
+ GetResourcePixels(resource_provider_.get(), context(), id, size, format,
+ result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+
+ for (uint8_t i = 0; i < pixel_size; ++i)
+ image[i] = i;
+ resource_provider_->CopyToResource(id, image, size);
+ {
+ uint8_t result[16] = {0};
+ uint8_t expected[16] = {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15};
+ GetResourcePixels(resource_provider_.get(), context(), id, size, format,
+ result);
+ EXPECT_EQ(0, memcmp(expected, result, pixel_size));
+ }
+}
+
+TEST_P(ResourceProviderTest, TransferGLResources) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = { 1, 2, 3, 4 };
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data2[4] = { 5, 5, 5, 5 };
+ child_resource_provider_->CopyToResource(id2, data2, size);
+
+ ResourceProvider::ResourceId id3 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ {
+ ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
+ child_resource_provider_.get(), id3);
+ EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
+ }
+
+ GLuint external_texture_id = child_context_->createExternalTexture();
+
+ gpu::Mailbox external_mailbox;
+ child_context_->genMailboxCHROMIUM(external_mailbox.name);
+ child_context_->produceTextureDirectCHROMIUM(
+ external_texture_id, GL_TEXTURE_EXTERNAL_OES, external_mailbox.name);
+ const GLuint external_sync_point = child_context_->insertSyncPoint();
+ ResourceProvider::ResourceId id4 =
+ child_resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(
+ external_mailbox, GL_TEXTURE_EXTERNAL_OES, external_sync_point),
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback)));
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ resource_ids_to_transfer.push_back(id3);
+ resource_ids_to_transfer.push_back(id4);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(4u, list.size());
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ EXPECT_EQ(list[0].mailbox_holder.sync_point,
+ list[1].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[2].mailbox_holder.sync_point);
+ EXPECT_EQ(list[0].mailbox_holder.sync_point,
+ list[2].mailbox_holder.sync_point);
+ EXPECT_EQ(external_sync_point, list[3].mailbox_holder.sync_point);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[0].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[1].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[2].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES),
+ list[3].mailbox_holder.texture_target);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id4));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ EXPECT_NE(list[0].mailbox_holder.sync_point,
+ context3d_->last_waited_sync_point());
+ {
+ resource_provider_->WaitSyncPointIfNeeded(list[0].id);
+ ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
+ list[0].id);
+ }
+ EXPECT_EQ(list[0].mailbox_holder.sync_point,
+ context3d_->last_waited_sync_point());
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(4u, resource_provider_->num_resources());
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
+ ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
+ ResourceProvider::ResourceId mapped_id4 = resource_map[id4];
+ EXPECT_NE(0u, mapped_id1);
+ EXPECT_NE(0u, mapped_id2);
+ EXPECT_NE(0u, mapped_id3);
+ EXPECT_NE(0u, mapped_id4);
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id3));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id4));
+
+ uint8_t result[4] = { 0 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), mapped_id1, size, format, result);
+ EXPECT_EQ(0, memcmp(data1, result, pixel_size));
+
+ GetResourcePixels(
+ resource_provider_.get(), context(), mapped_id2, size, format, result);
+ EXPECT_EQ(0, memcmp(data2, result, pixel_size));
+
+ {
+ // Check that transfering again the same resource from the child to the
+ // parent works.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ resource_ids_to_transfer.push_back(id3);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(3u, list.size());
+ EXPECT_EQ(id1, list[0].id);
+ EXPECT_EQ(id2, list[1].id);
+ EXPECT_EQ(id3, list[2].id);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[0].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[1].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[2].mailbox_holder.texture_target);
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ child_resource_provider_->ReceiveReturnsFromParent(returned);
+ // ids were exported twice, we returned them only once, they should still
+ // be in-use.
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
+ }
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ ASSERT_EQ(4u, returned_to_child.size());
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ EXPECT_NE(0u, returned_to_child[1].sync_point);
+ EXPECT_NE(0u, returned_to_child[2].sync_point);
+ EXPECT_NE(0u, returned_to_child[3].sync_point);
+ EXPECT_FALSE(returned_to_child[0].lost);
+ EXPECT_FALSE(returned_to_child[1].lost);
+ EXPECT_FALSE(returned_to_child[2].lost);
+ EXPECT_FALSE(returned_to_child[3].lost);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id3));
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id4));
+
+ {
+ child_resource_provider_->WaitSyncPointIfNeeded(id1);
+ ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
+ id1);
+ ASSERT_NE(0U, lock.texture_id());
+ child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
+ child_context_->GetPixels(size, format, result);
+ EXPECT_EQ(0, memcmp(data1, result, pixel_size));
+ }
+ {
+ child_resource_provider_->WaitSyncPointIfNeeded(id2);
+ ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
+ id2);
+ ASSERT_NE(0U, lock.texture_id());
+ child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
+ child_context_->GetPixels(size, format, result);
+ EXPECT_EQ(0, memcmp(data2, result, pixel_size));
+ }
+ {
+ child_resource_provider_->WaitSyncPointIfNeeded(id3);
+ ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
+ id3);
+ ASSERT_NE(0U, lock.texture_id());
+ child_context_->bindTexture(GL_TEXTURE_2D, lock.texture_id());
+ }
+ {
+ // Transfer resources to the parent again.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ resource_ids_to_transfer.push_back(id3);
+ resource_ids_to_transfer.push_back(id4);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(4u, list.size());
+ EXPECT_EQ(id1, list[0].id);
+ EXPECT_EQ(id2, list[1].id);
+ EXPECT_EQ(id3, list[2].id);
+ EXPECT_EQ(id4, list[3].id);
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[2].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[3].mailbox_holder.sync_point);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[0].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[1].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[2].mailbox_holder.texture_target);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_EXTERNAL_OES),
+ list[3].mailbox_holder.texture_target);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id4));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ EXPECT_EQ(4u, resource_provider_->num_resources());
+ resource_provider_->DestroyChild(child_id);
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+
+ ASSERT_EQ(4u, returned_to_child.size());
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ EXPECT_NE(0u, returned_to_child[1].sync_point);
+ EXPECT_NE(0u, returned_to_child[2].sync_point);
+ EXPECT_NE(0u, returned_to_child[3].sync_point);
+ EXPECT_FALSE(returned_to_child[0].lost);
+ EXPECT_FALSE(returned_to_child[1].lost);
+ EXPECT_FALSE(returned_to_child[2].lost);
+ EXPECT_FALSE(returned_to_child[3].lost);
+}
+
+TEST_P(ResourceProviderTest, ReadLockCountStopsReturnToChildOrDelete) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = {1, 2, 3, 4};
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(1u, list.size());
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+
+ resource_provider_->ReceiveFromChild(child_id, list);
+
+ resource_provider_->WaitSyncPointIfNeeded(list[0].id);
+ ResourceProvider::ScopedReadLockGL lock(resource_provider_.get(),
+ list[0].id);
+
+ resource_provider_->DeclareUsedResourcesFromChild(
+ child_id, ResourceProvider::ResourceIdArray());
+ EXPECT_EQ(0u, returned_to_child.size());
+ }
+
+ EXPECT_EQ(1u, returned_to_child.size());
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+
+ {
+ child_resource_provider_->WaitSyncPointIfNeeded(id1);
+ ResourceProvider::ScopedReadLockGL lock(child_resource_provider_.get(),
+ id1);
+ child_resource_provider_->DeleteResource(id1);
+ EXPECT_EQ(1u, child_resource_provider_->num_resources());
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ }
+
+ EXPECT_EQ(0u, child_resource_provider_->num_resources());
+ resource_provider_->DestroyChild(child_id);
+}
+
+TEST_P(ResourceProviderTest, AllowOverlayTransfersToParent) {
+ // Overlays only supported on the GL path.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ uint32 sync_point = 0;
+ TextureMailbox mailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
+ mailbox.set_allow_overlay(true);
+ scoped_ptr<SingleReleaseCallbackImpl> release_callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+ ResourceProvider::ResourceId id1 =
+ child_resource_provider_->CreateResourceFromTextureMailbox(
+ mailbox, release_callback.Pass());
+
+ TextureMailbox mailbox2(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
+ mailbox2.set_allow_overlay(false);
+ scoped_ptr<SingleReleaseCallbackImpl> release_callback2 =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+ ResourceProvider::ResourceId id2 =
+ child_resource_provider_->CreateResourceFromTextureMailbox(
+ mailbox2, release_callback2.Pass());
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(2u, list.size());
+ resource_provider_->ReceiveFromChild(child_id, list);
+ EXPECT_TRUE(resource_provider_->AllowOverlay(list[0].id));
+ EXPECT_FALSE(resource_provider_->AllowOverlay(list[1].id));
+
+ resource_provider_->DeclareUsedResourcesFromChild(
+ child_id, ResourceProvider::ResourceIdArray());
+
+ EXPECT_EQ(2u, returned_to_child.size());
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+
+ child_resource_provider_->DeleteResource(id1);
+ child_resource_provider_->DeleteResource(id2);
+ EXPECT_EQ(0u, child_resource_provider_->num_resources());
+
+ resource_provider_->DestroyChild(child_id);
+}
+
+TEST_P(ResourceProviderTest, TransferSoftwareResources) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_BITMAP)
+ return;
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = { 1, 2, 3, 4 };
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data2[4] = { 5, 5, 5, 5 };
+ child_resource_provider_->CopyToResource(id2, data2, size);
+
+ scoped_ptr<SharedBitmap> shared_bitmap(CreateAndFillSharedBitmap(
+ shared_bitmap_manager_.get(), gfx::Size(1, 1), 0));
+ SharedBitmap* shared_bitmap_ptr = shared_bitmap.get();
+ ResourceProvider::ResourceId id3 =
+ child_resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(shared_bitmap_ptr, gfx::Size(1, 1)),
+ SingleReleaseCallbackImpl::Create(base::Bind(
+ &SharedBitmapReleaseCallback, base::Passed(&shared_bitmap))));
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ resource_ids_to_transfer.push_back(id3);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(3u, list.size());
+ EXPECT_EQ(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_EQ(0u, list[1].mailbox_holder.sync_point);
+ EXPECT_EQ(0u, list[2].mailbox_holder.sync_point);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(3u, resource_provider_->num_resources());
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
+ ResourceProvider::ResourceId mapped_id3 = resource_map[id3];
+ EXPECT_NE(0u, mapped_id1);
+ EXPECT_NE(0u, mapped_id2);
+ EXPECT_NE(0u, mapped_id3);
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id3));
+
+ uint8_t result[4] = { 0 };
+ GetResourcePixels(
+ resource_provider_.get(), context(), mapped_id1, size, format, result);
+ EXPECT_EQ(0, memcmp(data1, result, pixel_size));
+
+ GetResourcePixels(
+ resource_provider_.get(), context(), mapped_id2, size, format, result);
+ EXPECT_EQ(0, memcmp(data2, result, pixel_size));
+
+ {
+ // Check that transfering again the same resource from the child to the
+ // parent works.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(2u, list.size());
+ EXPECT_EQ(id1, list[0].id);
+ EXPECT_EQ(id2, list[1].id);
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ child_resource_provider_->ReceiveReturnsFromParent(returned);
+ // ids were exported twice, we returned them only once, they should still
+ // be in-use.
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ }
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ ASSERT_EQ(3u, returned_to_child.size());
+ EXPECT_EQ(0u, returned_to_child[0].sync_point);
+ EXPECT_EQ(0u, returned_to_child[1].sync_point);
+ EXPECT_EQ(0u, returned_to_child[2].sync_point);
+ std::set<ResourceProvider::ResourceId> expected_ids;
+ expected_ids.insert(id1);
+ expected_ids.insert(id2);
+ expected_ids.insert(id3);
+ std::set<ResourceProvider::ResourceId> returned_ids;
+ for (unsigned i = 0; i < 3; i++)
+ returned_ids.insert(returned_to_child[i].id);
+ EXPECT_EQ(expected_ids, returned_ids);
+ EXPECT_FALSE(returned_to_child[0].lost);
+ EXPECT_FALSE(returned_to_child[1].lost);
+ EXPECT_FALSE(returned_to_child[2].lost);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id3));
+
+ {
+ ResourceProvider::ScopedReadLockSoftware lock(
+ child_resource_provider_.get(), id1);
+ const SkBitmap* sk_bitmap = lock.sk_bitmap();
+ EXPECT_EQ(sk_bitmap->width(), size.width());
+ EXPECT_EQ(sk_bitmap->height(), size.height());
+ EXPECT_EQ(0, memcmp(data1, sk_bitmap->getPixels(), pixel_size));
+ }
+ {
+ ResourceProvider::ScopedReadLockSoftware lock(
+ child_resource_provider_.get(), id2);
+ const SkBitmap* sk_bitmap = lock.sk_bitmap();
+ EXPECT_EQ(sk_bitmap->width(), size.width());
+ EXPECT_EQ(sk_bitmap->height(), size.height());
+ EXPECT_EQ(0, memcmp(data2, sk_bitmap->getPixels(), pixel_size));
+ }
+ {
+ // Transfer resources to the parent again.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ resource_ids_to_transfer.push_back(id3);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(3u, list.size());
+ EXPECT_EQ(id1, list[0].id);
+ EXPECT_EQ(id2, list[1].id);
+ EXPECT_EQ(id3, list[2].id);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id3));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ EXPECT_EQ(3u, resource_provider_->num_resources());
+ resource_provider_->DestroyChild(child_id);
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+
+ ASSERT_EQ(3u, returned_to_child.size());
+ EXPECT_EQ(0u, returned_to_child[0].sync_point);
+ EXPECT_EQ(0u, returned_to_child[1].sync_point);
+ EXPECT_EQ(0u, returned_to_child[2].sync_point);
+ std::set<ResourceProvider::ResourceId> expected_ids;
+ expected_ids.insert(id1);
+ expected_ids.insert(id2);
+ expected_ids.insert(id3);
+ std::set<ResourceProvider::ResourceId> returned_ids;
+ for (unsigned i = 0; i < 3; i++)
+ returned_ids.insert(returned_to_child[i].id);
+ EXPECT_EQ(expected_ids, returned_ids);
+ EXPECT_FALSE(returned_to_child[0].lost);
+ EXPECT_FALSE(returned_to_child[1].lost);
+ EXPECT_FALSE(returned_to_child[2].lost);
+}
+
+TEST_P(ResourceProviderTest, TransferGLToSoftware) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_BITMAP)
+ return;
+
+ scoped_ptr<ResourceProviderContext> child_context_owned(
+ ResourceProviderContext::Create(shared_data_.get()));
+
+ FakeOutputSurfaceClient child_output_surface_client;
+ scoped_ptr<OutputSurface> child_output_surface(
+ FakeOutputSurface::Create3d(child_context_owned.Pass()));
+ CHECK(child_output_surface->BindToClient(&child_output_surface_client));
+
+ scoped_ptr<ResourceProvider> child_resource_provider(
+ ResourceProvider::Create(child_output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = { 1, 2, 3, 4 };
+ child_resource_provider->CopyToResource(id1, data1, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ TransferableResourceArray list;
+ child_resource_provider->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(1u, list.size());
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
+ list[0].mailbox_holder.texture_target);
+ EXPECT_TRUE(child_resource_provider->InUseByConsumer(id1));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ }
+
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_EQ(returned_to_child[0].id, id1);
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ EXPECT_EQ(0u, mapped_id1);
+
+ resource_provider_->DestroyChild(child_id);
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_FALSE(returned_to_child[0].lost);
+}
+
+TEST_P(ResourceProviderTest, TransferInvalidSoftware) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_BITMAP)
+ return;
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = { 1, 2, 3, 4 };
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(1u, list.size());
+ // Make invalid.
+ list[0].mailbox_holder.mailbox.name[1] = 5;
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ }
+
+ EXPECT_EQ(1u, resource_provider_->num_resources());
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ EXPECT_NE(0u, mapped_id1);
+ {
+ ResourceProvider::ScopedReadLockSoftware lock(resource_provider_.get(),
+ mapped_id1);
+ EXPECT_FALSE(lock.valid());
+ }
+
+ resource_provider_->DestroyChild(child_id);
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_FALSE(returned_to_child[0].lost);
+}
+
+TEST_P(ResourceProviderTest, DeleteExportedResources) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = { 1, 2, 3, 4 };
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data2[4] = {5, 5, 5, 5};
+ child_resource_provider_->CopyToResource(id2, data2, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(2u, list.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ }
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(2u, resource_provider_->num_resources());
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
+ EXPECT_NE(0u, mapped_id1);
+ EXPECT_NE(0u, mapped_id2);
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
+
+ {
+ // The parent transfers the resources to the grandparent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(mapped_id1);
+ resource_ids_to_transfer.push_back(mapped_id2);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+
+ ASSERT_EQ(2u, list.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ }
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(id2));
+
+ // Release the resource in the parent. Set no resources as being in use. The
+ // resources are exported so that can't be transferred back yet.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ EXPECT_EQ(0u, returned_to_child.size());
+ EXPECT_EQ(2u, resource_provider_->num_resources());
+
+ // Return the resources from the grandparent to the parent. They should be
+ // returned to the child then.
+ EXPECT_EQ(2u, list.size());
+ EXPECT_EQ(mapped_id1, list[0].id);
+ EXPECT_EQ(mapped_id2, list[1].id);
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+
+ EXPECT_EQ(0u, resource_provider_->num_resources());
+ ASSERT_EQ(2u, returned_to_child.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ EXPECT_NE(0u, returned_to_child[1].sync_point);
+ }
+ EXPECT_FALSE(returned_to_child[0].lost);
+ EXPECT_FALSE(returned_to_child[1].lost);
+ }
+}
+
+TEST_P(ResourceProviderTest, DestroyChildWithExportedResources) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id1 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data1[4] = {1, 2, 3, 4};
+ child_resource_provider_->CopyToResource(id1, data1, size);
+
+ ResourceProvider::ResourceId id2 = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data2[4] = {5, 5, 5, 5};
+ child_resource_provider_->CopyToResource(id2, data2, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resources to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id1);
+ resource_ids_to_transfer.push_back(id2);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(2u, list.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ }
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id2));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ EXPECT_EQ(2u, resource_provider_->num_resources());
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id1 = resource_map[id1];
+ ResourceProvider::ResourceId mapped_id2 = resource_map[id2];
+ EXPECT_NE(0u, mapped_id1);
+ EXPECT_NE(0u, mapped_id2);
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(id2));
+
+ {
+ // The parent transfers the resources to the grandparent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(mapped_id1);
+ resource_ids_to_transfer.push_back(mapped_id2);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+
+ ASSERT_EQ(2u, list.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_NE(0u, list[1].mailbox_holder.sync_point);
+ }
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(id1));
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(id2));
+
+ // Release the resource in the parent. Set no resources as being in use. The
+ // resources are exported so that can't be transferred back yet.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ // Destroy the child, the resources should not be returned yet.
+ EXPECT_EQ(0u, returned_to_child.size());
+ EXPECT_EQ(2u, resource_provider_->num_resources());
+
+ resource_provider_->DestroyChild(child_id);
+
+ EXPECT_EQ(2u, resource_provider_->num_resources());
+ ASSERT_EQ(0u, returned_to_child.size());
+
+ // Return a resource from the grandparent, it should be returned at this
+ // point.
+ EXPECT_EQ(2u, list.size());
+ EXPECT_EQ(mapped_id1, list[0].id);
+ EXPECT_EQ(mapped_id2, list[1].id);
+ TransferableResourceArray return_list;
+ return_list.push_back(list[1]);
+ list.pop_back();
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(return_list, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+
+ EXPECT_EQ(1u, resource_provider_->num_resources());
+ ASSERT_EQ(1u, returned_to_child.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ }
+ EXPECT_FALSE(returned_to_child[0].lost);
+ returned_to_child.clear();
+
+ // Destroy the parent resource provider. The resource that's left should be
+ // lost at this point, and returned.
+ resource_provider_ = nullptr;
+ ASSERT_EQ(1u, returned_to_child.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ }
+ EXPECT_TRUE(returned_to_child[0].lost);
+ }
+}
+
+TEST_P(ResourceProviderTest, DeleteTransferredResources) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data[4] = { 1, 2, 3, 4 };
+ child_resource_provider_->CopyToResource(id, data, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ ASSERT_EQ(1u, list.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ EXPECT_NE(0u, list[0].mailbox_holder.sync_point);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ // Delete textures in the child, while they are transfered.
+ child_resource_provider_->DeleteResource(id);
+ EXPECT_EQ(1u, child_resource_provider_->num_resources());
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ ASSERT_EQ(1u, returned_to_child.size());
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ EXPECT_NE(0u, returned_to_child[0].sync_point);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ }
+ EXPECT_EQ(0u, child_resource_provider_->num_resources());
+}
+
+TEST_P(ResourceProviderTest, UnuseTransferredResources) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id = child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ uint8_t data[4] = {1, 2, 3, 4};
+ child_resource_provider_->CopyToResource(id, data, size);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ const ResourceProvider::ResourceIdMap& map =
+ resource_provider_->GetChildToParentMap(child_id);
+ {
+ // Transfer some resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+ TransferableResourceArray sent_to_top_level;
+ {
+ // Parent transfers to top-level.
+ ASSERT_TRUE(map.find(id) != map.end());
+ ResourceProvider::ResourceId parent_id = map.find(id)->second;
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(parent_id);
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &sent_to_top_level);
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_id));
+ }
+ {
+ // Stop using resource.
+ ResourceProvider::ResourceIdArray empty;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, empty);
+ // Resource is not yet returned to the child, since it's in use by the
+ // top-level.
+ EXPECT_TRUE(returned_to_child.empty());
+ }
+ {
+ // Send the resource to the parent again.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(id));
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+ {
+ // Receive returns back from top-level.
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(sent_to_top_level, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+ // Resource is still not yet returned to the child, since it's declared used
+ // in the parent.
+ EXPECT_TRUE(returned_to_child.empty());
+ ASSERT_TRUE(map.find(id) != map.end());
+ ResourceProvider::ResourceId parent_id = map.find(id)->second;
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(parent_id));
+ }
+ {
+ sent_to_top_level.clear();
+ // Parent transfers again to top-level.
+ ASSERT_TRUE(map.find(id) != map.end());
+ ResourceProvider::ResourceId parent_id = map.find(id)->second;
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(parent_id);
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &sent_to_top_level);
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_id));
+ }
+ {
+ // Receive returns back from top-level.
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(sent_to_top_level, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+ // Resource is still not yet returned to the child, since it's still
+ // declared used in the parent.
+ EXPECT_TRUE(returned_to_child.empty());
+ ASSERT_TRUE(map.find(id) != map.end());
+ ResourceProvider::ResourceId parent_id = map.find(id)->second;
+ EXPECT_FALSE(resource_provider_->InUseByConsumer(parent_id));
+ }
+ {
+ // Stop using resource.
+ ResourceProvider::ResourceIdArray empty;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, empty);
+ // Resource should have been returned to the child, since it's no longer in
+ // use by the top-level.
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_EQ(id, returned_to_child[0].id);
+ EXPECT_EQ(2, returned_to_child[0].count);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ EXPECT_FALSE(child_resource_provider_->InUseByConsumer(id));
+ }
+}
+
+class ResourceProviderTestTextureFilters : public ResourceProviderTest {
+ public:
+ static void RunTest(GLenum child_filter, GLenum parent_filter) {
+ scoped_ptr<TextureStateTrackingContext> child_context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* child_context = child_context_owned.get();
+
+ FakeOutputSurfaceClient child_output_surface_client;
+ scoped_ptr<OutputSurface> child_output_surface(
+ FakeOutputSurface::Create3d(child_context_owned.Pass()));
+ CHECK(child_output_surface->BindToClient(&child_output_surface_client));
+ scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
+ new TestSharedBitmapManager());
+
+ scoped_ptr<ResourceProvider> child_resource_provider(
+ ResourceProvider::Create(child_output_surface.get(),
+ shared_bitmap_manager.get(),
+ NULL,
+ NULL,
+ 0,
+ false,
+ 1));
+
+ scoped_ptr<TextureStateTrackingContext> parent_context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* parent_context = parent_context_owned.get();
+
+ FakeOutputSurfaceClient parent_output_surface_client;
+ scoped_ptr<OutputSurface> parent_output_surface(
+ FakeOutputSurface::Create3d(parent_context_owned.Pass()));
+ CHECK(parent_output_surface->BindToClient(&parent_output_surface_client));
+
+ scoped_ptr<ResourceProvider> parent_resource_provider(
+ ResourceProvider::Create(parent_output_surface.get(),
+ shared_bitmap_manager.get(),
+ NULL,
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ int child_texture_id = 1;
+ int parent_texture_id = 2;
+
+ size_t pixel_size = TextureSizeBytes(size, format);
+ ASSERT_EQ(4U, pixel_size);
+
+ ResourceProvider::ResourceId id = child_resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ format);
+
+ // The new texture is created with GL_LINEAR.
+ EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id))
+ .Times(2); // Once to create and once to allocate.
+ EXPECT_CALL(*child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ EXPECT_CALL(
+ *child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(
+ *child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(*child_context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
+ child_resource_provider->AllocateForTesting(id);
+ Mock::VerifyAndClearExpectations(child_context);
+
+ uint8_t data[4] = { 1, 2, 3, 4 };
+
+ EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
+ child_resource_provider->CopyToResource(id, data, size);
+ Mock::VerifyAndClearExpectations(child_context);
+
+ // The texture is set to |child_filter| in the child.
+ EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
+ if (child_filter != GL_LINEAR) {
+ EXPECT_CALL(
+ *child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, child_filter));
+ EXPECT_CALL(
+ *child_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, child_filter));
+ }
+ SetResourceFilter(child_resource_provider.get(), id, child_filter);
+ Mock::VerifyAndClearExpectations(child_context);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id = parent_resource_provider->CreateChild(
+ GetReturnCallback(&returned_to_child));
+ {
+ // Transfer some resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(id);
+ TransferableResourceArray list;
+
+ EXPECT_CALL(*child_context,
+ produceTextureDirectCHROMIUM(_, GL_TEXTURE_2D, _));
+ EXPECT_CALL(*child_context, insertSyncPoint());
+ child_resource_provider->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ Mock::VerifyAndClearExpectations(child_context);
+
+ ASSERT_EQ(1u, list.size());
+ EXPECT_EQ(static_cast<unsigned>(child_filter), list[0].filter);
+
+ EXPECT_CALL(*parent_context,
+ createAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, _))
+ .WillOnce(Return(parent_texture_id));
+
+ parent_resource_provider->ReceiveFromChild(child_id, list);
+ {
+ parent_resource_provider->WaitSyncPointIfNeeded(list[0].id);
+ ResourceProvider::ScopedReadLockGL lock(parent_resource_provider.get(),
+ list[0].id);
+ }
+ Mock::VerifyAndClearExpectations(parent_context);
+
+ parent_resource_provider->DeclareUsedResourcesFromChild(
+ child_id, resource_ids_to_transfer);
+ Mock::VerifyAndClearExpectations(parent_context);
+ }
+ ResourceProvider::ResourceIdMap resource_map =
+ parent_resource_provider->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId mapped_id = resource_map[id];
+ EXPECT_NE(0u, mapped_id);
+
+ // The texture is set to |parent_filter| in the parent.
+ EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
+ EXPECT_CALL(
+ *parent_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, parent_filter));
+ EXPECT_CALL(
+ *parent_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, parent_filter));
+ SetResourceFilter(parent_resource_provider.get(), mapped_id, parent_filter);
+ Mock::VerifyAndClearExpectations(parent_context);
+
+ // The texture should be reset to |child_filter| in the parent when it is
+ // returned, since that is how it was received.
+ EXPECT_CALL(*parent_context, bindTexture(GL_TEXTURE_2D, parent_texture_id));
+ EXPECT_CALL(
+ *parent_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, child_filter));
+ EXPECT_CALL(
+ *parent_context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, child_filter));
+
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources
+ // as being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ EXPECT_CALL(*parent_context, insertSyncPoint());
+ parent_resource_provider->DeclareUsedResourcesFromChild(child_id,
+ no_resources);
+ Mock::VerifyAndClearExpectations(parent_context);
+
+ ASSERT_EQ(1u, returned_to_child.size());
+ child_resource_provider->ReceiveReturnsFromParent(returned_to_child);
+ }
+
+ // The child remembers the texture filter is set to |child_filter|.
+ EXPECT_CALL(*child_context, bindTexture(GL_TEXTURE_2D, child_texture_id));
+ SetResourceFilter(child_resource_provider.get(), id, child_filter);
+ Mock::VerifyAndClearExpectations(child_context);
+ }
+};
+
+TEST_P(ResourceProviderTest, TextureFilters_ChildNearestParentLinear) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ ResourceProviderTestTextureFilters::RunTest(GL_NEAREST, GL_LINEAR);
+}
+
+TEST_P(ResourceProviderTest, TextureFilters_ChildLinearParentNearest) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ ResourceProviderTestTextureFilters::RunTest(GL_LINEAR, GL_NEAREST);
+}
+
+TEST_P(ResourceProviderTest, TransferMailboxResources) {
+ // Other mailbox transfers tested elsewhere.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ unsigned texture = context()->createTexture();
+ context()->bindTexture(GL_TEXTURE_2D, texture);
+ uint8_t data[4] = { 1, 2, 3, 4 };
+ context()->texImage2D(
+ GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &data);
+ gpu::Mailbox mailbox;
+ context()->genMailboxCHROMIUM(mailbox.name);
+ context()->produceTextureDirectCHROMIUM(texture, GL_TEXTURE_2D, mailbox.name);
+ uint32 sync_point = context()->insertSyncPoint();
+
+ // All the logic below assumes that the sync points are all positive.
+ EXPECT_LT(0u, sync_point);
+
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ BlockingTaskRunner* main_thread_task_runner = NULL;
+ ReleaseCallbackImpl callback = base::Bind(ReleaseCallback,
+ &release_sync_point,
+ &lost_resource,
+ &main_thread_task_runner);
+ ResourceProvider::ResourceId resource =
+ resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point),
+ SingleReleaseCallbackImpl::Create(callback));
+ EXPECT_EQ(1u, context()->NumTextures());
+ EXPECT_EQ(0u, release_sync_point);
+ {
+ // Transfer the resource, expect the sync points to be consistent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+ ASSERT_EQ(1u, list.size());
+ EXPECT_LE(sync_point, list[0].mailbox_holder.sync_point);
+ EXPECT_EQ(0,
+ memcmp(mailbox.name,
+ list[0].mailbox_holder.mailbox.name,
+ sizeof(mailbox.name)));
+ EXPECT_EQ(0u, release_sync_point);
+
+ context()->waitSyncPoint(list[0].mailbox_holder.sync_point);
+ unsigned other_texture =
+ context()->createAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
+ uint8_t test_data[4] = { 0 };
+ context()->GetPixels(
+ gfx::Size(1, 1), RGBA_8888, test_data);
+ EXPECT_EQ(0, memcmp(data, test_data, sizeof(data)));
+
+ context()->produceTextureDirectCHROMIUM(other_texture, GL_TEXTURE_2D,
+ mailbox.name);
+ context()->deleteTexture(other_texture);
+ list[0].mailbox_holder.sync_point = context()->insertSyncPoint();
+ EXPECT_LT(0u, list[0].mailbox_holder.sync_point);
+
+ // Receive the resource, then delete it, expect the sync points to be
+ // consistent.
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+ EXPECT_EQ(1u, context()->NumTextures());
+ EXPECT_EQ(0u, release_sync_point);
+
+ resource_provider_->DeleteResource(resource);
+ EXPECT_LE(list[0].mailbox_holder.sync_point, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+ EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
+ }
+
+ // We're going to do the same thing as above, but testing the case where we
+ // delete the resource before we receive it back.
+ sync_point = release_sync_point;
+ EXPECT_LT(0u, sync_point);
+ release_sync_point = 0;
+ resource = resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point),
+ SingleReleaseCallbackImpl::Create(callback));
+ EXPECT_EQ(1u, context()->NumTextures());
+ EXPECT_EQ(0u, release_sync_point);
+ {
+ // Transfer the resource, expect the sync points to be consistent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+ ASSERT_EQ(1u, list.size());
+ EXPECT_LE(sync_point, list[0].mailbox_holder.sync_point);
+ EXPECT_EQ(0,
+ memcmp(mailbox.name,
+ list[0].mailbox_holder.mailbox.name,
+ sizeof(mailbox.name)));
+ EXPECT_EQ(0u, release_sync_point);
+
+ context()->waitSyncPoint(list[0].mailbox_holder.sync_point);
+ unsigned other_texture =
+ context()->createAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
+ uint8_t test_data[4] = { 0 };
+ context()->GetPixels(
+ gfx::Size(1, 1), RGBA_8888, test_data);
+ EXPECT_EQ(0, memcmp(data, test_data, sizeof(data)));
+
+ context()->produceTextureDirectCHROMIUM(other_texture, GL_TEXTURE_2D,
+ mailbox.name);
+ context()->deleteTexture(other_texture);
+ list[0].mailbox_holder.sync_point = context()->insertSyncPoint();
+ EXPECT_LT(0u, list[0].mailbox_holder.sync_point);
+
+ // Delete the resource, which shouldn't do anything.
+ resource_provider_->DeleteResource(resource);
+ EXPECT_EQ(1u, context()->NumTextures());
+ EXPECT_EQ(0u, release_sync_point);
+
+ // Then receive the resource which should release the mailbox, expect the
+ // sync points to be consistent.
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ resource_provider_->ReceiveReturnsFromParent(returned);
+ EXPECT_LE(list[0].mailbox_holder.sync_point, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+ EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
+ }
+
+ context()->waitSyncPoint(release_sync_point);
+ texture =
+ context()->createAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
+ context()->deleteTexture(texture);
+}
+
+TEST_P(ResourceProviderTest, LostResourceInParent) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId resource =
+ child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ format);
+ child_resource_provider_->AllocateForTesting(resource);
+ // Expect a GL resource to be lost.
+ bool should_lose_resource =
+ GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE;
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer the resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(1u, list.size());
+
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ // Lose the output surface in the parent.
+ resource_provider_->DidLoseOutputSurface();
+
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ // Expect a GL resource to be lost.
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_EQ(should_lose_resource, returned_to_child[0].lost);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+
+ // A GL resource should be lost.
+ EXPECT_EQ(should_lose_resource, child_resource_provider_->IsLost(resource));
+
+ // Lost resources stay in use in the parent forever.
+ EXPECT_EQ(should_lose_resource,
+ child_resource_provider_->InUseByConsumer(resource));
+}
+
+TEST_P(ResourceProviderTest, LostResourceInGrandParent) {
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId resource =
+ child_resource_provider_->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ format);
+ child_resource_provider_->AllocateForTesting(resource);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer the resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(1u, list.size());
+
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ {
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId parent_resource = resource_map[resource];
+ EXPECT_NE(0u, parent_resource);
+
+ // Transfer to a grandparent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(parent_resource);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+
+ // Receive back a lost resource from the grandparent.
+ EXPECT_EQ(1u, list.size());
+ EXPECT_EQ(parent_resource, list[0].id);
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ EXPECT_EQ(1u, returned.size());
+ EXPECT_EQ(parent_resource, returned[0].id);
+ returned[0].lost = true;
+ resource_provider_->ReceiveReturnsFromParent(returned);
+
+ // The resource should be lost.
+ EXPECT_TRUE(resource_provider_->IsLost(parent_resource));
+
+ // Lost resources stay in use in the parent forever.
+ EXPECT_TRUE(resource_provider_->InUseByConsumer(parent_resource));
+ }
+
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ // Expect the resource to be lost.
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_TRUE(returned_to_child[0].lost);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+
+ // The resource should be lost.
+ EXPECT_TRUE(child_resource_provider_->IsLost(resource));
+
+ // Lost resources stay in use in the parent forever.
+ EXPECT_TRUE(child_resource_provider_->InUseByConsumer(resource));
+}
+
+TEST_P(ResourceProviderTest, LostMailboxInParent) {
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ bool release_called = false;
+ uint32 sync_point = 0;
+ ResourceProvider::ResourceId resource = CreateChildMailbox(
+ &release_sync_point, &lost_resource, &release_called, &sync_point);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer the resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(1u, list.size());
+
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ // Lose the output surface in the parent.
+ resource_provider_->DidLoseOutputSurface();
+
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ ASSERT_EQ(1u, returned_to_child.size());
+ // Losing an output surface only loses hardware resources.
+ EXPECT_EQ(returned_to_child[0].lost,
+ GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+
+ // Delete the resource in the child. Expect the resource to be lost if it's
+ // a GL texture.
+ child_resource_provider_->DeleteResource(resource);
+ EXPECT_EQ(lost_resource,
+ GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE);
+}
+
+TEST_P(ResourceProviderTest, LostMailboxInGrandParent) {
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ bool release_called = false;
+ uint32 sync_point = 0;
+ ResourceProvider::ResourceId resource = CreateChildMailbox(
+ &release_sync_point, &lost_resource, &release_called, &sync_point);
+
+ ReturnedResourceArray returned_to_child;
+ int child_id =
+ resource_provider_->CreateChild(GetReturnCallback(&returned_to_child));
+ {
+ // Transfer the resource to the parent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+ EXPECT_EQ(1u, list.size());
+
+ resource_provider_->ReceiveFromChild(child_id, list);
+ resource_provider_->DeclareUsedResourcesFromChild(child_id,
+ resource_ids_to_transfer);
+ }
+
+ {
+ ResourceProvider::ResourceIdMap resource_map =
+ resource_provider_->GetChildToParentMap(child_id);
+ ResourceProvider::ResourceId parent_resource = resource_map[resource];
+ EXPECT_NE(0u, parent_resource);
+
+ // Transfer to a grandparent.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(parent_resource);
+ TransferableResourceArray list;
+ resource_provider_->PrepareSendToParent(resource_ids_to_transfer, &list);
+
+ // Receive back a lost resource from the grandparent.
+ EXPECT_EQ(1u, list.size());
+ EXPECT_EQ(parent_resource, list[0].id);
+ ReturnedResourceArray returned;
+ TransferableResource::ReturnResources(list, &returned);
+ EXPECT_EQ(1u, returned.size());
+ EXPECT_EQ(parent_resource, returned[0].id);
+ returned[0].lost = true;
+ resource_provider_->ReceiveReturnsFromParent(returned);
+ }
+
+ {
+ EXPECT_EQ(0u, returned_to_child.size());
+
+ // Transfer resources back from the parent to the child. Set no resources as
+ // being in use.
+ ResourceProvider::ResourceIdArray no_resources;
+ resource_provider_->DeclareUsedResourcesFromChild(child_id, no_resources);
+
+ // Expect the resource to be lost.
+ ASSERT_EQ(1u, returned_to_child.size());
+ EXPECT_TRUE(returned_to_child[0].lost);
+ child_resource_provider_->ReceiveReturnsFromParent(returned_to_child);
+ returned_to_child.clear();
+ }
+
+ // Delete the resource in the child. Expect the resource to be lost.
+ child_resource_provider_->DeleteResource(resource);
+ EXPECT_TRUE(lost_resource);
+}
+
+TEST_P(ResourceProviderTest, Shutdown) {
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ bool release_called = false;
+ uint32 sync_point = 0;
+ CreateChildMailbox(
+ &release_sync_point, &lost_resource, &release_called, &sync_point);
+
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+
+ child_resource_provider_ = nullptr;
+
+ if (GetParam() == ResourceProvider::RESOURCE_TYPE_GL_TEXTURE) {
+ EXPECT_LE(sync_point, release_sync_point);
+ }
+ EXPECT_TRUE(release_called);
+ EXPECT_FALSE(lost_resource);
+}
+
+TEST_P(ResourceProviderTest, ShutdownWithExportedResource) {
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ bool release_called = false;
+ uint32 sync_point = 0;
+ ResourceProvider::ResourceId resource = CreateChildMailbox(
+ &release_sync_point, &lost_resource, &release_called, &sync_point);
+
+ // Transfer the resource, so we can't release it properly on shutdown.
+ ResourceProvider::ResourceIdArray resource_ids_to_transfer;
+ resource_ids_to_transfer.push_back(resource);
+ TransferableResourceArray list;
+ child_resource_provider_->PrepareSendToParent(resource_ids_to_transfer,
+ &list);
+
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+
+ child_resource_provider_ = nullptr;
+
+ // Since the resource is in the parent, the child considers it lost.
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_TRUE(lost_resource);
+}
+
+TEST_P(ResourceProviderTest, LostContext) {
+ // TextureMailbox callbacks only exist for GL textures for now.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ unsigned texture = context()->createTexture();
+ context()->bindTexture(GL_TEXTURE_2D, texture);
+ gpu::Mailbox mailbox;
+ context()->genMailboxCHROMIUM(mailbox.name);
+ context()->produceTextureDirectCHROMIUM(texture, GL_TEXTURE_2D, mailbox.name);
+ uint32 sync_point = context()->insertSyncPoint();
+
+ EXPECT_LT(0u, sync_point);
+
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ BlockingTaskRunner* main_thread_task_runner = NULL;
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(ReleaseCallback,
+ &release_sync_point,
+ &lost_resource,
+ &main_thread_task_runner));
+ resource_provider_->CreateResourceFromTextureMailbox(
+ TextureMailbox(mailbox, GL_TEXTURE_2D, sync_point), callback.Pass());
+
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+ EXPECT_EQ(NULL, main_thread_task_runner);
+
+ resource_provider_->DidLoseOutputSurface();
+ resource_provider_ = nullptr;
+
+ EXPECT_LE(sync_point, release_sync_point);
+ EXPECT_TRUE(lost_resource);
+ EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
+}
+
+TEST_P(ResourceProviderTest, ScopedSampler) {
+ // Sampling is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ int texture_id = 1;
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ // Check that the texture gets created with the right sampler settings.
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id))
+ .Times(2); // Once to create and once to allocate.
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
+
+ resource_provider->AllocateForTesting(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ // Creating a sampler with the default filter should not change any texture
+ // parameters.
+ {
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ ResourceProvider::ScopedSamplerGL sampler(
+ resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
+ Mock::VerifyAndClearExpectations(context);
+ }
+
+ // Using a different filter should be reflected in the texture parameters.
+ {
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST));
+ ResourceProvider::ScopedSamplerGL sampler(
+ resource_provider.get(), id, GL_TEXTURE_2D, GL_NEAREST);
+ Mock::VerifyAndClearExpectations(context);
+ }
+
+ // Test resetting to the default filter.
+ {
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ ResourceProvider::ScopedSamplerGL sampler(
+ resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
+ Mock::VerifyAndClearExpectations(context);
+ }
+}
+
+TEST_P(ResourceProviderTest, ManagedResource) {
+ // Sampling is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ int texture_id = 1;
+
+ // Check that the texture gets created with the right sampler settings.
+ ResourceProvider::ResourceId id = resource_provider->CreateManagedResource(
+ size, GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_POOL_MANAGED_CHROMIUM));
+ resource_provider->CreateForTesting(id);
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+}
+
+TEST_P(ResourceProviderTest, TextureWrapMode) {
+ // Sampling is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ GLenum texture_pool = GL_TEXTURE_POOL_UNMANAGED_CHROMIUM;
+
+ for (int texture_id = 1; texture_id <= 2; ++texture_id) {
+ GLint wrap_mode = texture_id == 1 ? GL_CLAMP_TO_EDGE : GL_REPEAT;
+ // Check that the texture gets created with the right sampler settings.
+ ResourceProvider::ResourceId id = resource_provider->CreateGLTexture(
+ size, GL_TEXTURE_2D, texture_pool, wrap_mode,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap_mode));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap_mode));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
+ resource_provider->CreateForTesting(id);
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+ }
+}
+
+TEST_P(ResourceProviderTest, TextureHint) {
+ // Sampling is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+ context->set_support_texture_storage(true);
+ context->set_support_texture_usage(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+ GLenum texture_pool = GL_TEXTURE_POOL_UNMANAGED_CHROMIUM;
+
+ const ResourceProvider::TextureHint hints[4] = {
+ ResourceProvider::TEXTURE_HINT_DEFAULT,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ ResourceProvider::TEXTURE_HINT_FRAMEBUFFER,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER,
+ };
+ for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
+ // Check that the texture gets created with the right sampler settings.
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateGLTexture(size,
+ GL_TEXTURE_2D,
+ texture_pool,
+ GL_CLAMP_TO_EDGE,
+ hints[texture_id - 1],
+ format);
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(
+ *context,
+ texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_POOL_CHROMIUM,
+ GL_TEXTURE_POOL_UNMANAGED_CHROMIUM));
+ // Check only TEXTURE_HINT_FRAMEBUFFER set GL_TEXTURE_USAGE_ANGLE.
+ bool is_framebuffer_hint =
+ hints[texture_id - 1] & ResourceProvider::TEXTURE_HINT_FRAMEBUFFER;
+ EXPECT_CALL(*context,
+ texParameteri(GL_TEXTURE_2D,
+ GL_TEXTURE_USAGE_ANGLE,
+ GL_FRAMEBUFFER_ATTACHMENT_ANGLE))
+ .Times(is_framebuffer_hint ? 1 : 0);
+ resource_provider->CreateForTesting(id);
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+ }
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_SharedMemory) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_BITMAP)
+ return;
+
+ gfx::Size size(64, 64);
+ const uint32_t kBadBeef = 0xbadbeef;
+ scoped_ptr<SharedBitmap> shared_bitmap(
+ CreateAndFillSharedBitmap(shared_bitmap_manager_.get(), size, kBadBeef));
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::CreateSoftware(make_scoped_ptr(
+ new SoftwareOutputDevice)));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ 0,
+ false,
+ 1));
+
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ BlockingTaskRunner* main_thread_task_runner = NULL;
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&ReleaseCallback,
+ &release_sync_point,
+ &lost_resource,
+ &main_thread_task_runner));
+ TextureMailbox mailbox(shared_bitmap.get(), size);
+
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateResourceFromTextureMailbox(
+ mailbox, callback.Pass());
+ EXPECT_NE(0u, id);
+
+ {
+ ResourceProvider::ScopedReadLockSoftware lock(resource_provider.get(), id);
+ const SkBitmap* sk_bitmap = lock.sk_bitmap();
+ EXPECT_EQ(sk_bitmap->width(), size.width());
+ EXPECT_EQ(sk_bitmap->height(), size.height());
+ EXPECT_EQ(*sk_bitmap->getAddr32(16, 16), kBadBeef);
+ }
+
+ resource_provider->DeleteResource(id);
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+ EXPECT_EQ(main_thread_task_runner_.get(), main_thread_task_runner);
+}
+
+class ResourceProviderTestTextureMailboxGLFilters
+ : public ResourceProviderTest {
+ public:
+ static void RunTest(TestSharedBitmapManager* shared_bitmap_manager,
+ TestGpuMemoryBufferManager* gpu_memory_buffer_manager,
+ BlockingTaskRunner* main_thread_task_runner,
+ bool mailbox_nearest_neighbor,
+ GLenum sampler_filter) {
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager,
+ gpu_memory_buffer_manager,
+ main_thread_task_runner,
+ 0,
+ false,
+ 1));
+
+ unsigned texture_id = 1;
+ uint32 sync_point = 30;
+ unsigned target = GL_TEXTURE_2D;
+
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ uint32 release_sync_point = 0;
+ bool lost_resource = false;
+ BlockingTaskRunner* mailbox_task_runner = NULL;
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&ReleaseCallback,
+ &release_sync_point,
+ &lost_resource,
+ &mailbox_task_runner));
+
+ TextureMailbox mailbox(gpu_mailbox, target, sync_point);
+ mailbox.set_nearest_neighbor(mailbox_nearest_neighbor);
+
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ {
+ // Mailbox sync point WaitSyncPoint before using the texture.
+ EXPECT_CALL(*context, waitSyncPoint(sync_point));
+ resource_provider->WaitSyncPointIfNeeded(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(target, _))
+ .WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(target, texture_id));
+
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+
+ // The sampler will reset these if |mailbox_nearest_neighbor| does not
+ // match |sampler_filter|.
+ if (mailbox_nearest_neighbor != (sampler_filter == GL_NEAREST)) {
+ EXPECT_CALL(*context, texParameteri(
+ GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, sampler_filter));
+ EXPECT_CALL(*context, texParameteri(
+ GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, sampler_filter));
+ }
+
+ ResourceProvider::ScopedSamplerGL lock(
+ resource_provider.get(), id, sampler_filter);
+ Mock::VerifyAndClearExpectations(context);
+
+ // When done with it, a sync point should be inserted, but no produce is
+ // necessary.
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint());
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+ }
+
+ resource_provider->DeleteResource(id);
+ EXPECT_EQ(0u, release_sync_point);
+ EXPECT_FALSE(lost_resource);
+ EXPECT_EQ(main_thread_task_runner, mailbox_task_runner);
+ }
+};
+
+TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_LinearToLinear) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ ResourceProviderTestTextureMailboxGLFilters::RunTest(
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ false,
+ GL_LINEAR);
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_NearestToNearest) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ ResourceProviderTestTextureMailboxGLFilters::RunTest(
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ true,
+ GL_NEAREST);
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_NearestToLinear) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ ResourceProviderTestTextureMailboxGLFilters::RunTest(
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ true,
+ GL_LINEAR);
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_GLTexture2D_LinearToNearest) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ ResourceProviderTestTextureMailboxGLFilters::RunTest(
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ main_thread_task_runner_.get(),
+ false,
+ GL_NEAREST);
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_GLTextureExternalOES) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ uint32 sync_point = 30;
+ unsigned target = GL_TEXTURE_EXTERNAL_OES;
+
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+
+ TextureMailbox mailbox(gpu_mailbox, target, sync_point);
+
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateResourceFromTextureMailbox(
+ mailbox, callback.Pass());
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ {
+ // Mailbox sync point WaitSyncPoint before using the texture.
+ EXPECT_CALL(*context, waitSyncPoint(sync_point));
+ resource_provider->WaitSyncPointIfNeeded(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ unsigned texture_id = 1;
+
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(target, _))
+ .WillOnce(Return(texture_id));
+
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+
+ ResourceProvider::ScopedReadLockGL lock(resource_provider.get(), id);
+ Mock::VerifyAndClearExpectations(context);
+
+ // When done with it, a sync point should be inserted, but no produce is
+ // necessary.
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint());
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+ }
+}
+
+TEST_P(ResourceProviderTest,
+ TextureMailbox_WaitSyncPointIfNeeded_WithSyncPoint) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ uint32 sync_point = 30;
+ unsigned target = GL_TEXTURE_2D;
+
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+
+ TextureMailbox mailbox(gpu_mailbox, target, sync_point);
+
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ {
+ // First call to WaitSyncPointIfNeeded should call waitSyncPoint.
+ EXPECT_CALL(*context, waitSyncPoint(sync_point));
+ resource_provider->WaitSyncPointIfNeeded(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ // Subsequent calls to WaitSyncPointIfNeeded shouldn't call waitSyncPoint.
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ resource_provider->WaitSyncPointIfNeeded(id);
+ Mock::VerifyAndClearExpectations(context);
+ }
+}
+
+TEST_P(ResourceProviderTest, TextureMailbox_WaitSyncPointIfNeeded_NoSyncPoint) {
+ // Mailboxing is only supported for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<TextureStateTrackingContext> context_owned(
+ new TextureStateTrackingContext);
+ TextureStateTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ uint32 sync_point = 0;
+ unsigned target = GL_TEXTURE_2D;
+
+ EXPECT_CALL(*context, bindTexture(_, _)).Times(0);
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ EXPECT_CALL(*context, insertSyncPoint()).Times(0);
+ EXPECT_CALL(*context, produceTextureDirectCHROMIUM(_, _, _)).Times(0);
+ EXPECT_CALL(*context, createAndConsumeTextureCHROMIUM(_, _)).Times(0);
+
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+
+ TextureMailbox mailbox(gpu_mailbox, target, sync_point);
+
+ ResourceProvider::ResourceId id =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ EXPECT_NE(0u, id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ {
+ // WaitSyncPointIfNeeded with sync_point == 0 shouldn't call waitSyncPoint.
+ EXPECT_CALL(*context, waitSyncPoint(_)).Times(0);
+ resource_provider->WaitSyncPointIfNeeded(id);
+ Mock::VerifyAndClearExpectations(context);
+ }
+}
+
+class AllocationTrackingContext3D : public TestWebGraphicsContext3D {
+ public:
+ MOCK_METHOD0(NextTextureId, GLuint());
+ MOCK_METHOD1(RetireTextureId, void(GLuint id));
+ MOCK_METHOD2(bindTexture, void(GLenum target, GLuint texture));
+ MOCK_METHOD5(texStorage2DEXT,
+ void(GLenum target,
+ GLint levels,
+ GLuint internalformat,
+ GLint width,
+ GLint height));
+ MOCK_METHOD9(texImage2D,
+ void(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels));
+ MOCK_METHOD9(texSubImage2D,
+ void(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels));
+ MOCK_METHOD9(asyncTexImage2DCHROMIUM,
+ void(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLenum format,
+ GLenum type,
+ const void* pixels));
+ MOCK_METHOD9(asyncTexSubImage2DCHROMIUM,
+ void(GLenum target,
+ GLint level,
+ GLint xoffset,
+ GLint yoffset,
+ GLsizei width,
+ GLsizei height,
+ GLenum format,
+ GLenum type,
+ const void* pixels));
+ MOCK_METHOD8(compressedTexImage2D,
+ void(GLenum target,
+ GLint level,
+ GLenum internalformat,
+ GLsizei width,
+ GLsizei height,
+ GLint border,
+ GLsizei image_size,
+ const void* data));
+ MOCK_METHOD1(waitAsyncTexImage2DCHROMIUM, void(GLenum));
+ MOCK_METHOD4(createImageCHROMIUM,
+ GLuint(ClientBuffer, GLsizei, GLsizei, GLenum));
+ MOCK_METHOD1(destroyImageCHROMIUM, void(GLuint));
+ MOCK_METHOD2(bindTexImage2DCHROMIUM, void(GLenum, GLint));
+ MOCK_METHOD2(releaseTexImage2DCHROMIUM, void(GLenum, GLint));
+
+ // We're mocking bindTexture, so we override
+ // TestWebGraphicsContext3D::texParameteri to avoid assertions related to the
+ // currently bound texture.
+ virtual void texParameteri(GLenum target, GLenum pname, GLint param) {}
+};
+
+TEST_P(ResourceProviderTest, TextureAllocation) {
+ // Only for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(2, 2);
+ gfx::Vector2d offset(0, 0);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId id = 0;
+ uint8_t pixels[16] = { 0 };
+ int texture_id = 123;
+
+ // Lazy allocation. Don't allocate when creating the resource.
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
+ resource_provider->CreateForTesting(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ // Do allocate when we set the pixels.
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);
+ EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _)).Times(1);
+ EXPECT_CALL(*context, texSubImage2D(_, _, _, _, 2, 2, _, _, _)).Times(1);
+ resource_provider->CopyToResource(id, pixels, size);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+
+ // Same for async version.
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ resource_provider->AcquirePixelBuffer(id);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
+ .Times(1);
+ resource_provider->BeginSetPixels(id);
+ ASSERT_TRUE(resource_provider->DidSetPixelsComplete(id));
+
+ resource_provider->ReleasePixelBuffer(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+}
+
+TEST_P(ResourceProviderTest, TextureAllocationHint) {
+ // Only for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+ context->set_support_texture_storage(true);
+ context->set_support_texture_usage(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(2, 2);
+
+ const ResourceFormat formats[2] = {RGBA_8888, BGRA_8888};
+ const ResourceProvider::TextureHint hints[4] = {
+ ResourceProvider::TEXTURE_HINT_DEFAULT,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ ResourceProvider::TEXTURE_HINT_FRAMEBUFFER,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER,
+ };
+ for (size_t i = 0; i < arraysize(formats); ++i) {
+ for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
+ // Lazy allocation. Don't allocate when creating the resource.
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, hints[texture_id - 1], formats[i]);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ bool is_immutable_hint =
+ hints[texture_id - 1] & ResourceProvider::TEXTURE_HINT_IMMUTABLE;
+ bool support_immutable_texture =
+ is_immutable_hint && formats[i] == RGBA_8888;
+ EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2))
+ .Times(support_immutable_texture ? 1 : 0);
+ EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _))
+ .Times(support_immutable_texture ? 0 : 1);
+ resource_provider->AllocateForTesting(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+ }
+ }
+}
+
+TEST_P(ResourceProviderTest, TextureAllocationHint_BGRA) {
+ // Only for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+ context->set_support_texture_format_bgra8888(true);
+ context->set_support_texture_storage(true);
+ context->set_support_texture_usage(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ gfx::Size size(2, 2);
+ const ResourceFormat formats[2] = {RGBA_8888, BGRA_8888};
+
+ const ResourceProvider::TextureHint hints[4] = {
+ ResourceProvider::TEXTURE_HINT_DEFAULT,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ ResourceProvider::TEXTURE_HINT_FRAMEBUFFER,
+ ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER,
+ };
+ for (size_t i = 0; i < arraysize(formats); ++i) {
+ for (GLuint texture_id = 1; texture_id <= arraysize(hints); ++texture_id) {
+ // Lazy allocation. Don't allocate when creating the resource.
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, hints[texture_id - 1], formats[i]);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ bool is_immutable_hint =
+ hints[texture_id - 1] & ResourceProvider::TEXTURE_HINT_IMMUTABLE;
+ EXPECT_CALL(*context, texStorage2DEXT(_, _, _, 2, 2))
+ .Times(is_immutable_hint ? 1 : 0);
+ EXPECT_CALL(*context, texImage2D(_, _, _, 2, 2, _, _, _, _))
+ .Times(is_immutable_hint ? 0 : 1);
+ resource_provider->AllocateForTesting(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+ }
+ }
+}
+
+TEST_P(ResourceProviderTest, PixelBuffer_GLTexture) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ gfx::Size size(2, 2);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId id = 0;
+ int texture_id = 123;
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ resource_provider->AcquirePixelBuffer(id);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
+ .Times(1);
+ resource_provider->BeginSetPixels(id);
+
+ EXPECT_TRUE(resource_provider->DidSetPixelsComplete(id));
+
+ resource_provider->ReleasePixelBuffer(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+}
+
+TEST_P(ResourceProviderTest, ForcingAsyncUploadToComplete) {
+ // Only for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ gfx::Size size(2, 2);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId id = 0;
+ int texture_id = 123;
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ resource_provider->AcquirePixelBuffer(id);
+
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ EXPECT_CALL(*context, asyncTexImage2DCHROMIUM(_, _, _, 2, 2, _, _, _, _))
+ .Times(1);
+ resource_provider->BeginSetPixels(id);
+
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(1);
+ EXPECT_CALL(*context, waitAsyncTexImage2DCHROMIUM(GL_TEXTURE_2D)).Times(1);
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, 0)).Times(1);
+ resource_provider->ForceSetPixelsToComplete(id);
+
+ resource_provider->ReleasePixelBuffer(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+
+ Mock::VerifyAndClearExpectations(context);
+}
+
+TEST_P(ResourceProviderTest, PixelBufferLostContext) {
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new NiceMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ gfx::Size size(2, 2);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId id = 0;
+ int texture_id = 123;
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ EXPECT_CALL(*context, NextTextureId()).WillRepeatedly(Return(texture_id));
+
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+ context->loseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
+ GL_INNOCENT_CONTEXT_RESET_ARB);
+
+ resource_provider->AcquirePixelBuffer(id);
+ int stride;
+ void* buffer = resource_provider->MapPixelBuffer(id, &stride);
+ EXPECT_FALSE(buffer);
+ resource_provider->UnmapPixelBuffer(id);
+ Mock::VerifyAndClearExpectations(context);
+}
+
+TEST_P(ResourceProviderTest, Image_GLTexture) {
+ // Only for GL textures.
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ const int kWidth = 2;
+ const int kHeight = 2;
+ gfx::Size size(kWidth, kHeight);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId id = 0;
+ const unsigned kTextureId = 123u;
+ const unsigned kImageId = 234u;
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ EXPECT_CALL(*context, createImageCHROMIUM(_, kWidth, kHeight, GL_RGBA))
+ .WillOnce(Return(kImageId))
+ .RetiresOnSaturation();
+ {
+ ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
+ resource_provider.get(), id);
+ EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
+ }
+
+ EXPECT_CALL(*context, NextTextureId())
+ .WillOnce(Return(kTextureId))
+ .RetiresOnSaturation();
+ // Once in CreateTextureId and once in BindForSampling
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(2)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+ {
+ ResourceProvider::ScopedSamplerGL lock_gl(
+ resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
+ EXPECT_EQ(kTextureId, lock_gl.texture_id());
+ }
+
+ {
+ ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
+ resource_provider.get(), id);
+ EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
+ }
+
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kTextureId)).Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, releaseTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, RetireTextureId(kTextureId))
+ .Times(1)
+ .RetiresOnSaturation();
+ {
+ ResourceProvider::ScopedSamplerGL lock_gl(
+ resource_provider.get(), id, GL_TEXTURE_2D, GL_LINEAR);
+ EXPECT_EQ(kTextureId, lock_gl.texture_id());
+ }
+
+ EXPECT_CALL(*context, destroyImageCHROMIUM(kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+}
+
+TEST_P(ResourceProviderTest, CopyResource_GLTexture) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new StrictMock<AllocationTrackingContext3D>);
+ AllocationTrackingContext3D* context = context_owned.get();
+ context_owned->set_support_sync_query(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ ASSERT_TRUE(output_surface->BindToClient(&output_surface_client));
+
+ const int kWidth = 2;
+ const int kHeight = 2;
+ gfx::Size size(kWidth, kHeight);
+ ResourceFormat format = RGBA_8888;
+ ResourceProvider::ResourceId source_id = 0;
+ ResourceProvider::ResourceId dest_id = 0;
+ const unsigned kSourceTextureId = 123u;
+ const unsigned kDestTextureId = 321u;
+ const unsigned kImageId = 234u;
+
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+
+ source_id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ EXPECT_CALL(*context, createImageCHROMIUM(_, kWidth, kHeight, GL_RGBA))
+ .WillOnce(Return(kImageId))
+ .RetiresOnSaturation();
+ {
+ ResourceProvider::ScopedWriteLockGpuMemoryBuffer lock(
+ resource_provider.get(), source_id);
+ EXPECT_TRUE(!!lock.GetGpuMemoryBuffer());
+ }
+ Mock::VerifyAndClearExpectations(context);
+
+ dest_id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
+
+ EXPECT_CALL(*context, NextTextureId())
+ .WillOnce(Return(kDestTextureId))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kDestTextureId))
+ .Times(2)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA,
+ GL_UNSIGNED_BYTE, nullptr))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, NextTextureId())
+ .WillOnce(Return(kSourceTextureId))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, kSourceTextureId))
+ .Times(2)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, bindTexImage2DCHROMIUM(GL_TEXTURE_2D, kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+ resource_provider->CopyResource(source_id, dest_id);
+ Mock::VerifyAndClearExpectations(context);
+
+ EXPECT_CALL(*context, destroyImageCHROMIUM(kImageId))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, RetireTextureId(kSourceTextureId))
+ .Times(1)
+ .RetiresOnSaturation();
+ EXPECT_CALL(*context, RetireTextureId(kDestTextureId))
+ .Times(1)
+ .RetiresOnSaturation();
+ resource_provider->DeleteResource(source_id);
+ resource_provider->DeleteResource(dest_id);
+}
+
+void InitializeGLAndCheck(ContextSharedData* shared_data,
+ ResourceProvider* resource_provider,
+ FakeOutputSurface* output_surface) {
+ scoped_ptr<ResourceProviderContext> context_owned =
+ ResourceProviderContext::Create(shared_data);
+ ResourceProviderContext* context = context_owned.get();
+
+ scoped_refptr<TestContextProvider> context_provider =
+ TestContextProvider::Create(context_owned.Pass());
+ output_surface->InitializeAndSetContext3d(context_provider, nullptr);
+ resource_provider->InitializeGL();
+
+ CheckCreateResource(ResourceProvider::RESOURCE_TYPE_GL_TEXTURE,
+ resource_provider, context);
+}
+
+TEST(ResourceProviderTest, BasicInitializeGLSoftware) {
+ scoped_ptr<ContextSharedData> shared_data = ContextSharedData::Create();
+ bool delegated_rendering = false;
+ scoped_ptr<FakeOutputSurface> output_surface(
+ FakeOutputSurface::CreateDeferredGL(
+ scoped_ptr<SoftwareOutputDevice>(new SoftwareOutputDevice),
+ delegated_rendering));
+ FakeOutputSurfaceClient client(output_surface.get());
+ EXPECT_TRUE(output_surface->BindToClient(&client));
+ scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
+ new TestSharedBitmapManager());
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager.get(),
+ NULL,
+ NULL,
+ 0,
+ false,
+ 1));
+
+ CheckCreateResource(ResourceProvider::RESOURCE_TYPE_BITMAP,
+ resource_provider.get(), NULL);
+
+ InitializeGLAndCheck(shared_data.get(),
+ resource_provider.get(),
+ output_surface.get());
+
+ resource_provider->InitializeSoftware();
+ output_surface->ReleaseGL();
+ CheckCreateResource(ResourceProvider::RESOURCE_TYPE_BITMAP,
+ resource_provider.get(), NULL);
+
+ InitializeGLAndCheck(shared_data.get(),
+ resource_provider.get(),
+ output_surface.get());
+}
+
+TEST_P(ResourceProviderTest, CompressedTextureETC1Allocate) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new AllocationTrackingContext3D);
+ AllocationTrackingContext3D* context = context_owned.get();
+ context_owned->set_support_compressed_texture_etc1(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ gfx::Size size(4, 4);
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+ int texture_id = 123;
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, ETC1);
+ EXPECT_NE(0u, id);
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(2);
+ resource_provider->AllocateForTesting(id);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+}
+
+TEST_P(ResourceProviderTest, CompressedTextureETC1Upload) {
+ if (GetParam() != ResourceProvider::RESOURCE_TYPE_GL_TEXTURE)
+ return;
+
+ scoped_ptr<AllocationTrackingContext3D> context_owned(
+ new AllocationTrackingContext3D);
+ AllocationTrackingContext3D* context = context_owned.get();
+ context_owned->set_support_compressed_texture_etc1(true);
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+
+ gfx::Size size(4, 4);
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager_.get(),
+ gpu_memory_buffer_manager_.get(),
+ NULL,
+ 0,
+ false,
+ 1));
+ int texture_id = 123;
+ uint8_t pixels[8];
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE, ETC1);
+ EXPECT_NE(0u, id);
+ EXPECT_CALL(*context, NextTextureId()).WillOnce(Return(texture_id));
+ EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)).Times(3);
+ EXPECT_CALL(*context,
+ compressedTexImage2D(
+ _, 0, _, size.width(), size.height(), _, _, _)).Times(1);
+ resource_provider->CopyToResource(id, pixels, size);
+
+ EXPECT_CALL(*context, RetireTextureId(texture_id)).Times(1);
+ resource_provider->DeleteResource(id);
+}
+
+INSTANTIATE_TEST_CASE_P(
+ ResourceProviderTests,
+ ResourceProviderTest,
+ ::testing::Values(ResourceProvider::RESOURCE_TYPE_GL_TEXTURE,
+ ResourceProvider::RESOURCE_TYPE_BITMAP));
+
+class TextureIdAllocationTrackingContext : public TestWebGraphicsContext3D {
+ public:
+ GLuint NextTextureId() override {
+ base::AutoLock lock(namespace_->lock);
+ return namespace_->next_texture_id++;
+ }
+ void RetireTextureId(GLuint) override {}
+ GLuint PeekTextureId() {
+ base::AutoLock lock(namespace_->lock);
+ return namespace_->next_texture_id;
+ }
+};
+
+TEST(ResourceProviderTest, TextureAllocationChunkSize) {
+ scoped_ptr<TextureIdAllocationTrackingContext> context_owned(
+ new TextureIdAllocationTrackingContext);
+ TextureIdAllocationTrackingContext* context = context_owned.get();
+
+ FakeOutputSurfaceClient output_surface_client;
+ scoped_ptr<OutputSurface> output_surface(
+ FakeOutputSurface::Create3d(context_owned.Pass()));
+ CHECK(output_surface->BindToClient(&output_surface_client));
+ scoped_ptr<SharedBitmapManager> shared_bitmap_manager(
+ new TestSharedBitmapManager());
+
+ gfx::Size size(1, 1);
+ ResourceFormat format = RGBA_8888;
+
+ {
+ size_t kTextureAllocationChunkSize = 1;
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager.get(),
+ NULL,
+ NULL,
+ 0,
+ false,
+ kTextureAllocationChunkSize));
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ format);
+ resource_provider->AllocateForTesting(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ DCHECK_EQ(2u, context->PeekTextureId());
+ resource_provider->DeleteResource(id);
+ }
+
+ {
+ size_t kTextureAllocationChunkSize = 8;
+ scoped_ptr<ResourceProvider> resource_provider(
+ ResourceProvider::Create(output_surface.get(),
+ shared_bitmap_manager.get(),
+ NULL,
+ NULL,
+ 0,
+ false,
+ kTextureAllocationChunkSize));
+
+ ResourceProvider::ResourceId id = resource_provider->CreateResource(
+ size, GL_CLAMP_TO_EDGE, ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ format);
+ resource_provider->AllocateForTesting(id);
+ Mock::VerifyAndClearExpectations(context);
+
+ DCHECK_EQ(10u, context->PeekTextureId());
+ resource_provider->DeleteResource(id);
+ }
+}
+
+} // namespace
+} // namespace cc
« no previous file with comments | « cc/resources/resource_provider.cc ('k') | cc/resources/return_callback.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698