Index: src/core/SkBitmapProcState.h |
diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h |
index e6e7a3f393661ff729a2abecde11d62950b5e6a6..4d7e7f32dc69602e8a7b6c078f1e7dd7f5c52863 100644 |
--- a/src/core/SkBitmapProcState.h |
+++ b/src/core/SkBitmapProcState.h |
@@ -43,11 +43,9 @@ struct SkBitmapProcState { |
SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMode tmy); |
~SkBitmapProcState(); |
- typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, |
- SkPMColor[], int count); |
+ typedef void (*ShaderProc32)(const void* ctx, int x, int y, SkPMColor[], int count); |
- typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, |
- uint16_t[], int count); |
+ typedef void (*ShaderProc16)(const void* ctx, int x, int y, uint16_t[], int count); |
typedef void (*MatrixProc)(const SkBitmapProcState&, |
uint32_t bitmapXY[], |