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Side by Side Diff: src/core/SkBitmapProcState.h

Issue 1530743002: Fix UB function problems for shaders and mask. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix externals Created 5 years ago
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1 /* 1 /*
2 * Copyright 2007 The Android Open Source Project 2 * Copyright 2007 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkBitmapProcState_DEFINED 8 #ifndef SkBitmapProcState_DEFINED
9 #define SkBitmapProcState_DEFINED 9 #define SkBitmapProcState_DEFINED
10 10
(...skipping 25 matching lines...) Expand all
36 #endif 36 #endif
37 } 37 }
38 38
39 class SkPaint; 39 class SkPaint;
40 40
41 struct SkBitmapProcState { 41 struct SkBitmapProcState {
42 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader: :TileMode tmy); 42 SkBitmapProcState(const SkBitmapProvider&, SkShader::TileMode tmx, SkShader: :TileMode tmy);
43 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMod e tmy); 43 SkBitmapProcState(const SkBitmap&, SkShader::TileMode tmx, SkShader::TileMod e tmy);
44 ~SkBitmapProcState(); 44 ~SkBitmapProcState();
45 45
46 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, 46 typedef void (*ShaderProc32)(const void* ctx, int x, int y, SkPMColor[], int count);
47 SkPMColor[], int count);
48 47
49 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, 48 typedef void (*ShaderProc16)(const void* ctx, int x, int y, uint16_t[], int count);
50 uint16_t[], int count);
51 49
52 typedef void (*MatrixProc)(const SkBitmapProcState&, 50 typedef void (*MatrixProc)(const SkBitmapProcState&,
53 uint32_t bitmapXY[], 51 uint32_t bitmapXY[],
54 int count, 52 int count,
55 int x, int y); 53 int x, int y);
56 54
57 typedef void (*SampleProc32)(const SkBitmapProcState&, 55 typedef void (*SampleProc32)(const SkBitmapProcState&,
58 const uint32_t[], 56 const uint32_t[],
59 int count, 57 int count,
60 SkPMColor colors[]); 58 SkPMColor colors[]);
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
206 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s, 204 void ClampX_ClampY_filter_affine(const SkBitmapProcState& s,
207 uint32_t xy[], int count, int x, int y); 205 uint32_t xy[], int count, int x, int y);
208 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s, 206 void ClampX_ClampY_nofilter_affine(const SkBitmapProcState& s,
209 uint32_t xy[], int count, int x, int y); 207 uint32_t xy[], int count, int x, int y);
210 void S32_D16_filter_DX(const SkBitmapProcState& s, 208 void S32_D16_filter_DX(const SkBitmapProcState& s,
211 const uint32_t* xy, int count, uint16_t* colors); 209 const uint32_t* xy, int count, uint16_t* colors);
212 void S32_D16_filter_DXDY(const SkBitmapProcState& s, 210 void S32_D16_filter_DXDY(const SkBitmapProcState& s,
213 const uint32_t* xy, int count, uint16_t* colors); 211 const uint32_t* xy, int count, uint16_t* colors);
214 212
215 #endif 213 #endif
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