Index: ui/gl/gl_mock_autogen_gl.h |
diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h |
index fff4bc5799ff0ed43d27c47daf39dd02042d5e84..71311597e9ede6ec76f10ef801af663bea41826c 100644 |
--- a/ui/gl/gl_mock_autogen_gl.h |
+++ b/ui/gl/gl_mock_autogen_gl.h |
@@ -29,6 +29,14 @@ MOCK_METHOD4( |
BindFragDataLocationIndexed, |
void(GLuint program, GLuint colorNumber, GLuint index, const char* name)); |
MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); |
+MOCK_METHOD7(BindImageTextureEXT, |
+ void(GLuint index, |
+ GLuint texture, |
+ GLint level, |
+ GLboolean layered, |
+ GLint layer, |
+ GLenum access, |
+ GLint format)); |
MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); |
MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler)); |
MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); |
@@ -497,6 +505,7 @@ MOCK_METHOD4(MapBufferRange, |
GLbitfield access)); |
MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); |
MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); |
+MOCK_METHOD1(MemoryBarrierEXT, void(GLbitfield barriers)); |
MOCK_METHOD6(PathCommandsNV, |
void(GLuint path, |
GLsizei numCommands, |