| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // ui/gl/generate_bindings.py | 6 // ui/gl/generate_bindings.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 GLuint index, | 22 GLuint index, |
| 23 GLuint buffer, | 23 GLuint buffer, |
| 24 GLintptr offset, | 24 GLintptr offset, |
| 25 GLsizeiptr size)); | 25 GLsizeiptr size)); |
| 26 MOCK_METHOD3(BindFragDataLocation, | 26 MOCK_METHOD3(BindFragDataLocation, |
| 27 void(GLuint program, GLuint colorNumber, const char* name)); | 27 void(GLuint program, GLuint colorNumber, const char* name)); |
| 28 MOCK_METHOD4( | 28 MOCK_METHOD4( |
| 29 BindFragDataLocationIndexed, | 29 BindFragDataLocationIndexed, |
| 30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name)); | 30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name)); |
| 31 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); | 31 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); |
| 32 MOCK_METHOD7(BindImageTextureEXT, |
| 33 void(GLuint index, |
| 34 GLuint texture, |
| 35 GLint level, |
| 36 GLboolean layered, |
| 37 GLint layer, |
| 38 GLenum access, |
| 39 GLint format)); |
| 32 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); | 40 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); |
| 33 MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler)); | 41 MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler)); |
| 34 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); | 42 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); |
| 35 MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id)); | 43 MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id)); |
| 36 MOCK_METHOD1(BindVertexArrayOES, void(GLuint array)); | 44 MOCK_METHOD1(BindVertexArrayOES, void(GLuint array)); |
| 37 MOCK_METHOD0(BlendBarrierKHR, void()); | 45 MOCK_METHOD0(BlendBarrierKHR, void()); |
| 38 MOCK_METHOD4(BlendColor, | 46 MOCK_METHOD4(BlendColor, |
| 39 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); | 47 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); |
| 40 MOCK_METHOD1(BlendEquation, void(GLenum mode)); | 48 MOCK_METHOD1(BlendEquation, void(GLenum mode)); |
| 41 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); | 49 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); |
| (...skipping 448 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 490 MOCK_METHOD1(LineWidth, void(GLfloat width)); | 498 MOCK_METHOD1(LineWidth, void(GLfloat width)); |
| 491 MOCK_METHOD1(LinkProgram, void(GLuint program)); | 499 MOCK_METHOD1(LinkProgram, void(GLuint program)); |
| 492 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); | 500 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); |
| 493 MOCK_METHOD4(MapBufferRange, | 501 MOCK_METHOD4(MapBufferRange, |
| 494 void*(GLenum target, | 502 void*(GLenum target, |
| 495 GLintptr offset, | 503 GLintptr offset, |
| 496 GLsizeiptr length, | 504 GLsizeiptr length, |
| 497 GLbitfield access)); | 505 GLbitfield access)); |
| 498 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); | 506 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); |
| 499 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); | 507 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); |
| 508 MOCK_METHOD1(MemoryBarrierEXT, void(GLbitfield barriers)); |
| 500 MOCK_METHOD6(PathCommandsNV, | 509 MOCK_METHOD6(PathCommandsNV, |
| 501 void(GLuint path, | 510 void(GLuint path, |
| 502 GLsizei numCommands, | 511 GLsizei numCommands, |
| 503 const GLubyte* commands, | 512 const GLubyte* commands, |
| 504 GLsizei numCoords, | 513 GLsizei numCoords, |
| 505 GLenum coordType, | 514 GLenum coordType, |
| 506 const GLvoid* coords)); | 515 const GLvoid* coords)); |
| 507 MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); | 516 MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); |
| 508 MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); | 517 MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); |
| 509 MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); | 518 MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); |
| (...skipping 295 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 805 const void* ptr)); | 814 const void* ptr)); |
| 806 MOCK_METHOD6(VertexAttribPointer, | 815 MOCK_METHOD6(VertexAttribPointer, |
| 807 void(GLuint indx, | 816 void(GLuint indx, |
| 808 GLint size, | 817 GLint size, |
| 809 GLenum type, | 818 GLenum type, |
| 810 GLboolean normalized, | 819 GLboolean normalized, |
| 811 GLsizei stride, | 820 GLsizei stride, |
| 812 const void* ptr)); | 821 const void* ptr)); |
| 813 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); | 822 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); |
| 814 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); | 823 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); |
| OLD | NEW |