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Side by Side Diff: ui/gl/gl_mock_autogen_gl.h

Issue 1523233003: Add bindings for GL_[ARB/EXT]_shader_image_load_store (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py 6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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22 GLuint index, 22 GLuint index,
23 GLuint buffer, 23 GLuint buffer,
24 GLintptr offset, 24 GLintptr offset,
25 GLsizeiptr size)); 25 GLsizeiptr size));
26 MOCK_METHOD3(BindFragDataLocation, 26 MOCK_METHOD3(BindFragDataLocation,
27 void(GLuint program, GLuint colorNumber, const char* name)); 27 void(GLuint program, GLuint colorNumber, const char* name));
28 MOCK_METHOD4( 28 MOCK_METHOD4(
29 BindFragDataLocationIndexed, 29 BindFragDataLocationIndexed,
30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name)); 30 void(GLuint program, GLuint colorNumber, GLuint index, const char* name));
31 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); 31 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer));
32 MOCK_METHOD7(BindImageTextureEXT,
33 void(GLuint index,
34 GLuint texture,
35 GLint level,
36 GLboolean layered,
37 GLint layer,
38 GLenum access,
39 GLint format));
32 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); 40 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer));
33 MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler)); 41 MOCK_METHOD2(BindSampler, void(GLuint unit, GLuint sampler));
34 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); 42 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture));
35 MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id)); 43 MOCK_METHOD2(BindTransformFeedback, void(GLenum target, GLuint id));
36 MOCK_METHOD1(BindVertexArrayOES, void(GLuint array)); 44 MOCK_METHOD1(BindVertexArrayOES, void(GLuint array));
37 MOCK_METHOD0(BlendBarrierKHR, void()); 45 MOCK_METHOD0(BlendBarrierKHR, void());
38 MOCK_METHOD4(BlendColor, 46 MOCK_METHOD4(BlendColor,
39 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); 47 void(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha));
40 MOCK_METHOD1(BlendEquation, void(GLenum mode)); 48 MOCK_METHOD1(BlendEquation, void(GLenum mode));
41 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); 49 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha));
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490 MOCK_METHOD1(LineWidth, void(GLfloat width)); 498 MOCK_METHOD1(LineWidth, void(GLfloat width));
491 MOCK_METHOD1(LinkProgram, void(GLuint program)); 499 MOCK_METHOD1(LinkProgram, void(GLuint program));
492 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); 500 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access));
493 MOCK_METHOD4(MapBufferRange, 501 MOCK_METHOD4(MapBufferRange,
494 void*(GLenum target, 502 void*(GLenum target,
495 GLintptr offset, 503 GLintptr offset,
496 GLsizeiptr length, 504 GLsizeiptr length,
497 GLbitfield access)); 505 GLbitfield access));
498 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); 506 MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m));
499 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); 507 MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode));
508 MOCK_METHOD1(MemoryBarrierEXT, void(GLbitfield barriers));
500 MOCK_METHOD6(PathCommandsNV, 509 MOCK_METHOD6(PathCommandsNV,
501 void(GLuint path, 510 void(GLuint path,
502 GLsizei numCommands, 511 GLsizei numCommands,
503 const GLubyte* commands, 512 const GLubyte* commands,
504 GLsizei numCoords, 513 GLsizei numCoords,
505 GLenum coordType, 514 GLenum coordType,
506 const GLvoid* coords)); 515 const GLvoid* coords));
507 MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); 516 MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value));
508 MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); 517 MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value));
509 MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); 518 MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask));
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805 const void* ptr)); 814 const void* ptr));
806 MOCK_METHOD6(VertexAttribPointer, 815 MOCK_METHOD6(VertexAttribPointer,
807 void(GLuint indx, 816 void(GLuint indx,
808 GLint size, 817 GLint size,
809 GLenum type, 818 GLenum type,
810 GLboolean normalized, 819 GLboolean normalized,
811 GLsizei stride, 820 GLsizei stride,
812 const void* ptr)); 821 const void* ptr));
813 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); 822 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height));
814 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout)); 823 MOCK_METHOD3(WaitSync, GLenum(GLsync sync, GLbitfield flags, GLuint64 timeout));
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