| Index: src/gpu/GrDistanceFieldAdjustTable.h
|
| diff --git a/src/gpu/GrDistanceFieldAdjustTable.h b/src/gpu/GrDistanceFieldAdjustTable.h
|
| deleted file mode 100644
|
| index f7d8bee0897a4fc37d602e9f7cefbacd125f0b23..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrDistanceFieldAdjustTable.h
|
| +++ /dev/null
|
| @@ -1,31 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#ifndef GrDistanceFieldAdjustTable_DEFINED
|
| -#define GrDistanceFieldAdjustTable_DEFINED
|
| -
|
| -#include "SkRefCnt.h"
|
| -#include "SkScalar.h"
|
| -
|
| -// Distance field text needs this table to compute a value for use in the fragment shader.
|
| -// Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
|
| -// refcnted and malloced
|
| -struct GrDistanceFieldAdjustTable : public SkNVRefCnt<GrDistanceFieldAdjustTable> {
|
| - GrDistanceFieldAdjustTable() { this->buildDistanceAdjustTable(); }
|
| - ~GrDistanceFieldAdjustTable() { delete[] fTable; }
|
| -
|
| - const SkScalar& operator[] (int i) const {
|
| - return fTable[i];
|
| - }
|
| -
|
| -private:
|
| - void buildDistanceAdjustTable();
|
| -
|
| - SkScalar* fTable;
|
| -};
|
| -
|
| -#endif
|
|
|