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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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70 CompositePlusLighter | 70 CompositePlusLighter |
71 }; | 71 }; |
72 | 72 |
73 enum OpacityMode { | 73 enum OpacityMode { |
74 NonOpaque, | 74 NonOpaque, |
75 Opaque, | 75 Opaque, |
76 }; | 76 }; |
77 | 77 |
78 enum AccelerationHint { | 78 enum AccelerationHint { |
79 PreferAcceleration, | 79 PreferAcceleration, |
| 80 // The PreferAccelerationAfterVisibilityChange hint suggests we should switc
h back to acceleration |
| 81 // in the context of the canvas becoming visible again. |
| 82 PreferAccelerationAfterVisibilityChange, |
80 PreferNoAcceleration, | 83 PreferNoAcceleration, |
81 }; | 84 }; |
82 | 85 |
83 enum ImageInitializationMode { | 86 enum ImageInitializationMode { |
84 InitializeImagePixels, | 87 InitializeImagePixels, |
85 DoNotInitializeImagePixels, | 88 DoNotInitializeImagePixels, |
86 }; | 89 }; |
87 | 90 |
88 // TODO(junov): crbug.com/453113 relocate ShadowMode to CanvasRenderingContext2D
State.h once | 91 // TODO(junov): crbug.com/453113 relocate ShadowMode to CanvasRenderingContext2D
State.h once |
89 // GraphicsContext no longer uses it. | 92 // GraphicsContext no longer uses it. |
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151 | 154 |
152 PLATFORM_EXPORT String textAlignName(TextAlign); | 155 PLATFORM_EXPORT String textAlignName(TextAlign); |
153 PLATFORM_EXPORT bool parseTextAlign(const String&, TextAlign&); | 156 PLATFORM_EXPORT bool parseTextAlign(const String&, TextAlign&); |
154 | 157 |
155 PLATFORM_EXPORT String textBaselineName(TextBaseline); | 158 PLATFORM_EXPORT String textBaselineName(TextBaseline); |
156 PLATFORM_EXPORT bool parseTextBaseline(const String&, TextBaseline&); | 159 PLATFORM_EXPORT bool parseTextBaseline(const String&, TextBaseline&); |
157 | 160 |
158 } // namespace blink | 161 } // namespace blink |
159 | 162 |
160 #endif | 163 #endif |
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