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Unified Diff: chrome/browser/ui/views/location_bar/bubble_icon_view.cc

Issue 1518543002: Adds MD ink ripple animations to buttons within location bar (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Adds MD ink ripple animations to buttons within location bar (split gesture support into a separate… Created 5 years ago
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Index: chrome/browser/ui/views/location_bar/bubble_icon_view.cc
diff --git a/chrome/browser/ui/views/location_bar/bubble_icon_view.cc b/chrome/browser/ui/views/location_bar/bubble_icon_view.cc
index cc38fb2150f7fa8c7e6e2961e9abcd896ab8cc3f..112ca97116708a8b8df7a0c5c4803b4564dcc6a2 100644
--- a/chrome/browser/ui/views/location_bar/bubble_icon_view.cc
+++ b/chrome/browser/ui/views/location_bar/bubble_icon_view.cc
@@ -12,14 +12,24 @@
#include "ui/gfx/color_utils.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/native_theme/native_theme.h"
+#include "ui/views/animation/button_ink_drop_delegate.h"
#include "ui/views/bubble/bubble_delegate.h"
BubbleIconView::BubbleIconView(CommandUpdater* command_updater, int command_id)
: command_updater_(command_updater),
command_id_(command_id),
active_(false),
- suppress_mouse_released_action_(false) {
+ suppress_mouse_released_action_(false),
+ ink_drop_delegate_(new views::ButtonInkDropDelegate(this, this)) {
SetAccessibilityFocusable(true);
+
+ const int kInkDropLargeSize = 32;
+ const int kInkDropLargeCornerRadius = 5;
+ const int kInkDropSmallSize = 24;
+ const int kInkDropSmallCornerRadius = 2;
+ ink_drop_delegate_->SetInkDropSize(
+ kInkDropLargeSize, kInkDropLargeCornerRadius, kInkDropSmallSize,
+ kInkDropSmallCornerRadius);
}
BubbleIconView::~BubbleIconView() {
@@ -44,9 +54,17 @@ bool BubbleIconView::GetTooltipText(const gfx::Point& p,
return views::ImageView::GetTooltipText(p, tooltip);
}
+void BubbleIconView::Layout() {
+ ImageView::Layout();
+ if (ink_drop_delegate_)
+ ink_drop_delegate_->OnLayout();
+}
+
bool BubbleIconView::OnMousePressed(const ui::MouseEvent& event) {
// If the bubble is showing then don't reshow it when the mouse is released.
suppress_mouse_released_action_ = IsBubbleShowing();
+ if (!suppress_mouse_released_action_ && event.IsOnlyLeftMouseButton())
+ ink_drop_delegate_->OnAction(views::InkDropState::ACTION_PENDING);
// We want to show the bubble on mouse release; that is the standard behavior
// for buttons.
@@ -62,8 +80,14 @@ void BubbleIconView::OnMouseReleased(const ui::MouseEvent& event) {
return;
}
- if (event.IsOnlyLeftMouseButton() && HitTestPoint(event.location()))
- ExecuteCommand(EXECUTE_SOURCE_MOUSE);
+ if (event.IsLeftMouseButton()) {
+ if (HitTestPoint(event.location())) {
+ ink_drop_delegate_->OnAction(views::InkDropState::ACTIVATED);
+ ExecuteCommand(EXECUTE_SOURCE_MOUSE);
+ } else {
+ ink_drop_delegate_->OnAction(views::InkDropState::HIDDEN);
+ }
+ }
}
bool BubbleIconView::OnKeyPressed(const ui::KeyEvent& event) {
@@ -75,6 +99,10 @@ bool BubbleIconView::OnKeyPressed(const ui::KeyEvent& event) {
return false;
}
+void BubbleIconView::OnBubbleClosing() {
+ ink_drop_delegate_->OnAction(views::InkDropState::DEACTIVATED);
+}
+
void BubbleIconView::ViewHierarchyChanged(
const ViewHierarchyChangedDetails& details) {
ImageView::ViewHierarchyChanged(details);
@@ -88,11 +116,30 @@ void BubbleIconView::OnNativeThemeChanged(const ui::NativeTheme* theme) {
void BubbleIconView::OnGestureEvent(ui::GestureEvent* event) {
if (event->type() == ui::ET_GESTURE_TAP) {
+ ink_drop_delegate_->OnAction(views::InkDropState::ACTIVATED);
ExecuteCommand(EXECUTE_SOURCE_GESTURE);
event->SetHandled();
}
}
+void BubbleIconView::AddInkDropLayer(ui::Layer* ink_drop_layer) {
+ SetPaintToLayer(true);
bruthig 2015/12/11 17:43:38 Does this configuration actually paint the ripple
varkha 2016/01/26 01:19:18 I have changed BubbleIconView to have ImageView as
+ SetFillsBoundsOpaquely(false);
+ SetPaintToLayer(true);
+ SetFillsBoundsOpaquely(false);
+
+ layer()->Add(ink_drop_layer);
+ layer()->StackAtBottom(ink_drop_layer);
+}
+
+void BubbleIconView::RemoveInkDropLayer(ui::Layer* ink_drop_layer) {
+ layer()->Remove(ink_drop_layer);
+
+ SetFillsBoundsOpaquely(true);
+ SetPaintToLayer(false);
+ SetPaintToLayer(false);
+}
+
void BubbleIconView::ExecuteCommand(ExecuteSource source) {
OnExecuting(source);
if (command_updater_)
@@ -109,6 +156,10 @@ void BubbleIconView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
bubble->OnAnchorBoundsChanged();
}
+gfx::Point BubbleIconView::CalculateInkDropCenter() const {
+ return GetLocalBounds().CenterPoint();
+}
+
void BubbleIconView::UpdateIcon() {
if (SetRasterIcon())
return;
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