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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/location_bar/bubble_icon_view.h" | 5 #include "chrome/browser/ui/views/location_bar/bubble_icon_view.h" |
| 6 | 6 |
| 7 #include "chrome/browser/command_updater.h" | 7 #include "chrome/browser/command_updater.h" |
| 8 #include "ui/accessibility/ax_view_state.h" | 8 #include "ui/accessibility/ax_view_state.h" |
| 9 #include "ui/base/resource/material_design/material_design_controller.h" | 9 #include "ui/base/resource/material_design/material_design_controller.h" |
| 10 #include "ui/events/event.h" | 10 #include "ui/events/event.h" |
| 11 #include "ui/gfx/color_palette.h" | 11 #include "ui/gfx/color_palette.h" |
| 12 #include "ui/gfx/color_utils.h" | 12 #include "ui/gfx/color_utils.h" |
| 13 #include "ui/gfx/paint_vector_icon.h" | 13 #include "ui/gfx/paint_vector_icon.h" |
| 14 #include "ui/native_theme/native_theme.h" | 14 #include "ui/native_theme/native_theme.h" |
| 15 #include "ui/views/animation/button_ink_drop_delegate.h" | |
| 15 #include "ui/views/bubble/bubble_delegate.h" | 16 #include "ui/views/bubble/bubble_delegate.h" |
| 16 | 17 |
| 17 BubbleIconView::BubbleIconView(CommandUpdater* command_updater, int command_id) | 18 BubbleIconView::BubbleIconView(CommandUpdater* command_updater, int command_id) |
| 18 : command_updater_(command_updater), | 19 : command_updater_(command_updater), |
| 19 command_id_(command_id), | 20 command_id_(command_id), |
| 20 active_(false), | 21 active_(false), |
| 21 suppress_mouse_released_action_(false) { | 22 suppress_mouse_released_action_(false), |
| 23 ink_drop_delegate_(new views::ButtonInkDropDelegate(this, this)) { | |
| 22 SetAccessibilityFocusable(true); | 24 SetAccessibilityFocusable(true); |
| 25 | |
| 26 const int kInkDropLargeSize = 32; | |
| 27 const int kInkDropLargeCornerRadius = 5; | |
| 28 const int kInkDropSmallSize = 24; | |
| 29 const int kInkDropSmallCornerRadius = 2; | |
| 30 ink_drop_delegate_->SetInkDropSize( | |
| 31 kInkDropLargeSize, kInkDropLargeCornerRadius, kInkDropSmallSize, | |
| 32 kInkDropSmallCornerRadius); | |
| 23 } | 33 } |
| 24 | 34 |
| 25 BubbleIconView::~BubbleIconView() { | 35 BubbleIconView::~BubbleIconView() { |
| 26 } | 36 } |
| 27 | 37 |
| 28 bool BubbleIconView::IsBubbleShowing() const { | 38 bool BubbleIconView::IsBubbleShowing() const { |
| 29 // If the bubble is being destroyed, it's considered showing though it may be | 39 // If the bubble is being destroyed, it's considered showing though it may be |
| 30 // already invisible currently. | 40 // already invisible currently. |
| 31 return GetBubble() != NULL; | 41 return GetBubble() != NULL; |
| 32 } | 42 } |
| 33 | 43 |
| 34 void BubbleIconView::GetAccessibleState(ui::AXViewState* state) { | 44 void BubbleIconView::GetAccessibleState(ui::AXViewState* state) { |
| 35 views::ImageView::GetAccessibleState(state); | 45 views::ImageView::GetAccessibleState(state); |
| 36 state->role = ui::AX_ROLE_BUTTON; | 46 state->role = ui::AX_ROLE_BUTTON; |
| 37 } | 47 } |
| 38 | 48 |
| 39 bool BubbleIconView::GetTooltipText(const gfx::Point& p, | 49 bool BubbleIconView::GetTooltipText(const gfx::Point& p, |
| 40 base::string16* tooltip) const { | 50 base::string16* tooltip) const { |
| 41 if (IsBubbleShowing()) | 51 if (IsBubbleShowing()) |
| 42 return false; | 52 return false; |
| 43 | 53 |
| 44 return views::ImageView::GetTooltipText(p, tooltip); | 54 return views::ImageView::GetTooltipText(p, tooltip); |
| 45 } | 55 } |
| 46 | 56 |
| 57 void BubbleIconView::Layout() { | |
| 58 ImageView::Layout(); | |
| 59 if (ink_drop_delegate_) | |
| 60 ink_drop_delegate_->OnLayout(); | |
| 61 } | |
| 62 | |
| 47 bool BubbleIconView::OnMousePressed(const ui::MouseEvent& event) { | 63 bool BubbleIconView::OnMousePressed(const ui::MouseEvent& event) { |
| 48 // If the bubble is showing then don't reshow it when the mouse is released. | 64 // If the bubble is showing then don't reshow it when the mouse is released. |
| 49 suppress_mouse_released_action_ = IsBubbleShowing(); | 65 suppress_mouse_released_action_ = IsBubbleShowing(); |
| 66 if (!suppress_mouse_released_action_ && event.IsOnlyLeftMouseButton()) | |
| 67 ink_drop_delegate_->OnAction(views::InkDropState::ACTION_PENDING); | |
| 50 | 68 |
| 51 // We want to show the bubble on mouse release; that is the standard behavior | 69 // We want to show the bubble on mouse release; that is the standard behavior |
| 52 // for buttons. | 70 // for buttons. |
| 53 return true; | 71 return true; |
| 54 } | 72 } |
| 55 | 73 |
| 56 void BubbleIconView::OnMouseReleased(const ui::MouseEvent& event) { | 74 void BubbleIconView::OnMouseReleased(const ui::MouseEvent& event) { |
| 57 // If this is the second click on this view then the bubble was showing on the | 75 // If this is the second click on this view then the bubble was showing on the |
| 58 // mouse pressed event and is hidden now. Prevent the bubble from reshowing by | 76 // mouse pressed event and is hidden now. Prevent the bubble from reshowing by |
| 59 // doing nothing here. | 77 // doing nothing here. |
| 60 if (suppress_mouse_released_action_) { | 78 if (suppress_mouse_released_action_) { |
| 61 suppress_mouse_released_action_ = false; | 79 suppress_mouse_released_action_ = false; |
| 62 return; | 80 return; |
| 63 } | 81 } |
| 64 | 82 |
| 65 if (event.IsOnlyLeftMouseButton() && HitTestPoint(event.location())) | 83 if (event.IsLeftMouseButton()) { |
| 66 ExecuteCommand(EXECUTE_SOURCE_MOUSE); | 84 if (HitTestPoint(event.location())) { |
| 85 ink_drop_delegate_->OnAction(views::InkDropState::ACTIVATED); | |
| 86 ExecuteCommand(EXECUTE_SOURCE_MOUSE); | |
| 87 } else { | |
| 88 ink_drop_delegate_->OnAction(views::InkDropState::HIDDEN); | |
| 89 } | |
| 90 } | |
| 67 } | 91 } |
| 68 | 92 |
| 69 bool BubbleIconView::OnKeyPressed(const ui::KeyEvent& event) { | 93 bool BubbleIconView::OnKeyPressed(const ui::KeyEvent& event) { |
| 70 if (event.key_code() == ui::VKEY_SPACE || | 94 if (event.key_code() == ui::VKEY_SPACE || |
| 71 event.key_code() == ui::VKEY_RETURN) { | 95 event.key_code() == ui::VKEY_RETURN) { |
| 72 ExecuteCommand(EXECUTE_SOURCE_KEYBOARD); | 96 ExecuteCommand(EXECUTE_SOURCE_KEYBOARD); |
| 73 return true; | 97 return true; |
| 74 } | 98 } |
| 75 return false; | 99 return false; |
| 76 } | 100 } |
| 77 | 101 |
| 102 void BubbleIconView::OnBubbleClosing() { | |
| 103 ink_drop_delegate_->OnAction(views::InkDropState::DEACTIVATED); | |
| 104 } | |
| 105 | |
| 78 void BubbleIconView::ViewHierarchyChanged( | 106 void BubbleIconView::ViewHierarchyChanged( |
| 79 const ViewHierarchyChangedDetails& details) { | 107 const ViewHierarchyChangedDetails& details) { |
| 80 ImageView::ViewHierarchyChanged(details); | 108 ImageView::ViewHierarchyChanged(details); |
| 81 if (details.is_add && GetNativeTheme()) | 109 if (details.is_add && GetNativeTheme()) |
| 82 UpdateIcon(); | 110 UpdateIcon(); |
| 83 } | 111 } |
| 84 | 112 |
| 85 void BubbleIconView::OnNativeThemeChanged(const ui::NativeTheme* theme) { | 113 void BubbleIconView::OnNativeThemeChanged(const ui::NativeTheme* theme) { |
| 86 UpdateIcon(); | 114 UpdateIcon(); |
| 87 } | 115 } |
| 88 | 116 |
| 89 void BubbleIconView::OnGestureEvent(ui::GestureEvent* event) { | 117 void BubbleIconView::OnGestureEvent(ui::GestureEvent* event) { |
| 90 if (event->type() == ui::ET_GESTURE_TAP) { | 118 if (event->type() == ui::ET_GESTURE_TAP) { |
| 119 ink_drop_delegate_->OnAction(views::InkDropState::ACTIVATED); | |
| 91 ExecuteCommand(EXECUTE_SOURCE_GESTURE); | 120 ExecuteCommand(EXECUTE_SOURCE_GESTURE); |
| 92 event->SetHandled(); | 121 event->SetHandled(); |
| 93 } | 122 } |
| 94 } | 123 } |
| 95 | 124 |
| 125 void BubbleIconView::AddInkDropLayer(ui::Layer* ink_drop_layer) { | |
| 126 SetPaintToLayer(true); | |
|
bruthig
2015/12/11 17:43:38
Does this configuration actually paint the ripple
varkha
2016/01/26 01:19:18
I have changed BubbleIconView to have ImageView as
| |
| 127 SetFillsBoundsOpaquely(false); | |
| 128 SetPaintToLayer(true); | |
| 129 SetFillsBoundsOpaquely(false); | |
| 130 | |
| 131 layer()->Add(ink_drop_layer); | |
| 132 layer()->StackAtBottom(ink_drop_layer); | |
| 133 } | |
| 134 | |
| 135 void BubbleIconView::RemoveInkDropLayer(ui::Layer* ink_drop_layer) { | |
| 136 layer()->Remove(ink_drop_layer); | |
| 137 | |
| 138 SetFillsBoundsOpaquely(true); | |
| 139 SetPaintToLayer(false); | |
| 140 SetPaintToLayer(false); | |
| 141 } | |
| 142 | |
| 96 void BubbleIconView::ExecuteCommand(ExecuteSource source) { | 143 void BubbleIconView::ExecuteCommand(ExecuteSource source) { |
| 97 OnExecuting(source); | 144 OnExecuting(source); |
| 98 if (command_updater_) | 145 if (command_updater_) |
| 99 command_updater_->ExecuteCommand(command_id_); | 146 command_updater_->ExecuteCommand(command_id_); |
| 100 } | 147 } |
| 101 | 148 |
| 102 bool BubbleIconView::SetRasterIcon() { | 149 bool BubbleIconView::SetRasterIcon() { |
| 103 return false; | 150 return false; |
| 104 } | 151 } |
| 105 | 152 |
| 106 void BubbleIconView::OnBoundsChanged(const gfx::Rect& previous_bounds) { | 153 void BubbleIconView::OnBoundsChanged(const gfx::Rect& previous_bounds) { |
| 107 views::BubbleDelegateView* bubble = GetBubble(); | 154 views::BubbleDelegateView* bubble = GetBubble(); |
| 108 if (bubble) | 155 if (bubble) |
| 109 bubble->OnAnchorBoundsChanged(); | 156 bubble->OnAnchorBoundsChanged(); |
| 110 } | 157 } |
| 111 | 158 |
| 159 gfx::Point BubbleIconView::CalculateInkDropCenter() const { | |
| 160 return GetLocalBounds().CenterPoint(); | |
| 161 } | |
| 162 | |
| 112 void BubbleIconView::UpdateIcon() { | 163 void BubbleIconView::UpdateIcon() { |
| 113 if (SetRasterIcon()) | 164 if (SetRasterIcon()) |
| 114 return; | 165 return; |
| 115 | 166 |
| 116 const int icon_size = | 167 const int icon_size = |
| 117 ui::MaterialDesignController::IsModeMaterial() ? 16 : 18; | 168 ui::MaterialDesignController::IsModeMaterial() ? 16 : 18; |
| 118 const ui::NativeTheme* theme = GetNativeTheme(); | 169 const ui::NativeTheme* theme = GetNativeTheme(); |
| 119 SkColor icon_color = | 170 SkColor icon_color = |
| 120 active_ | 171 active_ |
| 121 ? theme->GetSystemColor(ui::NativeTheme::kColorId_CallToActionColor) | 172 ? theme->GetSystemColor(ui::NativeTheme::kColorId_CallToActionColor) |
| 122 : color_utils::DeriveDefaultIconColor(theme->GetSystemColor( | 173 : color_utils::DeriveDefaultIconColor(theme->GetSystemColor( |
| 123 ui::NativeTheme::kColorId_TextfieldDefaultColor)); | 174 ui::NativeTheme::kColorId_TextfieldDefaultColor)); |
| 124 SetImage(gfx::CreateVectorIcon(GetVectorIcon(), icon_size, icon_color)); | 175 SetImage(gfx::CreateVectorIcon(GetVectorIcon(), icon_size, icon_color)); |
| 125 } | 176 } |
| 126 | 177 |
| 127 void BubbleIconView::SetActiveInternal(bool active) { | 178 void BubbleIconView::SetActiveInternal(bool active) { |
| 128 if (active_ == active) | 179 if (active_ == active) |
| 129 return; | 180 return; |
| 130 active_ = active; | 181 active_ = active; |
| 131 UpdateIcon(); | 182 UpdateIcon(); |
| 132 } | 183 } |
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